Player Matchup

Zeus
Zeus
D0CT0R_STR8N9E
Zeus
Level 128
God Stats
6W - 0L
1,858 SR
Queue Stats
218W - 222L
1,522 Elo+
Solo
Fafnir
Fafnir
Hazedu
Fafnir
Level 160
God Stats
1W - 1L
1,322 SR
Queue Stats
373W - 383L
1,489 Elo+
Solo
Artemis
Artemis
IamPiddlePaddle
Artemis
Level 108
God Stats
6W - 4L
1,465 SR
Queue Stats
466W - 477L
1,498 Elo+
Party 2
Hachiman
Hachiman
KILLAKIRBYKID
Hachiman
Level 160
God Stats
17W - 19L
1,568 SR
Queue Stats
1,008W - 1,045L
1,534 Elo+
Solo
Achilles
Achilles
williamcoin
Achilles
Level 128
God Stats
6W - 2L
1,625 SR
Queue Stats
399W - 377L
1,512 Elo+
Party 2
Team Averages
Level 137
1,567 SR
1,511 Elo+

VS

Team Averages
Level 116
1,539 SR
1,476 Elo+
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Noslow94
Gilgamesh
Level 124
God Stats
11W - 7L
1,616 SR
Queue Stats
389W - 406L
1,549 Elo+
Solo
Merlin
Merlin
RTB801
Merlin
Level 127
God Stats
3W - 2L
1,475 SR
Queue Stats
275W - 279L
1,392 Elo+
Solo
Bastet
Bastet
TekRecka
Bastet
Level 160
God Stats
12W - 11L
1,606 SR
Queue Stats
392W - 408L
1,438 Elo+
Party 1
Tyr
Tyr
uchea
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 7
12,109
757
32,898
13,773
9,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Hazedu
Fafnir
18
2 / 3 / 10
10,985
687
8,041
21,381
31,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 4 / 13
10,313
645
15,284
14,951
7,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
KILLAKIRBYKID
Hachiman
20
5 / 1 / 14
12,177
761
20,717
15,955
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
williamcoin
Achilles
20
3 / 2 / 15
11,599
725
10,973
24,577
36,268
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 6 / 6
10,115
632
19,424
20,227
17,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Noslow94
Gilgamesh
18
3 / 4 / 5
10,565
660
10,478
24,512
25,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
RTB801
Merlin
18
0 / 2 / 5
9,860
616
9,151
13,471
10,731
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
TekRecka
Bastet
18
4 / 2 / 7
10,906
682
19,074
16,497
8,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
uchea
Tyr
16
2 / 6 / 4
9,938
621
9,218
23,839
25,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
20
Kills
11
12
Deaths
20
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
6
0.83
W
9
2
7
6.25
W
Fafnir
Hazedu
Fafnir
2
3
10
2.33
W
1
4
13
1.88
W
Hachiman
KILLAKIRBYKID
Hachiman
5
1
14
12
L
Gilgamesh
Noslow94
Gilgamesh
3
4
5
1.38
L
Merlin
RTB801
Merlin
0
2
5
1.25
L
Bastet
TekRecka
Bastet
4
2
7
3.75
L
Tyr
uchea
Tyr
2
6
4
0.67
W
Achilles
williamcoin
Achilles
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,913
Damage
67,345
90,637
Taken
98,546
94,349
Mitigated
88,082
28,923
Healing
26,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
19,424
852
2,513
3,499
20,227
17,234
455
8,654
11,573
39,741
0
W
32,898
3,017
0
1,058
13,773
9,204
2,439
4,293
9,266
54,997
0
W
Fafnir
Hazedu
Fafnir
8,041
1,325
2,371
4,936
21,381
31,561
567
7,927
12,992
15,346
0
W
15,284
3,990
3,020
712
14,951
7,751
2,652
4,738
10,047
0
26,108
W
Hachiman
KILLAKIRBYKID
Hachiman
20,717
8,361
1,794
4,954
15,955
9,565
2,101
3,292
12,509
0
55,406
L
Gilgamesh
Noslow94
Gilgamesh
10,478
1,008
2,267
5,079
24,512
25,718
165
8,218
16,294
0
19,933
L
Merlin
RTB801
Merlin
9,151
174
2,931
1,862
13,471
10,731
776
6,774
6,697
36,010
0
L
Bastet
TekRecka
Bastet
19,074
2,833
3,301
3,776
16,497
8,487
717
7,241
9,256
0
26,937
L
Tyr
uchea
Tyr
9,218
683
186
1,350
23,839
25,912
352
10,052
13,787
0
12,415
W
Achilles
williamcoin
Achilles
10,973
2,336
4,577
5,501
24,577
36,268
229
6,781
17,248
0
25,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,183
Gold Earned
51,384
195
Minions Killed
163
0
Camps Cleared
0
1,489,817
Distance Traveled
1,443,163
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,115
632
59
4
0
253,716
0
W
Zeus
12,109
757
44
3
0
266,334
0
W
Fafnir
10,985
687
16
1
0
315,681
3
W
Artemis
10,313
645
31
2
0
295,085
1
W
Hachiman
12,177
761
76
5
0
275,738
1
L
Gilgamesh
10,565
660
17
1
0
299,103
2
L
Merlin
9,860
616
53
3
0
275,808
6
L
Bastet
10,906
682
19
1
0
332,019
0
L
Tyr
9,938
621
15
1
0
282,517
2
W
Achilles
11,599
725
28
2
0
336,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role