Player Matchup

Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
 
Achilles
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Masters
ADMIRALBANKAI
Merlin
Masters
Level 160
God Stats
6W - 9L
1,607 SR
Queue Stats
334W - 275L
2,748 MMR
Solo
Ratatoskr
Ratatoskr
Masters
FreezingBirch
Ratatoskr
Masters
Level 145
God Stats
11W - 10L
1,773 SR
Queue Stats
393W - 377L
2,436 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,576 SR
1,937 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,742 SR
2,435 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Fr3ddylxl
Thoth
Masters
Level 82
God Stats
9W - 3L
1,863 SR
Queue Stats
254W - 239L
2,609 MMR
Solo
Chiron
Chiron
Masters
KeImic
Chiron
Masters
Level 123
God Stats
6W - 0L
2,015 SR
Queue Stats
65W - 22L
3,301 MMR
Solo
Ganesha
Ganesha
Diamond II
KillerQueen pt8
Ganesha
Diamond II
Level 157
God Stats
46W - 18L
1,611 SR
Queue Stats
259W - 248L
2,329 MMR
Solo
Thanatos
Thanatos
Masters
VoidReapx
Thanatos
Masters
Level 160
God Stats
150W - 113L
1,720 SR
Queue Stats
361W - 330L
2,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 5 / 1
9,737
573
12,651
18,096
10,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
 
Achilles
6
0 / 7 / 2
5,956
350
2,863
11,570
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
 
Ullr
4
0 / 5 / 2
5,545
326
3,017
7,680
1,385
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 3
8,148
479
7,476
12,546
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
FreezingBirch
Ratatoskr
15
5 / 8 / 1
9,105
536
8,236
20,034
5,655
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CabrakanMercuryCliodhna

VS

Bans
LokiLancelotKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 3 / 6
9,527
560
6,640
14,325
12,470
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Fr3ddylxl
Thoth
17
6 / 1 / 7
11,292
664
10,520
13,666
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
KeImic
Chiron
17
13 / 1 / 4
11,867
698
17,271
12,212
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 20
9,982
587
5,404
13,895
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
VoidReapx
Thanatos
18
12 / 2 / 5
11,827
696
12,005
16,286
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
9
Kills
32
32
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
5
1
0.7
L
Achilles
 
Achilles
0
7
2
0.14
L
Ullr
 
Ullr
0
5
2
0.2
W
Guan Yu
 
Guan Yu
0
3
6
1
L
1
7
3
0.36
W
Thoth
Fr3ddylxl
Thoth
6
1
7
9.5
L
Ratatoskr
FreezingBirch
Ratatoskr
5
8
1
0.69
W
Chiron
KeImic
Chiron
13
1
4
15
W
1
2
20
5.5
W
Thanatos
VoidReapx
Thanatos
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,243
Damage
51,840
69,926
Taken
70,384
28,172
Mitigated
45,089
9,737
Healing
36,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,651
3,479
0
4,757
18,096
10,009
375
797
17,257
64,926
16,082
L
Achilles
 
Achilles
2,863
937
0
798
11,570
6,547
0
5,441
5,987
0
11,397
L
Ullr
 
Ullr
3,017
1,328
0
251
7,680
1,385
0
2,508
5,132
0
12,889
W
Guan Yu
 
Guan Yu
6,640
957
1,259
5,356
14,325
12,470
971
7,212
7,113
0
64,949
L
7,476
432
0
2,235
12,546
4,576
0
3,739
8,591
62,772
0
W
Thoth
Fr3ddylxl
Thoth
10,520
1,135
0
2,150
13,666
5,597
4,105
3,565
9,067
97,204
0
L
Ratatoskr
FreezingBirch
Ratatoskr
8,236
2,714
0
1,696
20,034
5,655
0
2,865
17,035
0
79,138
W
Chiron
KeImic
Chiron
17,271
10,663
1,484
4,574
12,212
4,736
930
1,293
10,861
0
97,568
W
5,404
921
76
3,964
13,895
13,674
320
3,547
10,010
21,859
0
W
Thanatos
VoidReapx
Thanatos
12,005
4,451
0
17,585
16,286
8,612
866
3,570
12,644
0
92,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
54,495
404
Minions Killed
552
0
Camps Cleared
0
1,186,308
Distance Traveled
1,747,965
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,737
573
146
9
0
231,262
2
L
Achilles
5,956
350
9
1
0
207,828
2
L
Ullr
5,545
326
22
1
0
111,383
0
W
Guan Yu
9,527
560
101
6
0
334,785
3
L
Merlin
8,148
479
112
7
0
292,347
4
W
Thoth
11,292
664
178
10
0
351,518
1
L
Ratatoskr
9,105
536
115
7
0
343,488
0
W
Chiron
11,867
698
154
9
0
327,556
4
W
Ganesha
9,982
587
3
0
0
334,294
8
W
Thanatos
11,827
696
116
7
0
399,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role