Player Matchup

Cu Chulainn
Cu Chulainn
KelaloSlayer
Cu Chulainn
Level 48
God Stats
0W - 2L
1,542 SR
Queue Stats
5W - 5L
1,548 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Maxum_23
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,476 SR
Queue Stats
8W - 10L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
Ragnarloglok
Baron Samedi
Level 25
God Stats
3W - 3L
1,539 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 1
Team Averages
Level 67
1,519 SR
1,570 Elo+

VS

Team Averages
Level 112
1,605 SR
1,718 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
TimberedHalo10
Ravana
Level 16
God Stats
7W - 1L
1,856 SR
Queue Stats
102W - 14L
1,877 Elo+
Party 2
Freya
Freya
bucetinha76
Freya
Level 160
God Stats
2W - 3L
1,458 SR
Queue Stats
731W - 324L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KelaloSlayer
Cu Chulainn
17
1 / 6 / 3
12,663
551
19,043
29,875
30,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Maxum_23
Ah Muzen Cab
18
0 / 5 / 3
13,397
582
21,057
19,466
9,249
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Ragnarloglok
Baron Samedi
18
3 / 7 / 0
13,053
568
12,860
19,089
11,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
8 / 4 / 9
16,096
700
12,697
28,457
40,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 1 / 17
16,016
696
21,356
24,210
34,083
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 0 / 8
16,488
717
25,291
18,032
10,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
18
18
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
4
9
3.13
L
Cu Chulainn
KelaloSlayer
Cu Chulainn
1
6
3
0.42
L
Ah Muzen Cab
Maxum_23
Ah Muzen Cab
0
5
3
0.3
L
Baron Samedi
Ragnarloglok
Baron Samedi
3
7
0
0.43
W
1
1
17
9.5
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,960
Damage
59,344
68,430
Taken
70,699
51,156
Mitigated
85,030
10,104
Healing
29,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,697
1,763
686
5,590
28,457
40,795
431
5,226
22,136
35,805
0
L
Cu Chulainn
KelaloSlayer
Cu Chulainn
19,043
2,429
0
1,887
29,875
30,775
0
20,561
8,667
0
58,643
L
Ah Muzen Cab
Maxum_23
Ah Muzen Cab
21,057
6,806
0
3,407
19,466
9,249
0
9,610
9,354
0
83,750
L
Baron Samedi
Ragnarloglok
Baron Samedi
12,860
819
1,980
2,830
19,089
11,132
0
8,275
10,380
42,902
0
W
21,356
4,440
0
11,735
24,210
34,083
1,366
4,710
19,215
0
63,158
W
25,291
8,260
0
11,833
18,032
10,152
1,775
3,364
14,494
90,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
48,600
231
Minions Killed
265
6
Camps Cleared
13
1,085,329
Distance Traveled
1,165,737
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,096
700
38
2
1
374,124
3
L
Cu Chulainn
12,663
551
63
3
5
380,897
7
L
Ah Muzen Cab
13,397
582
133
6
0
357,731
10
L
Baron Samedi
13,053
568
35
2
1
346,701
0
W
Ravana
16,016
696
91
4
5
399,552
6
W
Freya
16,488
717
136
6
7
392,061
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role