Player Matchup

Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Alcromido
Neith
Level 160
God Stats
3W - 2L
1,548 SR
Queue Stats
201W - 168L
1,605 Elo+
Party 1
Shiva
Shiva
DarkkArtist
Shiva
Level 160
God Stats
4W - 3L
1,292 SR
Queue Stats
317W - 280L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Madaari
Cthulhu
Level 159
God Stats
1W - 1L
1,318 SR
Queue Stats
54W - 42L
1,543 Elo+
Party 1
Ra
Ra
xXxHawklordxXx
Ra
Level 154
God Stats
14W - 7L
1,744 SR
Queue Stats
239W - 198L
1,567 Elo+
Party 1
Team Averages
Level 155
1,480 SR
1,558 Elo+

VS

Team Averages
Level 71
1,482 SR
1,463 Elo+
Tiamat
Tiamat
Alex352000
Tiamat
Level 76
God Stats
8W - 9L
1,497 SR
Queue Stats
57W - 68L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
D1ST0RTED
Ratatoskr
Level 61
God Stats
61W - 63L
1,526 SR
Queue Stats
194W - 241L
1,461 Elo+
Party 2
Sol
Sol
Miyuuuu
Sol
Level 50
God Stats
5W - 6L
1,535 SR
Queue Stats
20W - 18L
1,537 Elo+
Solo
Rama
Rama
SoupMcSoupFace
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 203L
1,481 Elo+
Solo
Mulan
Mulan
kevo863
Mulan
Level 63
God Stats
9W - 17L
1,350 SR
Queue Stats
126W - 142L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
8 / 3 / 6
6,750
614
7,647
10,134
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Alcromido
Neith
11
8 / 1 / 9
7,506
682
11,383
7,278
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
5 / 2 / 11
6,815
620
8,252
9,885
9,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Madaari
Cthulhu
11
4 / 2 / 9
7,092
645
6,924
6,398
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 2 / 6
6,293
572
5,853
7,950
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alex352000
Tiamat
6
0 / 5 / 5
4,839
440
2,388
9,747
4,974
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
D1ST0RTED
Ratatoskr
9
2 / 8 / 4
5,718
520
5,526
12,153
3,910
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
8
3 / 2 / 3
5,204
473
9,060
7,545
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 7 / 3
4,417
402
4,137
8,070
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
kevo863
Mulan
8
3 / 8 / 1
5,778
525
5,336
10,905
5,063
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
30
Kills
9
10
Deaths
30
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
3
6
3.67
W
Neith
Alcromido
Neith
8
1
9
12.5
L
Tiamat
Alex352000
Tiamat
0
5
5
0.5
L
Ratatoskr
D1ST0RTED
Ratatoskr
2
8
4
0.5
W
5
2
11
5.25
W
Cthulhu
Madaari
Cthulhu
4
2
9
4.25
L
Sol
3
2
3
2.25
L
1
7
3
0.36
L
Mulan
kevo863
Mulan
3
8
1
0.44
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,059
Damage
26,447
41,645
Taken
48,420
23,669
Mitigated
17,722
11,113
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,647
2,733
0
2,482
10,134
3,982
0
2,266
7,868
0
32,307
W
Neith
Alcromido
Neith
11,383
4,880
0
1,749
7,278
3,363
967
1,520
5,758
0
51,879
L
Tiamat
Alex352000
Tiamat
2,388
432
0
1,375
9,747
4,974
0
1,984
7,722
8,739
0
L
Ratatoskr
D1ST0RTED
Ratatoskr
5,526
2,216
0
3,288
12,153
3,910
0
2,611
9,396
0
23,330
W
8,252
1,998
483
2,751
9,885
9,044
0
3,636
6,249
0
22,243
W
Cthulhu
Madaari
Cthulhu
6,924
1,155
0
875
6,398
3,889
278
819
5,579
32,490
0
L
Sol
9,060
2,442
0
2,487
7,545
2,085
0
1,935
5,572
29,795
0
L
4,137
3,609
0
910
8,070
1,690
0
908
7,124
0
12,636
L
Mulan
kevo863
Mulan
5,336
1,534
0
1,092
10,905
5,063
0
4,660
5,829
0
19,664
W
5,853
916
927
1,846
7,950
3,391
123
3,207
4,743
32,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
25,956
299
Minions Killed
138
0
Camps Cleared
0
1,057,782
Distance Traveled
935,854
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,750
614
52
5
0
209,627
3
W
Neith
7,506
682
87
8
0
180,800
4
L
Tiamat
4,839
440
9
1
0
186,986
4
L
Ratatoskr
5,718
520
44
4
0
215,488
0
W
Shiva
6,815
620
26
2
0
233,754
2
W
Cthulhu
7,092
645
77
7
0
212,748
0
L
Sol
5,204
473
35
3
0
199,480
4
L
Rama
4,417
402
17
2
0
148,688
3
L
Mulan
5,778
525
33
3
0
185,212
3
W
Ra
6,293
572
57
5
0
220,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role