Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
OnlineLight483
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
SendBeerMoney
Gilgamesh
Level 124
God Stats
9W - 6L
1,523 SR
Queue Stats
377W - 387L
1,500 Elo+
Solo
Merlin
Merlin
anna cabana17
Merlin
Level 87
God Stats
1W - 1L
1,276 SR
Queue Stats
108W - 134L
1,372 Elo+
Party 2
Team Averages
Level 110
1,460 SR
1,459 Elo+

VS

Team Averages
Level 126
1,426 SR
1,471 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AdrianAstral111
Khepri
Level 67
God Stats
0W - 3L
1,163 SR
Queue Stats
199W - 187L
1,436 Elo+
Solo
Hades
Hades
JordanTheIronMan
Hades
Level 123
God Stats
8W - 7L
1,500 SR
Queue Stats
526W - 617L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
SentientMango40
Baron Samedi
Level 160
God Stats
3W - 4L
1,448 SR
Queue Stats
362W - 408L
1,473 Elo+
Solo
Rama
Rama
phlips on it
Rama
Level 140
God Stats
25W - 25L
1,519 SR
Queue Stats
1,815W - 1,899L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 8
8,457
846
9,575
14,649
10,073
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
 
Persephone
12
2 / 2 / 4
8,025
803
7,835
7,242
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 7
7,731
773
7,598
9,907
4,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SendBeerMoney
Gilgamesh
16
4 / 3 / 5
8,858
886
5,958
13,481
12,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 2 / 7
7,131
713
5,179
5,810
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 2 / 5
7,989
799
6,811
12,660
16,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 1 / 2
6,107
611
727
2,904
2,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
2 / 5 / 4
7,873
787
12,716
10,702
7,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SentientMango40
Baron Samedi
15
0 / 1 / 5
7,725
773
8,176
6,290
4,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
6 / 3 / 3
7,971
797
9,862
8,636
4,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
12
Kills
10
10
Deaths
12
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
8
8
W
Persephone
 
Persephone
2
2
4
2
L
Erlang Shen
 
Erlang Shen
2
2
5
2.25
L
0
1
2
1
L
2
5
4
0.8
W
2
2
7
2.75
W
Gilgamesh
SendBeerMoney
Gilgamesh
4
3
5
2.17
L
Baron Samedi
SentientMango40
Baron Samedi
0
1
5
2.5
W
0
2
7
1.75
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
38,292
51,089
Taken
41,192
33,378
Mitigated
36,160
24,287
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,575
1,490
1,624
5,500
14,649
10,073
13
4,633
10,016
0
14,562
W
Persephone
 
Persephone
7,835
878
1,253
2,151
7,242
3,036
0
4,198
3,042
15,850
0
L
Erlang Shen
 
Erlang Shen
6,811
2,302
42
3,557
12,660
16,887
0
6,150
6,510
0
11,254
L
727
59
245
373
2,904
2,662
0
1,531
1,373
2,169
0
L
12,716
647
68
1,855
10,702
7,284
0
6,643
4,059
20,107
0
W
7,598
4,621
4,258
4,211
9,907
4,823
1,379
5,191
4,716
16,121
0
W
Gilgamesh
SendBeerMoney
Gilgamesh
5,958
1,487
1,961
2,731
13,481
12,783
58
4,850
8,631
0
15,785
L
Baron Samedi
SentientMango40
Baron Samedi
8,176
830
1,505
1,208
6,290
4,545
240
2,950
3,340
28,923
0
W
5,179
1,031
241
357
5,810
2,663
44
2,747
3,063
14,088
0
L
9,862
7,396
1,338
3,157
8,636
4,782
0
3,338
5,298
0
15,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
37,665
95
Minions Killed
86
0
Camps Cleared
0
993,555
Distance Traveled
789,111
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,457
846
14
1
0
245,336
3
W
Persephone
8,025
803
16
2
0
199,151
0
L
Erlang Shen
7,989
799
8
1
0
185,187
1
L
Khepri
6,107
611
2
0
0
78,500
0
L
Hades
7,873
787
22
2
0
165,990
0
W
Olorun
7,731
773
25
3
0
179,806
0
W
Gilgamesh
8,858
886
21
2
0
192,948
4
L
Baron Samedi
7,725
773
45
5
0
203,675
1
W
Merlin
7,131
713
19
2
0
176,314
0
L
Rama
7,971
797
9
1
0
155,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role