Player Matchup

Anhur
Anhur
FireFoXDVR
Anhur
Level 104
God Stats
0W - 3L
1,224 SR
Queue Stats
127W - 146L
1,411 Elo+
Party 3
Osiris
Osiris
Seiiyo
Osiris
Level 87
God Stats
0W - 5L
1,181 SR
Queue Stats
537W - 581L
1,379 Elo+
Solo
Thanatos
Thanatos
dagowskifo
Thanatos
Level 107
God Stats
5W - 3L
1,688 SR
Queue Stats
57W - 47L
1,504 Elo+
Party 3
Ymir
Ymir
rick729y200
Ymir
Level 106
God Stats
3W - 2L
1,873 SR
Queue Stats
129W - 145L
1,421 Elo+
Party 3
Ra
Ra
sleWitness
Ra
Level 87
God Stats
6W - 19L
1,245 SR
Queue Stats
283W - 331L
1,390 Elo+
Solo
Team Averages
Level 98
1,442 SR
1,421 Elo+

VS

Team Averages
Level 103
1,615 SR
1,477 Elo+
Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
I DraiG
Cernunnos
Level 67
God Stats
3W - 0L
1,767 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 1
Hades
Hades
I Mageinster
Hades
Level 127
God Stats
2W - 2L
1,630 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Loki
Loki
Kanye_Tatsumi
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
beefalo4
Baron Samedi
Level 87
God Stats
5W - 1L
1,677 SR
Queue Stats
31W - 35L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 2 / 0
6,076
434
5,423
7,987
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Seiiyo
Osiris
12
1 / 3 / 1
7,143
510
6,610
15,532
10,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
dagowskifo
Thanatos
11
4 / 7 / 1
6,961
497
4,293
11,904
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
6,159
440
1,725
9,862
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 1
5,998
428
3,653
7,980
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
3 / 1 / 4
7,500
536
3,965
12,248
7,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
I DraiG
Cernunnos
12
1 / 1 / 3
6,926
495
7,341
6,641
1,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 2
7,900
564
10,298
10,461
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 3 / 7
7,427
531
5,970
11,936
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
beefalo4
Baron Samedi
14
8 / 0 / 5
8,736
624
12,090
8,700
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
18
18
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
4
5
L
Anhur
0
2
0
0
W
Cernunnos
I DraiG
Cernunnos
1
1
3
2.5
W
2
0
2
3
W
4
3
7
2.5
L
Osiris
Seiiyo
Osiris
1
3
1
0.5
W
Baron Samedi
beefalo4
Baron Samedi
8
0
5
10.5
L
Thanatos
dagowskifo
Thanatos
4
7
1
0.64
L
0
2
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
39,664
53,265
Taken
49,986
27,621
Mitigated
23,383
16,514
Healing
23,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,965
747
2,613
3,781
12,248
7,821
0
2,768
9,480
23,088
0
L
Anhur
5,423
2,912
0
3,087
7,987
2,493
870
1,617
6,298
0
44,265
W
Cernunnos
I DraiG
Cernunnos
7,341
4,019
0
1,806
6,641
1,967
25
37
6,604
0
49,990
W
10,298
1,874
163
6,357
10,461
5,224
526
0
10,461
56,323
0
W
5,970
1,079
0
4,117
11,936
3,939
22
1,018
10,918
0
48,788
L
Osiris
Seiiyo
Osiris
6,610
2,276
0
4,483
15,532
10,317
0
10,896
4,579
0
44,396
W
Baron Samedi
beefalo4
Baron Samedi
12,090
1,196
525
4,045
8,700
4,432
0
1,555
7,145
57,493
0
L
Thanatos
dagowskifo
Thanatos
4,293
538
0
5,000
11,904
4,813
0
5,108
6,636
0
31,734
L
1,725
259
362
1,965
9,862
6,542
108
3,394
6,417
24,171
0
L
3,653
361
253
1,364
7,980
3,456
0
4,726
2,982
37,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
38,489
307
Minions Killed
361
0
Camps Cleared
0
1,189,743
Distance Traveled
1,349,866
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,500
536
23
2
0
303,460
6
L
Anhur
6,076
434
69
5
0
235,134
1
W
Cernunnos
6,926
495
87
6
0
238,911
0
W
Hades
7,900
564
92
7
0
277,869
4
W
Loki
7,427
531
63
5
0
283,321
2
L
Osiris
7,143
510
84
6
0
257,254
1
W
Baron Samedi
8,736
624
96
7
0
246,305
2
L
Thanatos
6,961
497
60
4
0
237,297
0
L
Ymir
6,159
440
40
3
0
245,762
3
L
Ra
5,998
428
54
4
0
214,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role