Player Matchup

Zhong Kui
Zhong Kui
ChrisBadley
Zhong Kui
Level 108
God Stats
13W - 8L
1,546 SR
Queue Stats
867W - 489L
1,739 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Extra Blacc
Cu Chulainn
Level 88
God Stats
1W - 0L
1,304 SR
Queue Stats
13W - 5L
1,624 Elo+
Party 2
Medusa
Medusa
RaVe Trippy
Medusa
Level 149
God Stats
21W - 22L
1,503 SR
Queue Stats
1,453W - 1,121L
1,516 Elo+
Party 2
Team Averages
Level 115
1,451 SR
1,626 Elo+

VS

Team Averages
Level 33
1,312 SR
1,106 Elo+
Odin
Odin
Apexx1996
Odin
Level 67
God Stats
0W - 2L
1,255 SR
Queue Stats
56W - 111L
1,181 Elo+
Party 1
Neith
Neith
EliYoza
Neith
Level 15
God Stats
3W - 8L
1,251 SR
Queue Stats
4W - 18L
1,118 Elo+
Party 1
Chang'e
Chang'e
Fuzzykells
Chang'e
Level 16
God Stats
1W - 6L
1,429 SR
Queue Stats
20W - 64L
1,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChrisBadley
Zhong Kui
15
10 / 0 / 5
9,495
863
15,177
9,851
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Extra Blacc
Cu Chulainn
12
1 / 2 / 12
7,995
727
10,518
15,005
13,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
5 / 1 / 9
8,505
773
6,869
7,394
3,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 4 / 3
7,221
656
4,357
12,896
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
EliYoza
Neith
10
1 / 6 / 0
6,722
611
4,872
10,780
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Fuzzykells
Chang'e
11
2 / 6 / 1
7,029
639
8,179
12,111
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
3
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
3
0.38
W
Zhong Kui
ChrisBadley
Zhong Kui
10
0
5
12.5
L
Neith
EliYoza
Neith
1
6
0
0.17
W
Cu Chulainn
Extra Blacc
Cu Chulainn
1
2
12
3.5
L
Chang'e
Fuzzykells
Chang'e
2
6
1
0.42
W
Medusa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,564
Damage
17,408
32,250
Taken
35,787
24,392
Mitigated
21,630
11,151
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,357
1,099
0
1,047
12,896
11,369
0
5,935
6,961
0
14,396
W
Zhong Kui
ChrisBadley
Zhong Kui
15,177
1,427
0
6,551
9,851
7,566
718
3,187
6,664
42,979
0
L
Neith
EliYoza
Neith
4,872
2,331
0
623
10,780
5,213
0
3,838
6,942
0
17,928
W
Cu Chulainn
Extra Blacc
Cu Chulainn
10,518
2,127
0
2,931
15,005
13,165
0
4,293
10,712
0
28,239
L
Chang'e
Fuzzykells
Chang'e
8,179
1,077
3,823
3,645
12,111
5,048
0
5,777
6,334
16,487
0
W
Medusa
6,869
2,063
0
1,669
7,394
3,661
157
1,316
6,078
0
24,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
20,972
129
Minions Killed
74
7
Camps Cleared
2
594,825
Distance Traveled
532,925
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,221
656
26
2
0
204,802
3
W
Zhong Kui
9,495
863
72
7
6
195,470
2
L
Neith
6,722
611
32
3
1
149,026
3
W
Cu Chulainn
7,995
727
35
3
0
211,515
2
L
Chang'e
7,029
639
16
1
1
179,097
1
W
Medusa
8,505
773
22
2
1
187,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role