Player Matchup

Chang'e
Chang'e
EAGLEPAN
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,335 Elo+
Solo
Loki
Loki
SupoZitWar-MagiK
Loki
Level 31
God Stats
1W - 4L
1,250 SR
Queue Stats
79W - 84L
1,361 Elo+
Solo
Tiamat
Tiamat
cascreer
Tiamat
Level 109
God Stats
0W - 2L
1,539 SR
Queue Stats
134W - 138L
1,407 Elo+
Solo
Ullr
Ullr
oOnJIe
Ullr
Level 114
God Stats
1W - 3L
1,298 SR
Queue Stats
52W - 63L
1,425 Elo+
Solo
Skadi
Skadi
raptornase
Skadi
Level 109
God Stats
3W - 1L
1,813 SR
Queue Stats
373W - 370L
1,461 Elo+
Solo
Team Averages
Level 98
1,480 SR
1,398 Elo+

VS

Team Averages
Level 50
1,457 SR
1,431 Elo+
Hercules
Hercules
CodexHero
Hercules
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
44W - 40L
1,453 Elo+
Party 1
Vamana
Vamana
Terann27Russ
Vamana
Level 49
God Stats
2W - 0L
1,705 SR
Queue Stats
58W - 64L
1,402 Elo+
Solo
Janus
Janus
Zer0G
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,431 Elo+
Party 1
Chang'e
Chang'e
abdshanti3
Chang'e
Level 109
God Stats
3W - 5L
1,084 SR
Queue Stats
260W - 269L
1,403 Elo+
Solo
Artemis
Artemis
elleiinad
Artemis
Level 36
God Stats
1W - 1L
1,261 SR
Queue Stats
36W - 39L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EAGLEPAN
Chang'e
15
1 / 4 / 9
8,941
688
10,908
16,894
11,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 5
9,118
701
9,472
15,425
7,891
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
cascreer
Tiamat
17
5 / 5 / 2
9,597
738
15,309
14,011
11,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
oOnJIe
Ullr
17
3 / 4 / 4
9,679
745
12,812
15,835
8,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Skadi
14
0 / 6 / 3
8,096
623
10,911
14,759
6,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CodexHero
Hercules
18
5 / 3 / 19
10,584
814
10,902
22,231
26,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
17
3 / 2 / 16
10,610
816
11,105
22,258
24,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
Zer0G
Janus
18
4 / 1 / 17
10,510
808
21,501
9,771
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
abdshanti3
Chang'e
18
3 / 1 / 19
10,172
782
11,851
13,566
8,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
elleiinad
Artemis
18
10 / 4 / 11
10,985
845
17,090
15,038
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
11
Kills
25
25
Deaths
11
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hercules
CodexHero
Hercules
5
3
19
4.83
L
Chang'e
EAGLEPAN
Chang'e
1
4
9
1.38
L
2
6
5
0.75
W
Vamana
3
2
16
5.5
W
Janus
Zer0G
Janus
4
1
17
12.5
W
Chang'e
abdshanti3
Chang'e
3
1
19
12.5
L
Tiamat
cascreer
Tiamat
5
5
2
1.2
W
Artemis
elleiinad
Artemis
10
4
11
3.88
L
Ullr
oOnJIe
Ullr
3
4
4
1.25
L
Skadi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,412
Damage
72,449
76,924
Taken
82,864
46,567
Mitigated
71,851
30,131
Healing
42,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CodexHero
Hercules
10,902
2,063
1,541
6,820
22,231
26,516
205
4,926
17,305
0
20,138
L
Chang'e
EAGLEPAN
Chang'e
10,908
327
12,827
7,020
16,894
11,492
390
7,757
9,137
17,951
0
L
9,472
1,121
813
491
15,425
7,891
0
7,089
8,336
0
19,475
W
Vamana
11,105
5,958
4,588
8,347
22,258
24,640
571
5,191
17,067
0
22,736
W
Janus
Zer0G
Janus
21,501
715
1,447
1,463
9,771
4,607
463
3,894
5,877
48,478
0
W
Chang'e
abdshanti3
Chang'e
11,851
557
9,821
5,487
13,566
8,368
943
5,024
8,542
21,685
0
L
Tiamat
cascreer
Tiamat
15,309
1,119
416
1,885
14,011
11,889
0
5,738
8,273
30,622
0
W
Artemis
elleiinad
Artemis
17,090
6,278
1,135
2,268
15,038
7,720
1,714
7,182
7,856
0
24,819
L
Ullr
oOnJIe
Ullr
12,812
5,655
2,474
2,884
15,835
8,357
362
6,145
9,690
0
25,655
L
Skadi
10,911
3,669
619
702
14,759
6,938
1,068
6,623
8,136
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
52,861
116
Minions Killed
143
0
Camps Cleared
0
1,165,016
Distance Traveled
1,349,400
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,584
814
18
1
0
265,535
0
L
Chang'e
8,941
688
14
1
0
250,161
2
L
Loki
9,118
701
20
2
0
255,385
1
W
Vamana
10,610
816
18
1
0
307,879
4
W
Janus
10,510
808
67
5
0
284,112
0
W
Chang'e
10,172
782
26
2
0
255,990
2
L
Tiamat
9,597
738
32
2
0
237,832
0
W
Artemis
10,985
845
14
1
0
235,884
0
L
Ullr
9,679
745
30
2
0
217,906
5
L
Skadi
8,096
623
20
2
0
203,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role