Player Matchup

Ao Kuang
Ao Kuang
GaGaGooGoo
Ao Kuang
Level 158
God Stats
16W - 20L
1,593 SR
Queue Stats
181W - 176L
1,443 Elo+
Solo
Sobek
Sobek
ItHeRMeS
Sobek
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,570 Elo+
Party 2
Vamana
Vamana
MonkeySmurff
Vamana
Level 48
God Stats
1W - 1L
2,010 SR
Queue Stats
73W - 43L
1,600 Elo+
Solo
Neith
Neith
PureFlabssss
Neith
Level 69
God Stats
7W - 8L
1,437 SR
Queue Stats
234W - 246L
1,402 Elo+
Solo
Aphrodite
Aphrodite
Victor1210
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,383 Elo+
Party 2
Team Averages
Level 80
1,608 SR
1,480 Elo+

VS

Team Averages
Level 87
1,695 SR
1,552 Elo+
Arachne
Arachne
Azaroth97
Arachne
Level 127
God Stats
5W - 2L
1,746 SR
Queue Stats
593W - 596L
1,493 Elo+
Solo
Anhur
Anhur
MMisterbroccoli
Anhur
Level 117
God Stats
41W - 25L
1,752 SR
Queue Stats
247W - 186L
1,556 Elo+
Party 1
Yu Huang
Yu Huang
Mezouda
Yu Huang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,625 Elo+
Party 1
Khepri
Khepri
MissNuggies
Khepri
Level 20
God Stats
2W - 0L
1,754 SR
Queue Stats
33W - 20L
1,479 Elo+
Party 1
Ratatoskr
Ratatoskr
x3Z097
Ratatoskr
Level 46
God Stats
35W - 17L
1,725 SR
Queue Stats
430W - 383L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GaGaGooGoo
Ao Kuang
16
3 / 4 / 3
10,284
447
11,130
28,459
12,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
ItHeRMeS
Sobek
15
2 / 2 / 8
10,718
466
9,521
30,427
46,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
20
5 / 2 / 4
12,653
550
25,393
30,583
26,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 3
9,660
420
13,002
16,927
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Victor1210
Aphrodite
16
4 / 6 / 2
10,700
465
11,605
21,887
14,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azaroth97
Arachne
16
4 / 5 / 5
10,643
463
18,637
23,746
12,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 2 / 5
12,665
551
20,425
19,182
9,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Mezouda
Yu Huang
17
4 / 3 / 7
11,380
495
21,459
13,303
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
15
2 / 1 / 9
9,946
432
7,960
14,463
19,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
x3Z097
Ratatoskr
20
3 / 3 / 5
12,443
541
21,225
30,832
25,375
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
14
Kills
20
20
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
Azaroth97
Arachne
4
5
5
1.3
L
Ao Kuang
GaGaGooGoo
Ao Kuang
3
4
3
1.13
L
Sobek
ItHeRMeS
Sobek
2
2
8
3
W
7
2
5
4.75
W
Yu Huang
Mezouda
Yu Huang
4
3
7
2.5
W
Khepri
2
1
9
6.5
L
Vamana
5
2
4
3.5
L
0
6
3
0.25
L
Aphrodite
Victor1210
Aphrodite
4
6
2
0.83
W
Ratatoskr
x3Z097
Ratatoskr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,651
Damage
89,706
128,283
Taken
101,526
108,418
Mitigated
74,330
48,714
Healing
34,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Azaroth97
Arachne
18,637
13,815
0
3,285
23,746
12,447
0
8,720
15,026
0
87,806
L
Ao Kuang
GaGaGooGoo
Ao Kuang
11,130
3,099
0
10,645
28,459
12,897
170
5,406
23,053
89,663
0
L
Sobek
ItHeRMeS
Sobek
9,521
1,210
0
6,114
30,427
46,342
240
9,454
20,973
37,601
0
W
20,425
11,084
0
10,363
19,182
9,811
1,446
4,478
14,704
0
118,624
W
Yu Huang
Mezouda
Yu Huang
21,459
1,826
277
3,080
13,303
7,168
0
7,440
5,863
108,018
0
W
Khepri
7,960
285
652
2,274
14,463
19,529
0
6,002
8,461
31,720
0
L
Vamana
25,393
14,529
0
10,138
30,583
26,589
804
2,054
28,529
0
138,168
L
13,002
5,405
0
4,107
16,927
8,202
1,313
3,262
13,665
0
80,128
L
Aphrodite
Victor1210
Aphrodite
11,605
1,236
6,122
11,588
21,887
14,388
201
9,843
12,044
79,012
0
W
Ratatoskr
x3Z097
Ratatoskr
21,225
3,571
0
14,973
30,832
25,375
0
6,965
23,867
0
120,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,015
Gold Earned
57,077
628
Minions Killed
637
0
Camps Cleared
0
2,077,919
Distance Traveled
2,236,413
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,643
463
100
4
0
485,504
6
L
Ao Kuang
10,284
447
109
5
0
406,888
5
L
Sobek
10,718
466
29
1
0
425,290
4
W
Anhur
12,665
551
165
7
0
414,965
2
W
Yu Huang
11,380
495
163
7
0
411,677
10
W
Khepri
9,946
432
27
1
0
420,163
4
L
Vamana
12,653
550
214
9
0
471,827
3
L
Neith
9,660
420
125
5
0
387,645
5
L
Aphrodite
10,700
465
151
7
0
386,269
2
W
Ratatoskr
12,443
541
182
8
0
504,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role