Player Matchup

Ne Zha
Ne Zha
Blitzerboi502
Ne Zha
Level 160
God Stats
10W - 11L
1,645 SR
Queue Stats
576W - 594L
1,542 Elo+
Solo
Fafnir
Fafnir
BoleslawBold
Fafnir
Level 108
God Stats
1W - 0L
1,621 SR
Queue Stats
7W - 6L
1,577 Elo+
Solo
Sobek
Sobek
Mr-Villey
Sobek
Level 158
God Stats
8W - 4L
1,493 SR
Queue Stats
482W - 482L
1,535 Elo+
Solo
Neith
Neith
SmeaGoldMan
Neith
Level 160
God Stats
5W - 10L
1,095 SR
Queue Stats
644W - 663L
1,446 Elo+
Solo
Skadi
Skadi
zClapxzilla
Skadi
Level 157
God Stats
4W - 3L
1,642 SR
Queue Stats
264W - 287L
1,488 Elo+
Solo
Team Averages
Level 149
1,499 SR
1,518 Elo+

VS

Team Averages
Level 127
1,546 SR
1,518 Elo+
Danzaburou
Danzaburou
SQUEAKZx420
Danzaburou
Level 134
God Stats
11W - 10L
1,505 SR
Queue Stats
449W - 452L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Whack Rice
Heimdallr
Level 129
God Stats
4W - 5L
1,685 SR
Queue Stats
330W - 309L
1,574 Elo+
Party 1
Agni
Agni
XChiefSpartanX
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,655 Elo+
Solo
Nox
Nox
iUuNiiK
Nox
Level 142
God Stats
3W - 5L
1,613 SR
Queue Stats
183W - 197L
1,434 Elo+
Solo
Artemis
Artemis
战场小白
Artemis
Level 123
God Stats
6W - 6L
1,427 SR
Queue Stats
258W - 286L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 19
12,999
765
26,935
20,856
12,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
19
9 / 3 / 19
13,665
804
11,605
26,321
46,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Mr-Villey
Sobek
17
2 / 6 / 19
11,069
651
7,792
27,523
34,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 3 / 20
12,330
725
12,556
11,890
6,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 3 / 17
13,189
776
16,407
14,395
8,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SQUEAKZx420
Danzaburou
20
4 / 6 / 11
12,991
764
18,005
18,116
7,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Whack Rice
Heimdallr
19
2 / 6 / 9
11,010
648
14,598
17,397
7,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 7 / 9
10,974
646
16,103
13,756
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
17
4 / 4 / 8
10,438
614
12,290
10,220
4,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
战场小白
Artemis
16
3 / 12 / 7
10,470
616
13,910
20,904
7,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
61
35
Kills
17
18
Deaths
35
94
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
3
19
6.17
W
Fafnir
9
3
19
6.17
W
Sobek
Mr-Villey
Sobek
2
6
19
1.92
L
Danzaburou
SQUEAKZx420
Danzaburou
4
6
11
1.58
W
3
3
20
4.33
L
Heimdallr
Whack Rice
Heimdallr
2
6
9
1.08
L
4
7
9
1.21
L
Nox
4
4
8
2
W
12
3
17
6.83
L
Artemis
战场小白
Artemis
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,295
Damage
74,906
100,985
Taken
80,393
107,086
Mitigated
33,201
40,346
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,935
3,334
2,109
7,904
20,856
12,077
2,044
5,369
15,487
0
53,575
W
Fafnir
11,605
3,519
4,255
11,224
26,321
46,265
731
6,888
19,433
19,105
0
W
Sobek
Mr-Villey
Sobek
7,792
156
1,278
3,405
27,523
34,266
617
7,960
19,563
13,932
0
L
Danzaburou
SQUEAKZx420
Danzaburou
18,005
3,544
1,111
3,417
18,116
7,680
0
4,301
13,503
0
38,111
W
12,556
1,995
2,266
3,859
11,890
6,206
2,768
2,889
9,001
0
44,712
L
Heimdallr
Whack Rice
Heimdallr
14,598
2,681
845
1,375
17,397
7,965
0
4,839
12,315
0
31,575
L
16,103
367
760
1,610
13,756
5,059
0
2,995
10,761
29,881
0
L
Nox
12,290
584
80
635
10,220
4,782
0
1,876
8,306
29,326
0
W
16,407
5,783
1,675
2,371
14,395
8,272
2,347
5,287
9,108
0
40,155
L
Artemis
战场小白
Artemis
13,910
7,176
740
1,400
20,904
7,715
0
4,641
16,111
0
20,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,252
Gold Earned
55,883
180
Minions Killed
158
0
Camps Cleared
0
1,674,534
Distance Traveled
1,238,834
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,999
765
27
2
0
395,174
1
W
Fafnir
13,665
804
14
1
0
327,100
0
W
Sobek
11,069
651
11
1
0
310,408
0
L
Danzaburou
12,991
764
25
1
0
263,991
0
W
Neith
12,330
725
81
5
0
328,081
0
L
Heimdallr
11,010
648
46
3
0
253,380
0
L
Agni
10,974
646
28
2
0
260,665
0
L
Nox
10,438
614
41
2
0
238,847
0
W
Skadi
13,189
776
47
3
0
313,771
5
L
Artemis
10,470
616
18
1
0
221,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role