Player Matchup

Chiron
Chiron
Reptuc
Chiron
Level 86
God Stats
6W - 7L
1,631 SR
Queue Stats
30W - 27L
1,478 Elo+
Party 1
Chronos
Chronos
Roonpuddle
Chronos
Level 100
God Stats
1W - 2L
1,758 SR
Queue Stats
16W - 14L
1,518 Elo+
Party 1
Shiva
Shiva
X_Cess1veSamurai
Shiva
Level 106
God Stats
11W - 7L
1,632 SR
Queue Stats
22W - 18L
1,481 Elo+
Party 1
Team Averages
Level 97
1,674 SR
1,492 Elo+

VS

Team Averages
Level 27
1,420 SR
1,877 Elo+
Jormungandr
Jormungandr
Concord
Jormungandr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 1L
2,093 Elo+
Party 2
Sun Wukong
Sun Wukong
StealthArtz
Sun Wukong
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 6L
1,839 Elo+
Party 2
Medusa
Medusa
ThiccestSucc
Medusa
Level 6
God Stats
1W - 0L
1,259 SR
Queue Stats
5W - 1L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Reptuc
Chiron
13
1 / 2 / 0
8,335
595
10,343
9,335
3,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Roonpuddle
Chronos
13
0 / 3 / 0
8,017
573
5,677
11,979
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 1
7,597
543
7,413
16,228
16,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Concord
Jormungandr
16
6 / 0 / 3
10,427
745
15,490
15,989
13,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
StealthArtz
Sun Wukong
15
2 / 0 / 7
9,531
681
10,091
14,036
10,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
14
1 / 1 / 5
8,915
637
7,435
7,608
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Concord
Jormungandr
6
0
3
7.5
L
Chiron
Reptuc
Chiron
1
2
0
0.5
L
Chronos
Roonpuddle
Chronos
0
3
0
0
W
Sun Wukong
StealthArtz
Sun Wukong
2
0
7
5.5
W
Medusa
1
1
5
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
33,016
37,542
Taken
37,633
25,781
Mitigated
26,870
10,836
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Concord
Jormungandr
15,490
3,844
0
4,468
15,989
13,279
918
2,970
13,019
57,795
0
L
Chiron
Reptuc
Chiron
10,343
3,083
944
2,898
9,335
3,905
0
3,110
6,145
0
36,845
L
Chronos
Roonpuddle
Chronos
5,677
2,503
0
1,929
11,979
5,842
0
6,132
5,847
26,694
2,814
W
Sun Wukong
StealthArtz
Sun Wukong
10,091
1,047
0
5,435
14,036
10,183
148
2,640
11,396
0
32,174
W
Medusa
7,435
2,826
0
738
7,608
3,408
1,378
1,079
6,529
0
27,439
L
7,413
668
926
4,139
16,228
16,034
0
6,342
9,886
772
16,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
28,873
134
Minions Killed
174
3
Camps Cleared
9
754,118
Distance Traveled
835,556
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,427
745
94
7
3
281,329
0
L
Chiron
8,335
595
57
4
1
249,843
3
L
Chronos
8,017
573
61
4
1
237,245
2
W
Sun Wukong
9,531
681
36
3
3
297,711
2
W
Medusa
8,915
637
44
3
3
256,516
0
L
Shiva
7,597
543
16
1
1
267,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role