Player Matchup

Hachiman
Hachiman
Cigzey
Hachiman
Level 143
God Stats
5W - 10L
1,439 SR
Queue Stats
681W - 708L
1,403 Elo+
Solo
Rama
Rama
Fidazz27
Rama
Level 142
God Stats
3W - 1L
1,702 SR
Queue Stats
189W - 184L
1,509 Elo+
Solo
Cabrakan
Cabrakan
Scout666
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,287 Elo+
Solo
Fenrir
Fenrir
loccdout87
Fenrir
Level 155
God Stats
8W - 24L
1,136 SR
Queue Stats
579W - 639L
1,411 Elo+
Solo
Nemesis
Nemesis
pap1shampooito8
Nemesis
Level 84
God Stats
4W - 10L
1,309 SR
Queue Stats
192W - 206L
1,349 Elo+
Solo
Team Averages
Level 111
1,417 SR
1,392 Elo+

VS

Team Averages
Level 96
1,643 SR
1,443 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Beast_Mode_0329
Eset
Level 18
God Stats
4W - 3L
1,732 SR
Queue Stats
113W - 134L
1,375 Elo+
Party 1
Fenrir
Fenrir
Bombasticbee
Fenrir
Level 139
God Stats
3W - 2L
1,770 SR
Queue Stats
252W - 269L
1,394 Elo+
Party 1
Sobek
Sobek
XGC Sprinkles
Sobek
Level 109
God Stats
1W - 1L
1,713 SR
Queue Stats
152W - 180L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
lCrNl
Ao Kuang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 224L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cigzey
Hachiman
19
4 / 1 / 16
11,939
702
19,589
13,569
8,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
20
6 / 2 / 20
12,880
758
24,977
22,268
13,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Scout666
Cabrakan
16
0 / 5 / 16
11,239
661
6,696
23,109
31,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
loccdout87
Fenrir
20
12 / 2 / 10
13,158
774
15,641
27,528
24,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 3 / 15
13,265
780
13,853
19,474
13,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
1 / 6 / 8
10,278
605
9,325
19,757
12,994
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 8 / 5
9,927
584
15,756
19,350
11,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
18
5 / 9 / 4
11,399
671
22,278
29,434
32,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 2 / 2
4,823
284
0
1,773
342
Ao Kuang
lCrNl
Ao Kuang
20
6 / 3 / 5
11,114
654
19,676
23,148
15,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
28
Kills
12
13
Deaths
28
77
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
6
8
0.83
L
0
8
5
0.31
L
Fenrir
5
9
4
0.78
W
Hachiman
Cigzey
Hachiman
4
1
16
12
W
Rama
6
2
20
8
W
Cabrakan
Scout666
Cabrakan
0
5
16
1.6
L
0
2
2
0.5
L
Ao Kuang
lCrNl
Ao Kuang
6
3
5
2.83
W
Fenrir
loccdout87
Fenrir
12
2
10
8.5
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,756
Damage
67,035
105,948
Taken
93,462
91,628
Mitigated
73,396
45,335
Healing
35,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,325
4,280
300
3,718
19,757
12,994
634
1,209
18,159
79
25,256
L
15,756
2,142
3,521
3,980
19,350
11,475
161
1,128
17,921
34,071
0
L
Fenrir
22,278
5,948
934
9,606
29,434
32,958
106
2,181
26,845
2,091
31,463
W
Hachiman
Cigzey
Hachiman
19,589
11,124
1,820
5,261
13,569
8,006
2,834
6,948
6,492
0
47,586
W
Rama
24,977
15,287
1,496
8,173
22,268
13,588
4,782
7,835
13,966
0
68,128
W
Cabrakan
Scout666
Cabrakan
6,696
593
1,261
2,433
23,109
31,818
1,144
8,539
14,386
18,588
0
L
0
0
0
0
1,773
342
0
0
1,773
0
0
L
Ao Kuang
lCrNl
Ao Kuang
19,676
4,625
1,612
12,200
23,148
15,627
288
2,223
20,596
35,112
0
W
Fenrir
loccdout87
Fenrir
15,641
4,139
1,431
11,267
27,528
24,684
1,509
6,478
20,839
45
23,092
W
13,853
7,403
6,452
5,741
19,474
13,532
1,140
6,839
12,525
0
26,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,481
Gold Earned
47,541
188
Minions Killed
114
0
Camps Cleared
0
1,444,537
Distance Traveled
1,068,647
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,278
605
24
1
0
289,703
0
L
Eset
9,927
584
40
2
0
236,665
0
L
Fenrir
11,399
671
23
1
0
248,567
0
W
Hachiman
11,939
702
53
3
0
235,325
0
W
Rama
12,880
758
81
5
0
270,309
1
W
Cabrakan
11,239
661
14
1
0
288,762
1
L
Sobek
4,823
284
0
0
0
0
0
L
Ao Kuang
11,114
654
27
2
0
293,712
0
W
Fenrir
13,158
774
19
1
0
326,827
1
W
Nemesis
13,265
780
21
1
0
323,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role