Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
 
Agni
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver III
ChunkyHamid
Shiva
Silver III
Level 101
God Stats
1W - 1L
1,176 SR
Queue Stats
108W - 129L
846 MMR
Solo
Sol
Sol
Gold IV
PaddaiM
Sol
Gold IV
Level 125
God Stats
37W - 29L
1,582 SR
Queue Stats
188W - 192L
1,400 MMR
Solo
Rama
Rama
Silver II
ivanraval
Rama
Silver II
Level 113
God Stats
1W - 2L
1,318 SR
Queue Stats
7W - 8L
1,338 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,415 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,435 SR
1,179 MMR
Loki
Loki
Gold V
C-Emanuel47
Loki
Gold V
Level 128
God Stats
0W - 1L
1,361 SR
Queue Stats
18W - 21L
1,448 MMR
Solo
Xing Tian
Xing Tian
Gold III
Deer Tico
Xing Tian
Gold III
Level 119
God Stats
1W - 1L
1,707 SR
Queue Stats
333W - 345L
1,449 MMR
Solo
Anubis
Anubis
Silver III
Deidara_oficial
Anubis
Silver III
Level 118
God Stats
62W - 75L
1,503 SR
Queue Stats
401W - 407L
905 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
nutty_maniac
Cu Chulainn
Bronze V
Level 88
God Stats
12W - 14L
1,395 SR
Queue Stats
44W - 59L
1,452 MMR
Solo
Izanami
Izanami
Silver IV
stalelarry
Izanami
Silver IV
Level 118
God Stats
0W - 4L
1,208 SR
Queue Stats
189W - 214L
641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 1 / 6
12,071
604
7,397
18,249
8,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
 
Agni
16
2 / 0 / 6
10,343
517
7,877
11,672
5,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 5
10,355
518
8,324
19,220
16,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
17
4 / 1 / 6
11,453
573
17,368
18,797
7,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
16
2 / 4 / 5
10,598
530
11,876
21,283
9,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Ah Muzen CabKaliCharybdisFreya

VS

Bans
AchillesKing ArthurHeraBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,537
427
14,247
16,958
7,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Deer Tico
Xing Tian
14
3 / 2 / 4
9,114
456
12,054
20,172
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 6 / 2
8,003
400
8,972
16,045
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
nutty_maniac
Cu Chulainn
3
0 / 0 / 0
5,404
270
555
2,148
838
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
stalelarry
Izanami
15
0 / 4 / 0
8,409
420
6,342
15,396
6,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
7
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
6
8
W
Agni
 
Agni
2
0
6
5
L
3
4
3
1.13
W
3
1
5
5.5
L
Xing Tian
Deer Tico
Xing Tian
3
2
4
2.5
L
1
6
2
0.33
W
Sol
4
1
6
7
W
Rama
2
4
5
1.13
L
Cu Chulainn
nutty_maniac
Cu Chulainn
0
0
0
0
L
Izanami
stalelarry
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,842
Damage
42,170
89,221
Taken
70,719
47,001
Mitigated
44,791
44,578
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,397
1,348
0
9,325
18,249
8,378
2,144
3,070
15,096
0
97,665
W
Agni
 
Agni
7,877
724
0
5,445
11,672
5,279
0
2,736
8,936
87,503
0
L
14,247
2,754
0
3,756
16,958
7,442
0
5,219
11,739
0
54,413
W
8,324
1,418
4,369
5,061
19,220
16,894
134
6,793
12,216
165
32,022
L
Xing Tian
Deer Tico
Xing Tian
12,054
1,280
0
2,188
20,172
21,985
0
9,408
10,764
32,958
0
L
8,972
330
0
3,025
16,045
8,190
0
5,785
10,260
55,697
0
W
Sol
17,368
10,284
0
11,380
18,797
7,113
6,201
3,652
14,976
113,581
0
W
Rama
11,876
9,657
0
8,998
21,283
9,337
4,346
5,497
15,697
0
91,165
L
Cu Chulainn
nutty_maniac
Cu Chulainn
555
83
0
738
2,148
838
0
1,040
1,108
0
7,207
L
Izanami
stalelarry
Izanami
6,342
4,928
118
6,567
15,396
6,336
140
3,949
11,447
0
83,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,820
Gold Earned
39,467
624
Minions Killed
328
0
Camps Cleared
0
1,793,331
Distance Traveled
1,448,776
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,071
604
157
8
0
426,602
1
W
Agni
10,343
517
131
7
0
366,353
5
L
Loki
8,537
427
54
3
0
391,827
3
W
Shiva
10,355
518
47
2
0
387,755
7
L
Xing Tian
9,114
456
32
2
0
381,043
2
L
Anubis
8,003
400
93
5
0
298,662
3
W
Sol
11,453
573
159
8
0
304,251
4
W
Rama
10,598
530
130
7
0
308,370
3
L
Cu Chulainn
5,404
270
10
1
0
48,991
0
L
Izanami
8,409
420
139
7
0
328,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role