Player Matchup

Cthulhu
Cthulhu
L0r3x8170
Cthulhu
Level 40
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Mert6511
Izanami
Level 49
God Stats
6W - 17L
1,234 SR
Queue Stats
106W - 141L
1,257 Elo+
Party 1
Fenrir
Fenrir
XxTostBroT89xX
Fenrir
Level 56
God Stats
14W - 30L
1,302 SR
Queue Stats
149W - 209L
1,268 Elo+
Solo
Chang'e
Chang'e
campanos
Chang'e
Level 80
God Stats
0W - 5L
1,191 SR
Queue Stats
257W - 265L
1,393 Elo+
Solo
Loki
Loki
ferhat__oneal
Loki
Level 54
God Stats
14W - 18L
1,476 SR
Queue Stats
108W - 156L
1,242 Elo+
Party 1
Team Averages
Level 56
1,294 SR
1,332 Elo+

VS

Team Averages
Level 86
1,525 SR
1,376 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ki11er Artist
Cerberus
Level 63
God Stats
4W - 0L
1,500 SR
Queue Stats
90W - 100L
1,332 Elo+
Solo
Shiva
Shiva
LAWilson8
Shiva
Level 85
God Stats
54W - 40L
1,522 SR
Queue Stats
557W - 679L
1,261 Elo+
Solo
Baba Yaga
Baba Yaga
LuciP29
Baba Yaga
Level 69
God Stats
34W - 34L
1,529 SR
Queue Stats
472W - 494L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Semtex5300
Danzaburou
Level 55
God Stats
3W - 2L
1,572 SR
Queue Stats
36W - 48L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L0r3x8170
Cthulhu
7
0 / 0 / 1
5,059
361
2,107
3,762
1,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Mert6511
Izanami
9
2 / 2 / 1
5,912
422
4,633
8,151
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
6,497
464
1,075
11,395
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
campanos
Chang'e
11
2 / 5 / 0
6,465
462
3,949
10,756
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 3
6,211
444
4,266
6,029
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 3 / 2
7,389
528
7,549
10,568
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Ki11er Artist
Cerberus
11
0 / 1 / 2
6,960
497
2,603
10,567
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
LAWilson8
Shiva
14
4 / 0 / 0
8,585
613
5,019
4,913
3,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
LuciP29
Baba Yaga
11
0 / 1 / 4
6,780
484
5,082
3,716
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Semtex5300
Danzaburou
11
1 / 0 / 1
6,921
494
3,678
5,755
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
9
9
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
2
1.67
W
Cerberus
Ki11er Artist
Cerberus
0
1
2
1
L
Cthulhu
L0r3x8170
Cthulhu
0
0
1
0.5
W
Shiva
LAWilson8
Shiva
4
0
0
4
W
Baba Yaga
LuciP29
Baba Yaga
0
1
4
2
L
Izanami
Mert6511
Izanami
2
2
1
1.25
W
Danzaburou
Semtex5300
Danzaburou
1
0
1
1.5
L
0
2
0
0
L
Chang'e
campanos
Chang'e
2
5
0
0.4
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
23,931
40,093
Taken
35,519
14,560
Mitigated
19,819
8,411
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,549
2,856
0
3,300
10,568
5,389
798
2,199
8,369
0
40,508
W
Cerberus
Ki11er Artist
Cerberus
2,603
272
295
3,977
10,567
7,467
0
2,447
8,120
29,240
0
L
Cthulhu
L0r3x8170
Cthulhu
2,107
299
108
0
3,762
1,626
0
626
3,136
9,786
0
W
Shiva
LAWilson8
Shiva
5,019
332
0
1,771
4,913
3,292
912
496
4,417
0
49,795
W
Baba Yaga
LuciP29
Baba Yaga
5,082
170
0
1,140
3,716
1,391
150
596
3,120
34,187
0
L
Izanami
Mert6511
Izanami
4,633
3,215
227
2,340
8,151
2,421
252
2,332
5,745
0
35,364
W
Danzaburou
Semtex5300
Danzaburou
3,678
1,948
0
2,340
5,755
2,280
1,950
318
5,437
0
43,386
L
1,075
344
0
3,117
11,395
4,468
0
0
11,395
0
49,160
L
Chang'e
campanos
Chang'e
3,949
746
226
2,393
10,756
3,970
0
3,076
7,311
32,507
0
L
4,266
1,059
0
0
6,029
2,075
0
1,120
4,821
0
34,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
36,635
287
Minions Killed
360
0
Camps Cleared
0
1,118,467
Distance Traveled
1,251,453
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,389
528
73
5
0
258,207
0
W
Cerberus
6,960
497
80
6
0
261,601
0
L
Cthulhu
5,059
361
18
1
0
191,578
0
W
Shiva
8,585
613
90
6
0
252,471
2
W
Baba Yaga
6,780
484
44
3
0
225,613
1
L
Izanami
5,912
422
60
4
0
201,573
2
W
Danzaburou
6,921
494
73
5
0
253,561
0
L
Fenrir
6,497
464
94
7
0
212,873
0
L
Chang'e
6,465
462
59
4
0
221,314
0
L
Loki
6,211
444
56
4
0
291,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role