Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Sethodin
Chaac
Level 127
God Stats
8W - 7L
1,542 SR
Queue Stats
289W - 290L
1,520 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SirSqueakington
Kumbhakarna
Level 108
God Stats
7W - 5L
1,561 SR
Queue Stats
314W - 334L
1,584 Elo+
Party 1
Hercules
Hercules
VtecHonda
Hercules
Level 125
God Stats
2W - 6L
1,358 SR
Queue Stats
304W - 370L
1,544 Elo+
Party 1
Geb
Geb
onlyonechar
Geb
Level 156
God Stats
0W - 2L
1,707 SR
Queue Stats
242W - 239L
1,576 Elo+
Party 1
Team Averages
Level 106
1,534 SR
1,545 Elo+

VS

Team Averages
Level 64
1,605 SR
1,582 Elo+
Cu Chulainn
Cu Chulainn
EvilKoo
Cu Chulainn
Level 120
God Stats
8W - 6L
1,605 SR
Queue Stats
296W - 218L
1,608 Elo+
Party 2
Thanatos
Thanatos
Lowsk1lled
Thanatos
Level 43
God Stats
6W - 2L
1,480 SR
Queue Stats
210W - 207L
1,472 Elo+
Solo
The Morrigan
The Morrigan
Semargl216
The Morrigan
Level 37
God Stats
4W - 7L
1,305 SR
Queue Stats
25W - 34L
1,551 Elo+
Solo
Freya
Freya
TheTerminator01
Freya
Level 89
God Stats
14W - 5L
1,701 SR
Queue Stats
150W - 97L
1,580 Elo+
Party 2
Tyr
Tyr
rushiapettan
Tyr
Level 29
God Stats
8W - 1L
1,935 SR
Queue Stats
46W - 24L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 3 / 0
9,242
513
7,505
15,053
5,746
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Sethodin
Chaac
16
1 / 3 / 2
9,043
502
11,715
21,137
26,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
SirSqueakington
Kumbhakarna
14
2 / 2 / 5
8,566
476
4,466
16,561
9,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
VtecHonda
Hercules
14
4 / 2 / 5
9,133
507
7,060
13,342
14,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 4
8,840
491
8,681
13,206
7,471
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EvilKoo
Cu Chulainn
17
2 / 0 / 3
10,351
575
17,479
18,710
20,548
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Lowsk1lled
Thanatos
17
7 / 4 / 2
9,914
551
9,436
17,297
9,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Semargl216
The Morrigan
13
0 / 4 / 2
7,883
438
7,552
9,433
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 1 / 0
9,925
551
9,941
11,482
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 5
7,830
435
9,696
15,414
10,251
Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
11
Kills
13
13
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
0
0.67
W
Cu Chulainn
EvilKoo
Cu Chulainn
2
0
3
3.5
W
Thanatos
Lowsk1lled
Thanatos
7
4
2
2
W
The Morrigan
Semargl216
The Morrigan
0
4
2
0.25
L
Chaac
Sethodin
Chaac
1
3
2
0.67
L
Kumbhakarna
SirSqueakington
Kumbhakarna
2
2
5
2.25
W
3
1
0
3
L
Hercules
VtecHonda
Hercules
4
2
5
3.25
L
2
3
4
1.33
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
54,104
79,299
Taken
72,336
63,486
Mitigated
49,714
22,866
Healing
32,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,505
2,799
0
3,671
15,053
5,746
0
8,866
5,759
74,163
0
W
Cu Chulainn
EvilKoo
Cu Chulainn
17,479
3,197
313
6,293
18,710
20,548
27
758
17,944
0
95,006
W
Thanatos
Lowsk1lled
Thanatos
9,436
1,965
2
15,075
17,297
9,340
0
4,097
13,004
0
86,963
W
The Morrigan
Semargl216
The Morrigan
7,552
1,288
0
2,466
9,433
4,151
530
3,441
5,862
64,855
2,966
L
Chaac
Sethodin
Chaac
11,715
1,434
0
7,072
21,137
26,409
0
988
20,149
100
82,179
L
Kumbhakarna
SirSqueakington
Kumbhakarna
4,466
615
0
4,410
16,561
9,806
0
1,417
15,144
70,174
0
W
9,941
3,265
0
4,936
11,482
5,424
0
6,620
4,810
77,181
0
L
Hercules
VtecHonda
Hercules
7,060
1,358
2,550
3,943
13,342
14,054
0
1,508
11,734
0
27,407
L
8,681
1,928
0
1,220
13,206
7,471
0
2,490
10,676
65,547
0
W
9,696
965
0
3,554
15,414
10,251
0
5,272
9,964
0
40,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,824
Gold Earned
45,903
549
Minions Killed
632
0
Camps Cleared
0
1,844,123
Distance Traveled
1,786,653
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,242
513
151
8
0
340,626
4
W
Cu Chulainn
10,351
575
174
10
0
381,289
5
W
Thanatos
9,914
551
120
7
0
374,242
7
W
The Morrigan
7,883
438
121
7
0
298,286
8
L
Chaac
9,043
502
158
9
0
346,059
3
L
Kumbhakarna
8,566
476
84
5
0
378,580
3
W
Freya
9,925
551
153
9
0
342,719
5
L
Hercules
9,133
507
27
2
0
400,189
6
L
Geb
8,840
491
129
7
0
378,669
8
W
Tyr
7,830
435
64
4
0
390,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role