Player Matchup

Anhur
Anhur
Asesinoninja99
Anhur
Level 35
God Stats
6W - 6L
1,722 SR
Queue Stats
47W - 51L
1,372 Elo+
Solo
Chaac
Chaac
NACHOYT__07XD
Chaac
Level 10
God Stats
4W - 10L
1,175 SR
Queue Stats
11W - 22L
1,288 Elo+
Party 1
Merlin
Merlin
PowerHaven
Merlin
Level 98
God Stats
11W - 14L
1,376 SR
Queue Stats
319W - 376L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Salvador2007XD
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,240 Elo+
Party 1
Bakasura
Bakasura
ViniciusJr_06
Bakasura
Level 91
God Stats
3W - 3L
1,260 SR
Queue Stats
15W - 32L
1,318 Elo+
Party 1
Team Averages
Level 47
1,407 SR
1,322 Elo+

VS

Team Averages
Level 61
1,380 SR
1,283 Elo+
Ah Muzen Cab
Ah Muzen Cab
ByRalffHD
Ah Muzen Cab
Level 28
God Stats
3W - 3L
1,111 SR
Queue Stats
18W - 37L
1,171 Elo+
Party 2
Apollo
Apollo
McChicken2906
Apollo
Level 38
God Stats
3W - 7L
1,323 SR
Queue Stats
18W - 26L
1,307 Elo+
Solo
Da Ji
Da Ji
MizuPandaX
Da Ji
Level 116
God Stats
1W - 0L
1,836 SR
Queue Stats
58W - 42L
1,564 Elo+
Solo
Ares
Ares
alexleiro
Ares
Level 45
God Stats
3W - 2L
1,457 SR
Queue Stats
30W - 52L
1,213 Elo+
Party 2
Persephone
Persephone
goblinhunter27
Persephone
Level 78
God Stats
9W - 9L
1,171 SR
Queue Stats
12W - 14L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,568
469
5,181
7,946
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 0
6,475
463
2,624
4,532
2,325
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
PowerHaven
Merlin
12
1 / 4 / 1
6,662
476
2,562
8,159
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,873
420
2,923
9,898
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ViniciusJr_06
Bakasura
11
4 / 3 / 0
7,176
513
6,737
12,710
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ByRalffHD
Ah Muzen Cab
13
5 / 1 / 2
7,933
567
6,410
8,221
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
0 / 0 / 1
8,760
626
3,488
7,723
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
13
5 / 2 / 5
8,705
622
8,832
12,404
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
3 / 2 / 8
8,112
579
4,618
10,492
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
goblinhunter27
Persephone
14
3 / 2 / 3
8,697
621
5,404
5,848
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
7
Kills
16
16
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Ah Muzen Cab
ByRalffHD
Ah Muzen Cab
5
1
2
6
W
0
0
1
0.5
W
Da Ji
5
2
5
3.75
L
0
0
0
0
L
Merlin
PowerHaven
Merlin
1
4
1
0.38
L
1
4
0
0.25
L
Bakasura
ViniciusJr_06
Bakasura
4
3
0
1.33
W
Ares
3
2
8
3.5
W
Persephone
goblinhunter27
Persephone
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
28,752
43,245
Taken
44,688
19,928
Mitigated
21,604
6,201
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,181
2,342
0
1,069
7,946
2,387
165
1,419
6,527
0
32,220
W
Ah Muzen Cab
ByRalffHD
Ah Muzen Cab
6,410
2,466
45
2,941
8,221
2,975
1,392
1,135
6,811
0
58,092
W
3,488
2,707
0
5,380
7,723
3,101
1,464
0
7,497
0
69,859
W
Da Ji
8,832
2,614
0
5,322
12,404
5,024
0
1,102
10,917
0
63,476
L
2,624
49
0
1,248
4,532
2,325
0
0
4,532
0
38,905
L
Merlin
PowerHaven
Merlin
2,562
205
0
1,310
8,159
3,516
0
4,134
4,025
38,492
0
L
2,923
468
0
547
9,898
6,589
144
2,568
7,330
16,466
0
L
Bakasura
ViniciusJr_06
Bakasura
6,737
4,514
0
2,027
12,710
5,111
0
1,901
10,809
0
41,373
W
Ares
4,618
273
0
1,736
10,492
8,276
0
1,586
8,767
26,636
0
W
Persephone
goblinhunter27
Persephone
5,404
190
86
1,536
5,848
2,228
0
1,661
3,865
53,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
42,207
305
Minions Killed
480
0
Camps Cleared
0
1,299,361
Distance Traveled
1,326,249
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,568
469
65
5
0
225,797
3
W
Ah Muzen Cab
7,933
567
99
7
0
226,379
0
W
Apollo
8,760
626
151
11
0
239,204
2
W
Da Ji
8,705
622
104
7
0
296,414
3
L
Chaac
6,475
463
61
4
0
272,719
0
L
Merlin
6,662
476
87
6
0
213,406
1
L
Cthulhu
5,873
420
22
2
0
275,862
0
L
Bakasura
7,176
513
70
5
0
311,577
0
W
Ares
8,112
579
28
2
0
293,220
1
W
Persephone
8,697
621
98
7
0
271,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role