Player Matchup

Ah Puch
Ah Puch
ROSETHE5NINE
Ah Puch
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
216W - 264L
1,450 Elo+
Solo
Vamana
Vamana
SoloBlind
Vamana
Level 146
God Stats
4W - 3L
1,522 SR
Queue Stats
91W - 44L
1,663 Elo+
Party 1
Ao Kuang
Ao Kuang
Soul Mischief
Ao Kuang
Level 158
God Stats
31W - 12L
1,737 SR
Queue Stats
134W - 84L
1,683 Elo+
Party 1
Ullr
Ullr
War In Peace
Ullr
Level 154
God Stats
2W - 0L
1,511 SR
Queue Stats
93W - 52L
1,695 Elo+
Party 1
Apollo
Apollo
x-Poisonous96-x
Apollo
Level 146
God Stats
3W - 2L
1,348 SR
Queue Stats
208W - 205L
1,535 Elo+
Solo
Team Averages
Level 143
1,524 SR
1,605 Elo+

VS

Team Averages
Level 93
1,548 SR
1,543 Elo+
Khepri
Khepri
Imlostagainz
Khepri
Level 159
God Stats
0W - 1L
1,749 SR
Queue Stats
117W - 132L
1,493 Elo+
Solo
Lancelot
Lancelot
Takitto
Lancelot
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 20L
1,697 Elo+
Solo
Nu Wa
Nu Wa
reza79
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
sasuke111
Charybdis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,559 Elo+
Solo
Neith
Neith
尤怜1314
Neith
Level 74
God Stats
3W - 4L
1,491 SR
Queue Stats
517W - 545L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ROSETHE5NINE
Ah Puch
16
1 / 4 / 6
9,724
695
6,988
11,416
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
SoloBlind
Vamana
17
3 / 2 / 0
9,681
692
8,967
21,335
19,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Soul Mischief
Ao Kuang
16
4 / 1 / 5
10,780
770
10,076
18,270
16,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 3
9,777
698
11,565
14,103
7,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 5
9,572
684
8,332
10,887
5,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 1 / 4
9,683
692
3,500
10,040
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
Takitto
Lancelot
17
4 / 1 / 3
10,028
716
28,236
19,197
14,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
reza79
Nu Wa
16
2 / 3 / 4
9,344
667
10,450
4,874
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
sasuke111
Charybdis
15
0 / 5 / 3
8,818
630
5,985
11,695
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
17
2 / 0 / 3
9,921
709
7,975
9,726
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
10
Kills
9
9
Deaths
10
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
4
3
W
Ah Puch
ROSETHE5NINE
Ah Puch
1
4
6
1
W
Vamana
SoloBlind
Vamana
3
2
0
1.5
W
Ao Kuang
Soul Mischief
Ao Kuang
4
1
5
6.5
L
Lancelot
Takitto
Lancelot
4
1
3
5.5
W
1
1
3
2.5
L
Nu Wa
reza79
Nu Wa
2
3
4
1.33
L
Charybdis
sasuke111
Charybdis
0
5
3
0.3
W
1
1
5
3.5
L
Neith
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,928
Damage
56,146
76,011
Taken
55,532
53,252
Mitigated
36,176
28,569
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,500
136
0
1,783
10,040
9,339
0
3,649
6,098
18,507
0
W
Ah Puch
ROSETHE5NINE
Ah Puch
6,988
407
190
1,816
11,416
5,192
0
2,001
9,415
31,347
0
W
Vamana
SoloBlind
Vamana
8,967
3,658
0
8,319
21,335
19,193
0
3,375
17,960
0
41,825
W
Ao Kuang
Soul Mischief
Ao Kuang
10,076
1,199
2,379
8,680
18,270
16,422
627
4,098
14,172
33,866
0
L
Lancelot
Takitto
Lancelot
28,236
4,213
0
9,627
19,197
14,994
0
4,420
14,592
0
51,964
W
11,565
5,346
0
1,736
14,103
7,368
2,525
2,319
11,784
0
39,625
L
Nu Wa
reza79
Nu Wa
10,450
2,160
0
0
4,874
2,090
301
1,452
3,358
31,163
0
L
Charybdis
sasuke111
Charybdis
5,985
2,438
0
1,570
11,695
4,620
282
4,806
6,689
0
27,615
W
8,332
6,586
0
5,449
10,887
5,077
575
2,157
8,730
0
53,572
L
Neith
7,975
3,862
0
2,668
9,726
5,133
160
1,937
7,731
0
43,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
47,794
325
Minions Killed
273
0
Camps Cleared
0
1,446,234
Distance Traveled
1,452,311
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,683
692
28
2
0
311,524
1
W
Ah Puch
9,724
695
49
4
0
247,405
2
W
Vamana
9,681
692
73
5
0
311,224
1
W
Ao Kuang
10,780
770
40
3
0
313,163
0
L
Lancelot
10,028
716
57
4
0
356,275
0
W
Ullr
9,777
698
72
5
0
293,627
2
L
Nu Wa
9,344
667
54
4
0
267,410
0
L
Charybdis
8,818
630
59
4
0
242,096
3
W
Apollo
9,572
684
91
7
0
280,815
2
L
Neith
9,921
709
75
5
0
275,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role