Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DaylonX
Baron Samedi
Level 160
God Stats
6W - 4L
1,370 SR
Queue Stats
160W - 151L
1,503 Elo+
Solo
Charybdis
Charybdis
Fer22akd
Charybdis
Level 62
God Stats
30W - 21L
1,603 SR
Queue Stats
97W - 102L
1,435 Elo+
Solo
Yemoja
Yemoja
Ichedt
Yemoja
Level 144
God Stats
6W - 5L
1,315 SR
Queue Stats
320W - 351L
1,462 Elo+
Solo
Team Averages
Level 130
1,458 SR
1,480 Elo+

VS

Team Averages
Level 118
1,588 SR
1,568 Elo+
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
LEONJAK
Freya
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 11L
1,647 Elo+
Solo
Khepri
Khepri
Obséquio
Khepri
Level 45
God Stats
6W - 2L
1,941 SR
Queue Stats
27W - 15L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 2 / 1
5,875
588
3,210
10,859
9,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
 
Da Ji
9
2 / 2 / 1
5,389
539
4,007
9,229
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DaylonX
Baron Samedi
11
3 / 0 / 3
6,596
660
5,495
4,355
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Fer22akd
Charybdis
9
1 / 1 / 0
5,455
546
5,751
8,262
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Ichedt
Yemoja
9
0 / 1 / 3
5,565
557
1,972
5,764
2,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 1
5,923
592
7,515
9,667
6,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
 
Thor
9
2 / 3 / 1
5,438
544
2,952
8,808
3,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hel
 
Hel
8
1 / 4 / 0
5,094
509
1,699
7,240
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Freya
LEONJAK
Freya
10
2 / 1 / 0
5,584
558
8,387
6,802
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Obséquio
Khepri
7
0 / 0 / 1
4,450
445
1,685
2,540
1,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
6
6
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
2
1
1.75
W
Da Ji
 
Da Ji
2
2
1
1.25
L
King Arthur
 
King Arthur
1
1
1
1.5
L
Thor
 
Thor
2
3
1
0.83
L
Hel
 
Hel
1
4
0
0.25
W
Baron Samedi
DaylonX
Baron Samedi
3
0
3
4.5
W
Charybdis
Fer22akd
Charybdis
1
1
0
1
W
Yemoja
Ichedt
Yemoja
0
1
3
1.5
L
Freya
LEONJAK
Freya
2
1
0
2
L
Khepri
Obséquio
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
22,238
38,469
Taken
35,057
19,728
Mitigated
16,720
17,243
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,210
1,220
0
4,895
10,859
9,094
0
0
10,859
0
30,854
W
Da Ji
 
Da Ji
4,007
961
0
3,211
9,229
3,402
0
1,766
7,423
0
28,417
L
King Arthur
 
King Arthur
7,515
1,354
0
2,240
9,667
6,735
0
1,558
8,109
0
41,739
L
Thor
 
Thor
2,952
966
0
2,926
8,808
3,591
0
2,143
6,665
0
29,055
L
Hel
 
Hel
1,699
45
34
1,180
7,240
2,197
0
2,391
4,849
31,430
0
W
Baron Samedi
DaylonX
Baron Samedi
5,495
746
224
1,245
4,355
2,178
871
672
3,683
49,016
0
W
Charybdis
Fer22akd
Charybdis
5,751
2,330
0
3,066
8,262
2,917
0
5,553
2,449
0
35,237
W
Yemoja
Ichedt
Yemoja
1,972
800
2,704
1,898
5,764
2,137
0
3,292
2,284
18,059
0
L
Freya
LEONJAK
Freya
8,387
2,604
0
2,711
6,802
2,646
0
872
5,930
38,789
0
L
Khepri
Obséquio
Khepri
1,685
313
210
846
2,540
1,551
0
503
2,037
8,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
26,489
312
Minions Killed
269
0
Camps Cleared
0
971,544
Distance Traveled
946,436
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,875
588
62
6
0
199,914
0
W
Da Ji
5,389
539
57
6
0
195,113
3
L
King Arthur
5,923
592
72
7
0
200,065
3
L
Thor
5,438
544
53
5
0
210,635
2
L
Hel
5,094
509
58
6
0
187,883
2
W
Baron Samedi
6,596
660
88
9
0
190,785
4
W
Charybdis
5,455
546
70
7
0
193,582
3
W
Yemoja
5,565
557
35
4
0
192,150
1
L
Freya
5,584
558
73
7
0
194,285
2
L
Khepri
4,450
445
13
1
0
153,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role