Player Matchup

Anhur
Anhur
Platinum II
Aoloa
Anhur
Platinum II
Level 127
God Stats
7W - 8L
1,670 SR
Queue Stats
155W - 130L
2,094 MMR
Solo
Achilles
Achilles
Masters
Freemar
Achilles
Masters
Level 63
God Stats
8W - 8L
1,629 SR
Queue Stats
122W - 104L
2,301 MMR
Solo
Nox
Nox
Silver I
SACRUM__KARMA
Nox
Silver I
Level 84
God Stats
5W - 6L
1,500 SR
Queue Stats
20W - 27L
1,585 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 91
1,600 SR
1,993 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,367 SR
1,220 MMR
Chaac
Chaac
Silver III
RomoSmacksCheeks
Chaac
Silver III
Level 143
God Stats
3W - 4L
1,471 SR
Queue Stats
62W - 133L
1,137 MMR
Party 1
Kukulkan
Kukulkan
Silver III
TheRealOne07FR
Kukulkan
Silver III
Level 82
God Stats
36W - 58L
1,469 SR
Queue Stats
57W - 127L
1,090 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
temp-773167
Cu Chulainn
Silver III
Level 98
God Stats
0W - 2L
1,162 SR
Queue Stats
4W - 12L
1,432 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aoloa
Anhur
16
4 / 3 / 7
11,294
706
18,859
14,976
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Freemar
Achilles
16
9 / 5 / 7
11,840
740
23,374
18,152
20,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 4 / 8
11,457
716
6,924
10,872
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ah Muzen CabPersephoneBaba YagaBastetAres

VS

Bans
ShivaBaron SamediVulcanScyllaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
10,125
633
11,107
23,754
17,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
5 / 3 / 2
11,524
720
11,944
13,830
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
temp-773167
Cu Chulainn
14
2 / 5 / 5
10,178
636
7,115
17,782
16,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
10
12
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aoloa
Anhur
4
3
7
2.5
W
Achilles
Freemar
Achilles
9
5
7
2.5
L
3
8
4
0.63
W
3
4
8
1.75
L
Kukulkan
5
3
2
2
L
Cu Chulainn
temp-773167
Cu Chulainn
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,157
Damage
30,166
44,000
Taken
55,366
33,114
Mitigated
40,398
9,703
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aoloa
Anhur
18,859
10,852
0
4,738
14,976
6,896
2,666
3,421
11,294
0
58,589
W
Achilles
Freemar
Achilles
23,374
7,609
0
3,073
18,152
20,381
0
5,100
12,756
0
39,178
L
11,107
1,717
0
3,322
23,754
17,271
0
2,509
20,705
0
30,275
W
6,924
80
33
1,859
10,872
5,837
344
3,754
6,888
34,477
0
L
Kukulkan
11,944
420
0
3,807
13,830
6,600
0
1,288
12,286
64,238
0
L
Cu Chulainn
temp-773167
Cu Chulainn
7,115
2,610
54
3,807
17,782
16,527
0
3,747
13,639
0
15,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,591
Gold Earned
31,827
167
Minions Killed
160
10
Camps Cleared
4
841,720
Distance Traveled
846,795
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,294
706
78
5
3
261,627
2
W
Achilles
11,840
740
25
2
6
286,540
3
L
Chaac
10,125
633
33
2
0
286,028
2
W
Nox
11,457
716
64
4
1
293,553
0
L
Kukulkan
11,524
720
105
7
3
285,229
2
L
Cu Chulainn
10,178
636
22
1
1
275,538
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role