Player Matchup

Eset
Eset
CrowPaladin
Eset
Level 159
God Stats
14W - 18L
1,441 SR
Queue Stats
1,255W - 1,327L
1,506 Elo+
Solo
Cerberus
Cerberus
Lautypc_12
Cerberus
Level 52
God Stats
4W - 6L
1,362 SR
Queue Stats
44W - 69L
1,329 Elo+
Party 1
Bakasura
Bakasura
Mencha1899
Bakasura
Level 40
God Stats
6W - 10L
1,397 SR
Queue Stats
24W - 44L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
Velhodusako
Zhong Kui
Level 159
God Stats
1W - 0L
1,432 SR
Queue Stats
151W - 177L
1,477 Elo+
Solo
Danzaburou
Danzaburou
orazi12
Danzaburou
Level 49
God Stats
4W - 1L
1,839 SR
Queue Stats
42W - 65L
1,371 Elo+
Party 1
Team Averages
Level 92
1,494 SR
1,411 Elo+

VS

Team Averages
Level 109
1,562 SR
1,432 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ViniMarreiros
Rama
Level 96
God Stats
7W - 8L
1,572 SR
Queue Stats
427W - 469L
1,438 Elo+
Solo
Ravana
Ravana
kevin_arnaudo
Ravana
Level 86
God Stats
3W - 2L
1,655 SR
Queue Stats
154W - 188L
1,438 Elo+
Solo
Hera
Hera
pQp IKUR1NG4 TM
Hera
Level 160
God Stats
22W - 13L
1,657 SR
Queue Stats
223W - 276L
1,431 Elo+
Solo
Ymir
Ymir
tucaslash
Ymir
Level 42
God Stats
37W - 52L
1,426 SR
Queue Stats
57W - 95L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,408
520
9,779
10,775
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Lautypc_12
Cerberus
14
2 / 3 / 3
9,362
468
4,334
15,169
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Mencha1899
Bakasura
17
4 / 2 / 5
10,608
530
11,296
18,340
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
Velhodusako
Zhong Kui
18
3 / 2 / 3
10,902
545
11,291
16,828
15,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
orazi12
Danzaburou
16
4 / 2 / 4
10,740
537
9,706
10,777
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 3 / 2
9,879
494
9,022
16,134
14,741
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 2 / 0
9,022
451
12,817
11,793
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 5
8,900
445
7,037
14,515
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 1
9,471
474
11,237
9,943
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
8
0 / 3 / 4
6,895
345
3,632
13,050
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
10
11
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
2
0.67
W
2
2
5
2.25
W
Cerberus
Lautypc_12
Cerberus
2
3
3
1.17
W
Bakasura
Mencha1899
Bakasura
4
2
5
3.25
W
Zhong Kui
Velhodusako
Zhong Kui
3
2
3
2.25
L
5
2
0
2.5
L
2
4
5
1.13
W
Danzaburou
orazi12
Danzaburou
4
2
4
3
L
2
3
1
0.83
L
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,406
Damage
43,745
71,889
Taken
65,435
47,263
Mitigated
40,915
21,757
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,022
2,336
0
3,451
16,134
14,741
0
8,138
7,380
489
76,030
W
9,779
502
853
1,817
10,775
4,991
544
3,268
7,313
97,641
0
W
Cerberus
Lautypc_12
Cerberus
4,334
336
369
3,153
15,169
14,208
30
2,665
12,404
31,962
0
W
Bakasura
Mencha1899
Bakasura
11,296
7,823
0
3,273
18,340
8,328
0
2,738
15,412
0
82,267
W
Zhong Kui
Velhodusako
Zhong Kui
11,291
1,624
5
8,223
16,828
15,009
191
1,965
14,819
83,215
0
L
12,817
10,313
0
6,208
11,793
4,723
0
4,501
7,292
0
67,400
L
7,037
1,363
0
5,167
14,515
6,879
0
5,488
8,205
0
57,400
W
Danzaburou
orazi12
Danzaburou
9,706
4,586
0
4,064
10,777
4,727
2,323
4,044
6,647
0
84,679
L
11,237
3,172
0
2,255
9,943
4,271
0
4,119
5,734
81,370
0
L
Ymir
3,632
370
0
1,621
13,050
10,301
0
3,158
9,046
11,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,020
Gold Earned
44,167
649
Minions Killed
499
0
Camps Cleared
0
1,890,117
Distance Traveled
1,619,256
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,879
494
141
7
0
332,497
4
W
Eset
10,408
520
146
7
0
359,509
4
W
Cerberus
9,362
468
71
4
0
391,096
5
W
Bakasura
10,608
530
141
7
0
479,636
3
W
Zhong Kui
10,902
545
145
7
0
343,905
11
L
Rama
9,022
451
102
5
0
327,128
3
L
Ravana
8,900
445
85
4
0
352,840
0
W
Danzaburou
10,740
537
146
7
0
315,971
3
L
Hera
9,471
474
155
8
0
348,956
4
L
Ymir
6,895
345
16
1
0
257,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role