Player Matchup

Aphrodite
Aphrodite
AKEELA10
Aphrodite
Level 83
God Stats
3W - 4L
1,543 SR
Queue Stats
410W - 430L
1,419 Elo+
Solo
Chaac
Chaac
NACHOYT__07XD
Chaac
Level 10
God Stats
4W - 10L
1,260 SR
Queue Stats
11W - 22L
1,374 Elo+
Party 1
Poseidon
Poseidon
Salvador2007XD
Poseidon
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,325 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thanatoast18
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 198L
1,401 Elo+
Solo
Bakasura
Bakasura
ViniciusJr_06
Bakasura
Level 91
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 32L
1,357 Elo+
Party 1
Team Averages
Level 62
1,461 SR
1,375 Elo+

VS

Team Averages
Level 91
1,472 SR
1,491 Elo+
Lancelot
Lancelot
ArmaGetor447
Lancelot
Level 117
God Stats
4W - 4L
1,263 SR
Queue Stats
38W - 26L
1,421 Elo+
Party 2
Izanami
Izanami
Lioc_GER_
Izanami
Level 85
God Stats
3W - 4L
1,296 SR
Queue Stats
52W - 38L
1,516 Elo+
Solo
Janus
Janus
Mr_Foxy93
Janus
Level 160
God Stats
5W - 2L
1,524 SR
Queue Stats
51W - 37L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
Silverdust-_-
Cthulhu
Level 6
God Stats
23W - 12L
1,647 SR
Queue Stats
26W - 15L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Supporter04
Cu Chulainn
Level 87
God Stats
18W - 10L
1,628 SR
Queue Stats
396W - 368L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AKEELA10
Aphrodite
13
0 / 2 / 0
8,893
423
5,032
17,597
7,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 3 / 0
8,959
427
3,738
12,120
7,913
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
13
1 / 9 / 0
8,198
390
2,682
15,127
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Thanatoast18
Ah Muzen Cab
17
1 / 3 / 0
10,561
503
11,647
15,798
6,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ViniciusJr_06
Bakasura
15
2 / 6 / 2
9,441
450
14,249
20,335
9,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArmaGetor447
Lancelot
17
5 / 0 / 7
10,693
509
10,440
11,018
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
Lioc_GER_
Izanami
16
1 / 1 / 5
10,239
488
9,781
15,683
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Mr_Foxy93
Janus
19
13 / 2 / 3
12,383
590
16,676
11,636
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
15
1 / 1 / 3
9,916
472
3,490
13,122
14,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Supporter04
Cu Chulainn
19
3 / 1 / 6
12,182
580
13,148
18,337
14,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
23
23
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AKEELA10
Aphrodite
0
2
0
0
W
Lancelot
ArmaGetor447
Lancelot
5
0
7
8.5
W
Izanami
Lioc_GER_
Izanami
1
1
5
3.5
W
Janus
Mr_Foxy93
Janus
13
2
3
7.25
L
1
3
0
0.33
L
Poseidon
1
9
0
0.11
W
Cthulhu
1
1
3
2.5
W
Cu Chulainn
Supporter04
Cu Chulainn
3
1
6
6
L
Ah Muzen Cab
Thanatoast18
Ah Muzen Cab
1
3
0
0.33
L
Bakasura
ViniciusJr_06
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
53,535
80,977
Taken
69,796
37,153
Mitigated
43,940
22,996
Healing
27,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AKEELA10
Aphrodite
5,032
1,528
2,498
10,505
17,597
7,391
0
4,493
12,954
46,770
0
W
Lancelot
ArmaGetor447
Lancelot
10,440
1,771
0
5,114
11,018
5,397
2,095
1,408
8,682
0
83,994
W
Izanami
Lioc_GER_
Izanami
9,781
6,598
0
7,629
15,683
5,160
2,899
1,363
13,944
0
87,738
W
Janus
Mr_Foxy93
Janus
16,676
843
0
4,379
11,636
4,537
1,457
2,313
8,630
97,734
0
L
3,738
707
0
2,030
12,120
7,913
0
1,110
10,994
0
46,795
L
Poseidon
2,682
917
0
54
15,127
5,850
1,328
7,209
7,512
38,018
0
W
Cthulhu
3,490
461
0
2,464
13,122
14,417
336
1,396
10,951
45,326
0
W
Cu Chulainn
Supporter04
Cu Chulainn
13,148
2,253
0
7,777
18,337
14,429
1,005
1,234
16,702
8,002
90,745
L
Ah Muzen Cab
Thanatoast18
Ah Muzen Cab
11,647
8,061
0
5,760
15,798
6,605
1,146
2,297
13,459
0
109,627
L
Bakasura
ViniciusJr_06
Bakasura
14,249
8,555
0
2,149
20,335
9,394
0
4,982
15,061
0
79,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,052
Gold Earned
55,413
497
Minions Killed
706
0
Camps Cleared
0
1,955,020
Distance Traveled
2,139,070
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,893
423
80
4
0
343,954
6
W
Lancelot
10,693
509
136
6
0
491,201
0
W
Izanami
10,239
488
156
7
0
357,958
2
W
Janus
12,383
590
161
8
0
462,033
9
L
Chaac
8,959
427
69
3
0
384,813
0
L
Poseidon
8,198
390
62
3
0
375,095
0
W
Cthulhu
9,916
472
72
3
0
449,310
0
W
Cu Chulainn
12,182
580
181
9
0
378,568
2
L
Ah Muzen Cab
10,561
503
182
9
0
385,646
2
L
Bakasura
9,441
450
104
5
0
465,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role