Player Matchup

Baron Samedi
Baron Samedi
AtomicQUOMO
Baron Samedi
Level 158
God Stats
12W - 5L
1,537 SR
Queue Stats
208W - 219L
1,451 Elo+
Solo
Chiron
Chiron
JorgeJaso93
Chiron
Level 124
God Stats
1W - 0L
1,748 SR
Queue Stats
67W - 80L
1,424 Elo+
Solo
Discordia
Discordia
Liquid--Water
Discordia
Level 137
God Stats
15W - 7L
1,693 SR
Queue Stats
195W - 161L
1,462 Elo+
Solo
Mulan
Mulan
OrphanAnthony
Mulan
Level 45
God Stats
35W - 25L
1,575 SR
Queue Stats
99W - 116L
1,466 Elo+
Solo
Arachne
Arachne
yuudakk
Arachne
Level 126
God Stats
7W - 3L
1,430 SR
Queue Stats
521W - 513L
1,459 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,453 Elo+

VS

Team Averages
Level 62
1,587 SR
1,526 Elo+
Bakasura
Bakasura
ItzYaBoyZxch
Bakasura
Level 43
God Stats
6W - 7L
1,851 SR
Queue Stats
139W - 136L
1,545 Elo+
Solo
Cupid
Cupid
RenegadeWolf45
Cupid
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sol
Sol
SRC Raven
Sol
Level 152
God Stats
5W - 2L
1,585 SR
Queue Stats
48W - 50L
1,503 Elo+
Party 1
Ra
Ra
TheFunKitty
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
bye ugly
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtomicQUOMO
Baron Samedi
13
1 / 0 / 2
8,225
514
4,514
10,052
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
15
1 / 0 / 1
8,831
552
12,651
14,519
6,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Discordia
Liquid--Water
Discordia
15
4 / 0 / 1
9,731
608
11,514
8,405
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 0 / 1
10,750
672
11,346
9,037
8,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Arachne
yuudakk
Arachne
13
1 / 1 / 4
8,096
506
4,820
13,122
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItzYaBoyZxch
Bakasura
11
0 / 3 / 0
6,850
428
2,769
13,387
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 0
5,881
368
1,293
8,485
2,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 0
6,760
423
9,156
12,111
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 5 / 0
7,028
439
2,513
12,635
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
bye ugly
Xing Tian
11
0 / 1 / 0
6,948
434
5,389
14,732
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
14
Kills
0
1
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AtomicQUOMO
Baron Samedi
1
0
2
2
L
Bakasura
ItzYaBoyZxch
Bakasura
0
3
0
0
W
Chiron
1
0
1
1.5
W
Discordia
Liquid--Water
Discordia
4
0
1
4.5
W
7
0
1
7.5
L
0
5
0
0
L
0
0
0
0
L
0
5
0
0
L
Xing Tian
bye ugly
Xing Tian
0
1
0
0
W
Arachne
yuudakk
Arachne
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,845
Damage
21,120
55,135
Taken
61,350
34,451
Mitigated
31,264
26,989
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AtomicQUOMO
Baron Samedi
4,514
852
1,336
4,165
10,052
9,772
735
4,444
5,160
34,352
0
L
Bakasura
ItzYaBoyZxch
Bakasura
2,769
1,852
0
678
13,387
5,196
0
3,576
9,811
0
42,364
W
Chiron
12,651
7,139
546
5,540
14,519
6,253
3,316
7,024
7,495
0
90,295
W
Discordia
Liquid--Water
Discordia
11,514
331
0
2,456
8,405
3,701
33
2,037
6,343
86,157
0
W
11,346
1,887
0
6,184
9,037
8,483
153
1,215
7,822
0
96,027
L
1,293
744
0
941
8,485
2,951
0
1,319
7,166
0
17,909
L
9,156
1,996
0
6,793
12,111
4,723
0
3,534
8,577
61,546
7,129
L
2,513
411
0
2,503
12,635
5,315
0
4,812
7,823
54,431
0
L
Xing Tian
bye ugly
Xing Tian
5,389
847
0
1,931
14,732
13,079
0
2,787
11,945
27,779
0
W
Arachne
yuudakk
Arachne
4,820
2,319
0
6,762
13,122
6,242
110
1,698
11,424
0
72,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,633
Gold Earned
33,467
621
Minions Killed
354
0
Camps Cleared
0
1,589,466
Distance Traveled
1,454,907
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,225
514
49
3
0
274,023
3
L
Bakasura
6,850
428
91
6
0
343,776
3
W
Chiron
8,831
552
153
10
0
285,615
2
W
Discordia
9,731
608
140
9
0
310,268
6
W
Mulan
10,750
672
183
11
0
336,592
3
L
Cupid
5,881
368
32
2
0
199,592
0
L
Sol
6,760
423
113
7
0
295,112
3
L
Ra
7,028
439
88
6
0
292,302
1
L
Xing Tian
6,948
434
30
2
0
324,125
2
W
Arachne
8,096
506
96
6
0
382,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role