Player Matchup

Mulan
Mulan
JGuix365
Mulan
Level 156
God Stats
8W - 9L
1,819 SR
Queue Stats
228W - 206L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
PoloFresquito
Ne Zha
Level 107
God Stats
1W - 1L
1,735 SR
Queue Stats
8W - 8L
1,553 Elo+
Solo
Cabrakan
Cabrakan
Ruffias_03
Cabrakan
Level 120
God Stats
2W - 1L
1,772 SR
Queue Stats
82W - 78L
1,511 Elo+
Party 2
Team Averages
Level 128
1,775 SR
1,526 Elo+

VS

Team Averages
Level 129
1,701 SR
1,785 Elo+
Shiva
Shiva
Connor Crompton
Shiva
Level 160
God Stats
17W - 6L
1,639 SR
Queue Stats
331W - 57L
1,958 Elo+
Party 1
Sylvanus
Sylvanus
Virtuous man
Sylvanus
Level 160
God Stats
6W - 0L
2,000 SR
Queue Stats
196W - 40L
1,984 Elo+
Party 1
Agni
Agni
matytucek
Agni
Level 66
God Stats
20W - 12L
1,463 SR
Queue Stats
33W - 38L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JGuix365
Mulan
13
1 / 5 / 0
9,125
570
11,133
23,311
25,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 2
8,772
548
3,851
15,479
5,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Ruffias_03
Cabrakan
15
1 / 4 / 1
9,832
615
11,414
20,582
20,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
11,162
698
24,754
19,983
20,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sylvanus
Virtuous man
Sylvanus
16
2 / 0 / 12
11,693
731
11,500
13,356
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
15
4 / 2 / 7
10,635
665
15,996
12,818
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
14
14
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Mulan
JGuix365
Mulan
1
5
0
0.2
L
0
5
2
0.2
L
Cabrakan
Ruffias_03
Cabrakan
1
4
1
0.38
W
Sylvanus
Virtuous man
Sylvanus
2
0
12
8
W
Agni
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
52,250
59,372
Taken
46,157
51,516
Mitigated
42,406
8,740
Healing
27,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,754
5,907
1,066
6,465
19,983
20,805
1,196
3,427
16,556
0
49,945
L
Mulan
JGuix365
Mulan
11,133
813
0
3,656
23,311
25,535
0
9,527
12,670
0
37,266
L
3,851
1,093
0
1,720
15,479
5,782
0
7,323
7,494
0
20,263
L
Cabrakan
Ruffias_03
Cabrakan
11,414
1,569
878
2,486
20,582
20,199
0
9,624
10,001
30,480
0
W
Sylvanus
Virtuous man
Sylvanus
11,500
3,208
8,885
9,232
13,356
15,453
965
2,740
10,616
33,434
0
W
Agni
15,996
1,590
378
1,274
12,818
6,148
1,158
5,503
7,315
44,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,729
Gold Earned
33,490
146
Minions Killed
194
4
Camps Cleared
9
755,000
Distance Traveled
884,441
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,162
698
67
4
5
316,273
3
L
Mulan
9,125
570
52
3
0
267,254
1
L
Ne Zha
8,772
548
30
2
0
225,392
1
L
Cabrakan
9,832
615
64
4
4
262,354
1
W
Sylvanus
11,693
731
49
3
1
277,426
1
W
Agni
10,635
665
78
5
3
290,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role