Player Matchup

Loki
Loki
ChexNix
Loki
Level 107
God Stats
3W - 1L
1,646 SR
Queue Stats
186W - 184L
1,440 Elo+
Solo
Chiron
Chiron
FidyFive
Chiron
Level 152
God Stats
17W - 17L
1,570 SR
Queue Stats
383W - 379L
1,478 Elo+
Solo
Freya
Freya
QC Wizdo
Freya
Level 31
God Stats
2W - 1L
1,322 SR
Queue Stats
37W - 37L
1,271 Elo+
Solo
Merlin
Merlin
SquishyBurrito
Merlin
Level 106
God Stats
27W - 28L
1,559 SR
Queue Stats
208W - 190L
1,475 Elo+
Solo
Sylvanus
Sylvanus
xlikeFire
Sylvanus
Level 92
God Stats
8W - 2L
1,500 SR
Queue Stats
74W - 64L
1,464 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,425 Elo+

VS

Team Averages
Level 83
1,562 SR
1,485 Elo+
Chiron
Chiron
Blackblood6989
Chiron
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 86L
1,519 Elo+
Solo
Nike
Nike
JK-Unknow
Nike
Level 121
God Stats
41W - 25L
1,733 SR
Queue Stats
1,099W - 1,113L
1,466 Elo+
Party 1
Tiamat
Tiamat
fire-phoenix421
Tiamat
Level 124
God Stats
9W - 10L
1,627 SR
Queue Stats
500W - 524L
1,482 Elo+
Party 1
Bacchus
Bacchus
lehmandp
Bacchus
Level 61
God Stats
5W - 9L
1,388 SR
Queue Stats
132W - 153L
1,477 Elo+
Party 2
Nemesis
Nemesis
wantaran225
Nemesis
Level 49
God Stats
3W - 4L
1,560 SR
Queue Stats
99W - 104L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ChexNix
Loki
11
2 / 2 / 0
6,584
506
6,049
11,626
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
FidyFive
Chiron
12
3 / 3 / 2
7,233
556
8,435
11,339
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Freya
QC Wizdo
Freya
13
1 / 2 / 1
7,384
568
7,527
13,624
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 3
7,078
544
5,667
7,653
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
xlikeFire
Sylvanus
11
3 / 0 / 4
6,692
515
6,524
9,040
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,193
476
7,653
9,688
3,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
14
3 / 0 / 0
8,023
617
8,589
12,494
7,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 0
7,463
574
9,419
8,967
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
lehmandp
Bacchus
9
1 / 6 / 1
5,753
443
4,454
12,898
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
wantaran225
Nemesis
11
0 / 2 / 4
6,500
500
4,970
10,917
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
7
7
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Loki
ChexNix
Loki
2
2
0
1
W
Chiron
FidyFive
Chiron
3
3
2
1.33
L
Nike
3
0
0
3
W
Freya
QC Wizdo
Freya
1
2
1
0.75
W
0
0
3
1.5
L
2
0
0
2
L
Bacchus
lehmandp
Bacchus
1
6
1
0.25
L
Nemesis
wantaran225
Nemesis
0
2
4
1
W
Sylvanus
xlikeFire
Sylvanus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
35,085
53,282
Taken
54,964
24,746
Mitigated
30,936
22,430
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,653
3,782
345
4,975
9,688
3,429
30
1,832
7,796
0
51,600
W
Loki
ChexNix
Loki
6,049
1,883
0
3,252
11,626
4,303
0
2,308
9,318
0
49,402
W
Chiron
FidyFive
Chiron
8,435
3,515
576
3,322
11,339
4,075
619
3,070
8,269
0
45,841
L
Nike
8,589
818
0
5,823
12,494
7,923
175
5,297
7,197
0
66,076
W
Freya
QC Wizdo
Freya
7,527
2,346
0
8,352
13,624
6,700
352
371
13,253
56,406
7,103
W
5,667
47
0
2,040
7,653
3,069
0
4,865
2,788
51,032
0
L
9,419
502
0
2,319
8,967
6,138
0
3,343
5,355
65,729
0
L
Bacchus
lehmandp
Bacchus
4,454
875
193
2,339
12,898
9,270
0
4,568
8,226
14,979
0
L
Nemesis
wantaran225
Nemesis
4,970
1,624
0
1,445
10,917
4,176
0
2,174
8,645
0
48,255
W
Sylvanus
xlikeFire
Sylvanus
6,524
2,048
1,301
3,587
9,040
6,599
120
3,259
5,781
32,150
12,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,971
Gold Earned
33,932
444
Minions Killed
403
0
Camps Cleared
0
1,197,516
Distance Traveled
1,352,681
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,193
476
69
5
0
243,503
2
W
Loki
6,584
506
87
7
0
309,152
2
W
Chiron
7,233
556
76
6
0
230,565
0
L
Nike
8,023
617
116
9
0
278,387
8
W
Freya
7,384
568
100
8
0
212,323
4
W
Merlin
7,078
544
110
8
0
226,165
4
L
Tiamat
7,463
574
114
9
0
261,323
9
L
Bacchus
5,753
443
24
2
0
266,591
0
L
Nemesis
6,500
500
80
6
0
302,877
2
W
Sylvanus
6,692
515
71
5
0
219,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role