Player Matchup

Achilles
Achilles
C1garetteAsh
Achilles
Level 26
God Stats
0W - 1L
1,235 SR
Queue Stats
4W - 22L
1,175 Elo+
Party 2
Kali
Kali
j_o_k_e_r_r_r_
Kali
Level 29
God Stats
0W - 7L
1,031 SR
Queue Stats
1W - 26L
1,052 Elo+
Party 2
Sol
Sol
oi4_Nor1t4mA
Sol
Level 28
God Stats
0W - 9L
928 SR
Queue Stats
2W - 22L
1,025 Elo+
Party 2
Odin
Odin
td121xx_xx
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,050 Elo+
Party 2
Charybdis
Charybdis
yositoOOON
Charybdis
Level 37
God Stats
0W - 13L
1,308 SR
Queue Stats
10W - 44L
1,132 Elo+
Party 2
Team Averages
Level 28
1,200 SR
1,087 Elo+

VS

Team Averages
Level 100
1,612 SR
1,461 Elo+
Amaterasu
Amaterasu
DEMONIO EN MANO
Amaterasu
Level 63
God Stats
3W - 2L
1,806 SR
Queue Stats
197W - 218L
1,358 Elo+
Solo
Cerberus
Cerberus
EZC Termless
Cerberus
Level 37
God Stats
10W - 10L
1,469 SR
Queue Stats
172W - 164L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ez_MyStiCaaLz
Cu Chulainn
Level 146
God Stats
12W - 5L
1,672 SR
Queue Stats
192W - 172L
1,476 Elo+
Party 1
Merlin
Merlin
JJeslik99
Merlin
Level 118
God Stats
13W - 11L
1,615 SR
Queue Stats
339W - 311L
1,533 Elo+
Party 1
Medusa
Medusa
zParzival
Medusa
Level 136
God Stats
8W - 9L
1,500 SR
Queue Stats
239W - 224L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C1garetteAsh
Achilles
14
0 / 8 / 0
9,416
392
5,637
23,961
25,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 4 / 0
9,799
408
6,918
22,147
10,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
0 / 4 / 0
9,845
410
8,680
18,265
6,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 6 / 0
9,464
394
7,530
19,295
23,043
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
yositoOOON
Charybdis
16
0 / 6 / 0
10,030
418
6,898
18,698
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DEMONIO EN MANO
Amaterasu
18
6 / 0 / 3
11,935
497
12,118
15,423
13,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
EZC Termless
Cerberus
17
2 / 0 / 11
11,900
496
6,013
16,649
19,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Ez_MyStiCaaLz
Cu Chulainn
19
7 / 0 / 8
12,578
524
19,116
18,773
13,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JJeslik99
Merlin
20
4 / 0 / 2
13,819
576
13,361
13,523
7,501
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
zParzival
Medusa
20
9 / 0 / 7
13,888
579
20,415
12,851
6,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
28
28
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
C1garetteAsh
Achilles
0
8
0
0
W
Amaterasu
DEMONIO EN MANO
Amaterasu
6
0
3
7.5
W
Cerberus
EZC Termless
Cerberus
2
0
11
7.5
W
Cu Chulainn
Ez_MyStiCaaLz
Cu Chulainn
7
0
8
11
W
Merlin
JJeslik99
Merlin
4
0
2
5
L
0
4
0
0
L
0
4
0
0
L
0
6
0
0
L
Charybdis
yositoOOON
Charybdis
0
6
0
0
W
Medusa
zParzival
Medusa
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,663
Damage
71,023
102,366
Taken
77,219
72,031
Mitigated
60,176
25,826
Healing
31,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
C1garetteAsh
Achilles
5,637
1,035
0
3,884
23,961
25,360
0
6,519
17,442
0
49,782
W
Amaterasu
DEMONIO EN MANO
Amaterasu
12,118
4,582
0
8,082
15,423
13,700
966
466
14,957
0
60,161
W
Cerberus
EZC Termless
Cerberus
6,013
654
807
5,254
16,649
19,395
738
3,182
13,467
52,450
0
W
Cu Chulainn
Ez_MyStiCaaLz
Cu Chulainn
19,116
6,572
0
5,716
18,773
13,249
52
1,531
17,242
0
100,655
W
Merlin
JJeslik99
Merlin
13,361
1,059
0
4,356
13,523
7,501
146
4,034
9,489
162,110
0
L
6,918
2,258
0
9,704
22,147
10,002
780
3,245
18,902
0
79,115
L
8,680
3,498
0
6,161
18,265
6,677
0
7,210
11,055
78,312
0
L
7,530
1,038
0
1,330
19,295
23,043
696
1,080
18,215
0
51,159
L
Charybdis
yositoOOON
Charybdis
6,898
4,603
0
4,747
18,698
6,949
578
1,320
17,378
0
87,585
W
Medusa
zParzival
Medusa
20,415
9,366
0
7,068
12,851
6,331
2,683
150
12,701
0
148,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
64,120
584
Minions Killed
777
0
Camps Cleared
0
2,120,602
Distance Traveled
2,291,585
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,416
392
65
3
0
418,315
2
W
Amaterasu
11,935
497
87
4
0
436,276
4
W
Cerberus
11,900
496
97
4
0
481,268
1
W
Cu Chulainn
12,578
524
147
6
0
495,248
4
W
Merlin
13,819
576
237
10
0
445,243
4
L
Kali
9,799
408
135
6
0
481,357
0
L
Sol
9,845
410
132
6
0
405,349
0
L
Odin
9,464
394
84
4
0
404,409
0
L
Charybdis
10,030
418
168
7
0
411,172
6
W
Medusa
13,888
579
209
9
0
433,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role