Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GR33NTEA00
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,731 Elo+
Solo
Zhong Kui
Zhong Kui
LAMA3099
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 25L
1,487 Elo+
Solo
Mulan
Mulan
theoriginalbraaa
Mulan
Level 96
God Stats
7W - 5L
1,267 SR
Queue Stats
235W - 230L
1,389 Elo+
Solo
Hel
Hel
山吹欧拉
Hel
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,259 Elo+
Solo
Team Averages
Level 49
1,453 SR
1,473 Elo+

VS

Team Averages
Level 125
1,615 SR
1,415 Elo+
Eset
Eset
Anaconda07
Eset
Level 79
God Stats
1W - 1L
1,179 SR
Queue Stats
29W - 33L
1,298 Elo+
Solo
Yemoja
Yemoja
Legumina
Yemoja
Level 125
God Stats
12W - 5L
1,838 SR
Queue Stats
348W - 337L
1,486 Elo+
Solo
Odin
Odin
Madhatter99a
Odin
Level 160
God Stats
8W - 2L
1,658 SR
Queue Stats
466W - 483L
1,409 Elo+
Solo
Janus
Janus
djigit
Janus
Level 116
God Stats
9W - 1L
1,818 SR
Queue Stats
103W - 116L
1,395 Elo+
Solo
Merlin
Merlin
lappisakuu
Merlin
Level 145
God Stats
6W - 4L
1,583 SR
Queue Stats
385W - 394L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 3 / 1
5,375
672
2,257
4,142
1,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
GR33NTEA00
Cernunnos
12
2 / 4 / 1
6,328
791
9,867
7,245
3,515
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
LAMA3099
Zhong Kui
13
0 / 4 / 1
6,279
785
5,887
8,629
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 2
6,378
797
4,318
7,854
8,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 2
6,761
845
3,607
8,668
4,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 12
7,649
956
7,619
8,357
3,149
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Legumina
Yemoja
14
2 / 0 / 15
8,340
1,043
3,974
10,131
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
5 / 1 / 13
7,861
983
8,797
14,519
8,394
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
djigit
Janus
5
0 / 0 / 0
5,348
669
0
0
0
Merlin
lappisakuu
Merlin
16
9 / 1 / 10
9,086
1,136
11,494
9,016
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
4
Kills
20
20
Deaths
4
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
1
0.17
W
4
2
12
5
L
Cernunnos
GR33NTEA00
Cernunnos
2
4
1
0.63
L
Zhong Kui
LAMA3099
Zhong Kui
0
4
1
0.13
W
Yemoja
Legumina
Yemoja
2
0
15
9.5
W
5
1
13
11.5
W
Janus
djigit
Janus
0
0
0
0
W
Merlin
lappisakuu
Merlin
9
1
10
14
L
1
3
2
0.67
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,936
Damage
31,884
36,538
Taken
42,023
25,336
Mitigated
24,387
8,709
Healing
25,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,257
373
166
771
4,142
1,899
0
2,818
1,324
0
4,027
W
7,619
466
2,106
1,412
8,357
3,149
630
1,779
6,578
14,222
0
L
Cernunnos
GR33NTEA00
Cernunnos
9,867
4,384
194
62
7,245
3,515
0
4,181
3,064
0
16,742
L
Zhong Kui
LAMA3099
Zhong Kui
5,887
109
430
1,048
8,629
6,690
0
6,376
2,253
15,554
0
W
Yemoja
Legumina
Yemoja
3,974
1,208
8,040
3,905
10,131
8,132
508
3,031
7,100
6,650
0
W
8,797
915
3,330
4,841
14,519
8,394
330
3,051
11,468
0
13,552
W
Janus
djigit
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
lappisakuu
Merlin
11,494
220
1,415
629
9,016
4,712
574
1,633
7,383
34,472
0
L
4,318
152
889
914
7,854
8,607
0
4,425
3,429
0
8,456
L
3,607
309
2,819
1,416
8,668
4,625
0
5,287
3,381
7,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
38,284
60
Minions Killed
82
0
Camps Cleared
0
651,718
Distance Traveled
707,830
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,375
672
5
1
0
106,749
0
W
Eset
7,649
956
17
2
0
177,853
0
L
Cernunnos
6,328
791
17
2
0
131,730
0
L
Zhong Kui
6,279
785
25
3
0
149,987
0
W
Yemoja
8,340
1,043
3
0
0
163,830
1
W
Odin
7,861
983
5
1
0
181,557
1
W
Janus
5,348
669
0
0
0
0
0
W
Merlin
9,086
1,136
57
7
0
184,590
1
L
Mulan
6,378
797
4
1
0
129,310
1
L
Hel
6,761
845
9
1
0
133,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role