Player Matchup

Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DesperateLoki
Loki
Level 66
God Stats
98W - 88L
1,635 SR
Queue Stats
136W - 127L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
Lopsideed
Nu Wa
Level 87
God Stats
5W - 0L
1,908 SR
Queue Stats
111W - 102L
1,511 Elo+
Party 1
Medusa
Medusa
ReverenceForGod
Medusa
Level 148
God Stats
18W - 7L
1,634 SR
Queue Stats
439W - 362L
1,478 Elo+
Party 1
Fafnir
Fafnir
yarnoke100
Fafnir
Level 148
God Stats
7W - 0L
1,791 SR
Queue Stats
292W - 279L
1,539 Elo+
Party 1
Team Averages
Level 115
1,694 SR
1,522 Elo+

VS

Team Averages
Level 105
1,632 SR
1,519 Elo+
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Babel17
Lancelot
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 90L
1,559 Elo+
Solo
Neith
Neith
Dkanoda
Neith
Level 128
God Stats
0W - 2L
1,885 SR
Queue Stats
67W - 49L
1,500 Elo+
Solo
Raijin
Raijin
ZiggyMackan
Raijin
Level 80
God Stats
1W - 1L
1,774 SR
Queue Stats
32W - 24L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 0 / 2
3,974
662
1,192
4,326
1,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 1
4,361
727
1,659
4,056
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Lopsideed
Nu Wa
7
1 / 0 / 1
4,181
697
1,977
2,018
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 1 / 1
3,843
641
1,541
3,065
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
yarnoke100
Fafnir
7
0 / 0 / 1
4,521
754
1,427
2,947
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 2 / 0
3,498
583
1,472
4,577
2,254
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nox
 
Nox
4
0 / 1 / 1
3,325
554
1,413
2,215
1,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Babel17
Lancelot
7
0 / 0 / 0
3,790
632
1,496
3,459
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Dkanoda
Neith
4
1 / 1 / 0
3,348
558
3,084
2,266
585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
7
0 / 1 / 0
4,203
701
1,372
2,567
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
2
2
L
Ares
 
Ares
0
2
0
0
L
Nox
 
Nox
0
1
1
0.5
L
Lancelot
Babel17
Lancelot
0
0
0
0
W
2
0
1
2.5
L
Neith
Dkanoda
Neith
1
1
0
1
W
Nu Wa
Lopsideed
Nu Wa
1
0
1
1.5
W
1
1
1
1.5
L
Raijin
0
1
0
0
W
Fafnir
yarnoke100
Fafnir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,796
Damage
8,837
16,412
Taken
15,084
6,051
Mitigated
5,968
5,613
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,192
593
691
1,618
4,326
1,500
0
806
3,520
8,229
0
L
Ares
 
Ares
1,472
97
0
819
4,577
2,254
0
1,296
3,117
17,538
0
L
Nox
 
Nox
1,413
474
0
557
2,215
1,210
0
598
1,591
6,818
0
L
Lancelot
Babel17
Lancelot
1,496
131
0
1,626
3,459
1,096
0
258
3,111
0
19,697
W
1,659
597
0
750
4,056
1,333
0
546
3,510
0
21,923
L
Neith
Dkanoda
Neith
3,084
1,462
0
925
2,266
585
0
589
1,651
0
13,752
W
Nu Wa
Lopsideed
Nu Wa
1,977
507
0
458
2,018
592
0
780
1,238
19,897
0
W
1,541
628
0
656
3,065
828
0
753
2,312
0
18,308
L
Raijin
1,372
280
0
500
2,567
823
0
1,331
1,018
25,561
0
W
Fafnir
yarnoke100
Fafnir
1,427
265
0
1,440
2,947
1,798
0
1,372
1,575
21,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,880
Gold Earned
18,164
199
Minions Killed
166
0
Camps Cleared
0
608,053
Distance Traveled
492,731
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,974
662
14
2
0
127,014
2
L
Ares
3,498
583
31
5
0
105,386
2
L
Nox
3,325
554
10
2
0
73,940
0
L
Lancelot
3,790
632
42
7
0
143,725
2
W
Loki
4,361
727
44
7
0
137,652
1
L
Neith
3,348
558
24
4
0
77,094
1
W
Nu Wa
4,181
697
42
7
0
118,644
2
W
Medusa
3,843
641
35
6
0
113,453
2
L
Raijin
4,203
701
59
10
0
92,586
2
W
Fafnir
4,521
754
64
11
0
111,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role