Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Germania720
Merlin
Level 101
God Stats
1W - 1L
1,829 SR
Queue Stats
84W - 99L
1,442 Elo+
Party 1
Ullr
Ullr
Tapy0nPC
Ullr
Level 68
God Stats
11W - 5L
1,678 SR
Queue Stats
39W - 53L
1,365 Elo+
Solo
Team Averages
Level 105
1,669 SR
1,436 Elo+

VS

Team Averages
Level 104
1,477 SR
1,514 Elo+
Athena
Athena
Feohektor11
Athena
Level 117
God Stats
33W - 29L
1,515 SR
Queue Stats
845W - 1,094L
1,455 Elo+
Solo
Hera
Hera
KeironHall24
Hera
Level 69
God Stats
3W - 7L
1,515 SR
Queue Stats
70W - 73L
1,524 Elo+
Solo
Ullr
Ullr
ReleaseTheDragon
Ullr
Level 126
God Stats
9W - 16L
1,402 SR
Queue Stats
338W - 312L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 7 / 3
8,399
600
7,938
21,415
21,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
1 / 3 / 1
8,866
633
10,734
7,721
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
13
2 / 3 / 1
8,801
629
10,516
12,131
5,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 0 / 9
10,745
768
6,368
16,891
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 2 / 4
11,046
789
15,965
10,150
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 9
10,245
732
13,473
11,568
5,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
13
13
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
7
3
0.36
W
Athena
2
0
9
6.5
L
Merlin
1
3
1
0.5
W
8
2
4
5
W
3
2
9
3.75
L
Ullr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,188
Damage
35,806
41,267
Taken
38,609
31,229
Mitigated
27,318
6,854
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,938
855
1,053
3,497
21,415
21,871
0
12,050
8,831
0
14,192
W
Athena
6,368
1,530
700
5,106
16,891
18,235
297
5,479
11,412
18,563
0
L
Merlin
10,734
736
0
550
7,721
3,612
0
2,959
4,630
40,566
0
W
15,965
4,140
0
120
10,150
3,737
468
2,595
7,555
40,516
0
W
13,473
3,761
0
1,255
11,568
5,346
1,547
3,236
8,332
0
48,320
L
Ullr
10,516
3,838
0
1,754
12,131
5,746
0
6,705
5,248
0
32,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
32,036
131
Minions Killed
166
4
Camps Cleared
8
792,046
Distance Traveled
857,894
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,399
600
4
0
0
266,369
2
W
Athena
10,745
768
28
2
2
306,794
1
L
Merlin
8,866
633
69
5
0
250,230
2
W
Hera
11,046
789
67
5
1
281,828
3
W
Ullr
10,245
732
71
5
5
269,272
4
L
Ullr
8,801
629
58
4
4
275,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role