Player Matchup

Chaac
Chaac
BwAh IV
Chaac
Level 103
God Stats
3W - 6L
1,468 SR
Queue Stats
51W - 54L
1,559 Elo+
Solo
Tiamat
Tiamat
T_o_iZ
Tiamat
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 47L
1,363 Elo+
Solo
Skadi
Skadi
unNainCapable09
Skadi
Level 124
God Stats
6W - 1L
1,703 SR
Queue Stats
1,181W - 922L
1,573 Elo+
Solo
Team Averages
Level 98
1,557 SR
1,498 Elo+

VS

Team Averages
Level 147
1,381 SR
1,596 Elo+
Heimdallr
Heimdallr
Jeea---
Heimdallr
Level 143
God Stats
0W - 2L
1,195 SR
Queue Stats
266W - 193L
1,581 Elo+
Party 1
Ah Puch
Ah Puch
Omonoai
Ah Puch
Level 147
God Stats
2W - 3L
1,550 SR
Queue Stats
330W - 196L
1,614 Elo+
Party 1
Tyr
Tyr
xCowabunga__
Tyr
Level 152
God Stats
4W - 4L
1,399 SR
Queue Stats
830W - 890L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BwAh IV
Chaac
19
7 / 6 / 6
13,310
739
15,099
22,187
25,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
T_o_iZ
Tiamat
17
0 / 6 / 13
12,135
674
7,939
12,602
8,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 6 / 6
14,728
818
28,368
18,059
7,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jeea---
Heimdallr
17
6 / 7 / 11
12,373
687
15,434
19,659
10,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Omonoai
Ah Puch
17
6 / 5 / 9
12,223
679
17,419
18,552
9,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 6 / 7
12,892
716
10,152
22,767
30,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
18
Kills
18
18
Deaths
18
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
BwAh IV
Chaac
7
6
6
1.67
L
Heimdallr
Jeea---
Heimdallr
6
7
11
1.64
L
Ah Puch
Omonoai
Ah Puch
6
5
9
2.1
W
Tiamat
T_o_iZ
Tiamat
0
6
13
1.08
W
11
6
6
2.33
L
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
43,005
52,848
Taken
60,978
41,796
Mitigated
50,642
12,991
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BwAh IV
Chaac
15,099
2,615
0
6,856
22,187
25,249
739
8,429
13,758
0
38,913
L
Heimdallr
Jeea---
Heimdallr
15,434
6,865
0
2,498
19,659
10,746
946
2,002
17,087
0
40,493
L
Ah Puch
Omonoai
Ah Puch
17,419
664
0
6,256
18,552
9,041
195
1,205
16,896
48,982
0
W
Tiamat
T_o_iZ
Tiamat
7,939
573
83
2,080
12,602
8,551
217
3,483
9,119
28,950
0
W
28,368
13,870
0
3,972
18,059
7,996
1,999
6,958
11,101
0
83,345
L
10,152
1,155
0
1,927
22,767
30,855
152
4,219
17,599
1,089
26,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,173
Gold Earned
37,488
215
Minions Killed
170
8
Camps Cleared
7
971,863
Distance Traveled
910,294
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,310
739
72
4
2
348,213
5
L
Heimdallr
12,373
687
63
4
4
288,532
1
L
Ah Puch
12,223
679
74
4
3
293,932
2
W
Tiamat
12,135
674
55
3
1
326,868
3
W
Skadi
14,728
818
88
5
5
296,782
6
L
Tyr
12,892
716
33
2
0
327,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role