Player Matchup

Achilles
Achilles
AWildUmbreon917
Achilles
Level 89
God Stats
9W - 7L
1,777 SR
Queue Stats
364W - 350L
1,477 Elo+
Solo
Cupid
Cupid
DamnnDante
Cupid
Level 89
God Stats
19W - 12L
1,590 SR
Queue Stats
257W - 236L
1,515 Elo+
Solo
Nu Wa
Nu Wa
StoneDrg
Nu Wa
Level 85
God Stats
34W - 30L
1,578 SR
Queue Stats
541W - 550L
1,458 Elo+
Solo
Fenrir
Fenrir
Wolfwrought
Fenrir
Level 126
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 5L
1,289 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Xachariah
Kumbhakarna
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 84
1,643 SR
1,448 Elo+

VS

Team Averages
Level 119
1,432 SR
1,443 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CameloAstronomo
Charybdis
Level 65
God Stats
1W - 4L
1,206 SR
Queue Stats
208W - 188L
1,369 Elo+
Solo
Pele
Pele
KannybalZK
Pele
Level 106
God Stats
14W - 14L
1,456 SR
Queue Stats
425W - 455L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 3 / 2
7,234
482
9,136
14,776
8,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
12
1 / 0 / 0
6,900
460
8,921
9,202
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
StoneDrg
Nu Wa
12
2 / 2 / 2
7,348
490
6,154
9,340
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
10
0 / 5 / 2
6,066
404
2,272
13,594
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Xachariah
Kumbhakarna
8
0 / 8 / 1
4,998
333
1,623
12,123
7,832
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 0 / 1
8,509
567
12,045
7,878
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
 
Kumbhakarna
12
0 / 0 / 9
8,233
549
4,302
7,737
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
 
Xing Tian
13
2 / 1 / 2
8,189
546
7,139
9,150
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
CameloAstronomo
Charybdis
12
2 / 2 / 3
7,545
503
7,333
8,946
3,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 1 / 4
8,283
552
8,729
11,650
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
18
18
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
1
9.5
W
Kumbhakarna
 
Kumbhakarna
0
0
9
4.5
W
Xing Tian
 
Xing Tian
2
1
2
3
L
Achilles
1
3
2
0.67
W
Charybdis
CameloAstronomo
Charybdis
2
2
3
1.75
L
Cupid
1
0
0
1
W
5
1
4
7
L
Nu Wa
StoneDrg
Nu Wa
2
2
2
1.5
L
Fenrir
0
5
2
0.2
L
Kumbhakarna
Xachariah
Kumbhakarna
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
39,548
59,035
Taken
45,361
28,162
Mitigated
24,731
17,990
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,045
6,344
0
3,296
7,878
3,933
0
1,006
6,872
0
78,011
W
Kumbhakarna
 
Kumbhakarna
4,302
838
84
3,691
7,737
8,017
98
1,768
5,969
27,856
0
W
Xing Tian
 
Xing Tian
7,139
857
0
2,039
9,150
4,933
0
810
8,340
42,350
0
L
Achilles
9,136
2,686
0
5,572
14,776
8,560
0
5,868
8,314
0
51,390
W
Charybdis
CameloAstronomo
Charybdis
7,333
4,424
0
2,801
8,946
3,307
1,233
1,826
7,120
0
52,079
L
Cupid
8,921
4,607
80
4,944
9,202
2,871
0
1,105
8,097
0
63,619
W
8,729
1,529
0
2,201
11,650
4,541
591
2,367
9,283
0
71,603
L
Nu Wa
StoneDrg
Nu Wa
6,154
1,240
57
2,375
9,340
3,884
0
837
8,459
45,350
0
L
Fenrir
2,272
401
152
4,605
13,594
5,015
0
196
13,398
0
40,318
L
Kumbhakarna
Xachariah
Kumbhakarna
1,623
661
0
205
12,123
7,832
0
2,797
9,326
4,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
40,759
357
Minions Killed
456
0
Camps Cleared
0
1,325,025
Distance Traveled
1,316,270
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,509
567
120
8
0
246,942
5
W
Kumbhakarna
8,233
549
42
3
0
251,680
2
W
Xing Tian
8,189
546
92
6
0
269,718
3
L
Achilles
7,234
482
89
6
0
298,694
2
W
Charybdis
7,545
503
92
6
0
242,895
6
L
Cupid
6,900
460
111
7
0
249,090
4
W
Pele
8,283
552
110
7
0
305,035
5
L
Nu Wa
7,348
490
92
6
0
260,592
6
L
Fenrir
6,066
404
62
4
0
262,822
1
L
Kumbhakarna
4,998
333
3
0
0
253,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role