Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
RapzboneTV
Chaac
Diamond IV
Level 123
God Stats
22W - 18L
1,610 SR
Queue Stats
271W - 257L
2,238 MMR
Party 1
Ganesha
Ganesha
Diamond V
SadBoyGann
Ganesha
Diamond V
Level 139
God Stats
3W - 3L
1,611 SR
Queue Stats
173W - 161L
2,113 MMR
Party 1
Da Ji
Da Ji
Diamond III
elihu123123
Da Ji
Diamond III
Level 160
God Stats
12W - 12L
1,756 SR
Queue Stats
910W - 899L
2,402 MMR
Solo
Heimdallr
Heimdallr
Masters
mSlem
Heimdallr
Masters
Level 160
God Stats
10W - 8L
1,645 SR
Queue Stats
330W - 304L
2,634 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,624 SR
2,177 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,726 SR
2,263 MMR
Nike
Nike
Diamond IV
 
Nike
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
Anubis_LoL_XD_
Geb
Platinum I
Level 149
God Stats
6W - 4L
1,805 SR
Queue Stats
287W - 286L
2,038 MMR
Solo
Eset
Eset
Masters
Fr3ddylxl
Eset
Masters
Level 82
God Stats
5W - 6L
1,554 SR
Queue Stats
254W - 239L
2,575 MMR
Solo
Hou Yi
Hou Yi
Masters
KeImic
Hou Yi
Masters
Level 123
God Stats
7W - 1L
2,053 SR
Queue Stats
65W - 22L
3,164 MMR
Solo
Pele
Pele
Diamond IV
zenpaizero2551
Pele
Diamond IV
Level 154
God Stats
60W - 38L
1,718 SR
Queue Stats
459W - 432L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 0
6,844
526
2,712
5,962
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
12
0 / 3 / 0
6,197
477
5,075
14,537
10,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
SadBoyGann
Ganesha
10
0 / 1 / 1
6,551
504
3,520
7,362
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 0
6,165
474
2,934
10,139
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
mSlem
Heimdallr
10
1 / 4 / 0
6,155
473
5,374
10,550
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiMercuryKaliLancelotKhepri

VS

Bans
King ArthurAphroditeYu HuangBastetCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 0 / 3
8,853
681
7,726
8,730
4,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 1 / 6
7,329
564
2,768
8,252
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
15
3 / 0 / 5
9,015
693
6,813
6,230
2,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
KeImic
Hou Yi
14
6 / 0 / 0
8,805
677
8,365
6,521
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 1 / 2
8,513
655
6,885
9,541
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
0
0.5
W
Nike
 
Nike
1
0
3
2.5
W
0
1
6
3
W
Eset
3
0
5
5.5
W
Hou Yi
KeImic
Hou Yi
6
0
0
6
L
Chaac
0
3
0
0
L
Ganesha
SadBoyGann
Ganesha
0
1
1
0.5
L
0
5
0
0
L
Heimdallr
mSlem
Heimdallr
1
4
0
0.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
32,557
48,550
Taken
39,274
26,149
Mitigated
19,667
15,637
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,712
235
0
500
5,962
2,679
0
2,454
3,508
58,471
0
W
Nike
 
Nike
7,726
1,335
0
4,411
8,730
4,457
606
0
8,294
0
72,021
W
2,768
280
317
2,562
8,252
6,292
0
2,318
5,934
15,252
0
W
Eset
6,813
1,497
277
2,074
6,230
2,823
0
2,459
3,733
85,628
0
W
Hou Yi
KeImic
Hou Yi
8,365
5,577
0
3,330
6,521
2,469
1,008
284
6,237
0
70,920
L
Chaac
5,075
796
0
6,126
14,537
10,249
0
2,004
12,533
0
51,682
L
Ganesha
SadBoyGann
Ganesha
3,520
649
0
2,521
7,362
5,506
0
2,866
4,496
25,581
0
L
2,934
834
0
3,741
10,139
3,918
0
1,231
8,908
0
41,549
L
Heimdallr
mSlem
Heimdallr
5,374
2,546
0
2,749
10,550
3,797
0
1,026
9,524
0
37,894
W
6,885
2,523
0
1,010
9,541
3,626
0
1,235
8,274
0
67,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
42,515
403
Minions Killed
540
0
Camps Cleared
0
1,238,586
Distance Traveled
1,393,794
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,844
526
132
10
0
253,127
7
W
Nike
8,853
681
133
10
0
280,067
1
W
Geb
7,329
564
17
1
0
292,971
4
W
Eset
9,015
693
163
13
0
274,535
2
W
Hou Yi
8,805
677
131
10
0
250,465
5
L
Chaac
6,197
477
85
7
0
249,332
4
L
Ganesha
6,551
504
6
0
0
247,433
6
L
Da Ji
6,165
474
89
7
0
274,740
0
L
Heimdallr
6,155
473
91
7
0
213,954
1
W
Pele
8,513
655
96
7
0
295,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role