Player Matchup

Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Coldseason
Cu Chulainn
Level 144
God Stats
2W - 5L
1,126 SR
Queue Stats
114W - 134L
1,349 Elo+
Solo
Sylvanus
Sylvanus
The_Mystic_Night
Sylvanus
Level 68
God Stats
1W - 1L
1,698 SR
Queue Stats
47W - 43L
1,321 Elo+
Party 1
Chang'e
Chang'e
YBZ216
Chang'e
Level 56
God Stats
6W - 4L
1,552 SR
Queue Stats
70W - 83L
1,315 Elo+
Solo
Cliodhna
Cliodhna
zerocidal
Cliodhna
Level 46
God Stats
5W - 20L
1,326 SR
Queue Stats
96W - 127L
1,347 Elo+
Solo
Team Averages
Level 77
1,440 SR
1,366 Elo+

VS

Team Averages
Level 67
1,528 SR
1,340 Elo+
Nu Wa
Nu Wa
Grimlen995
Nu Wa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,260 Elo+
Solo
Sol
Sol
Jorge_Haunted
Sol
Level 33
God Stats
2W - 3L
1,261 SR
Queue Stats
10W - 19L
1,265 Elo+
Solo
Heimdallr
Heimdallr
Logical_Reaper3
Heimdallr
Level 120
God Stats
59W - 60L
1,484 SR
Queue Stats
378W - 410L
1,400 Elo+
Solo
Arachne
Arachne
Visrohz
Arachne
Level 69
God Stats
15W - 12L
1,618 SR
Queue Stats
227W - 213L
1,427 Elo+
Solo
Guan Yu
Guan Yu
Yung Eggdrop
Guan Yu
Level 65
God Stats
11W - 6L
1,775 SR
Queue Stats
110W - 104L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
7 / 8 / 3
12,774
511
16,229
24,399
8,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Coldseason
Cu Chulainn
12
3 / 6 / 3
9,491
380
8,046
20,530
16,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 5 / 7
10,518
421
14,187
31,926
20,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
YBZ216
Chang'e
12
0 / 12 / 1
8,619
345
8,726
24,931
8,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
zerocidal
Cliodhna
16
4 / 5 / 5
10,551
422
13,531
26,938
11,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 8 / 7
11,459
458
15,345
16,604
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 0 / 10
13,803
552
23,029
13,251
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Logical_Reaper3
Heimdallr
17
3 / 5 / 8
10,950
438
11,682
16,240
7,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Arachne
Visrohz
Arachne
20
18 / 2 / 5
13,921
557
29,821
26,473
13,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Yung Eggdrop
Guan Yu
18
6 / 3 / 9
12,229
489
18,808
21,470
24,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
16
Kills
36
36
Deaths
18
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
7
8
3
1.06
L
Cu Chulainn
Coldseason
Cu Chulainn
3
6
3
0.75
W
Nu Wa
3
8
7
0.81
W
6
0
10
11
W
Heimdallr
Logical_Reaper3
Heimdallr
3
5
8
1.4
L
2
5
7
1.1
W
Arachne
Visrohz
Arachne
18
2
5
10.25
L
Chang'e
YBZ216
Chang'e
0
12
1
0.04
W
Guan Yu
Yung Eggdrop
Guan Yu
6
3
9
3.5
L
Cliodhna
zerocidal
Cliodhna
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,719
Damage
98,685
128,724
Taken
94,038
67,022
Mitigated
58,552
43,944
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,229
6,170
0
1,004
24,399
8,775
761
4,564
19,633
0
124,128
L
Cu Chulainn
Coldseason
Cu Chulainn
8,046
1,701
0
1,661
20,530
16,579
560
5,878
14,284
0
55,532
W
Nu Wa
15,345
4,230
0
2,396
16,604
6,291
2,821
1,977
14,583
74,314
0
W
23,029
8,506
0
4,464
13,251
6,022
2,734
3,987
8,970
133,692
0
W
Heimdallr
Logical_Reaper3
Heimdallr
11,682
5,134
0
4,330
16,240
7,865
2,879
3,706
12,512
0
85,792
L
14,187
3,899
7,807
16,403
31,926
20,800
387
8,467
23,133
44,870
0
W
Arachne
Visrohz
Arachne
29,821
22,093
0
6,815
26,473
13,943
94
5,178
21,063
0
114,350
L
Chang'e
YBZ216
Chang'e
8,726
1,138
1,400
4,235
24,931
8,903
0
11,115
13,686
42,505
0
W
Guan Yu
Yung Eggdrop
Guan Yu
18,808
2,042
1,442
4,404
21,470
24,431
529
7,301
13,997
0
57,418
L
Cliodhna
zerocidal
Cliodhna
13,531
2,367
1
11,433
26,938
11,965
0
7,104
19,614
0
68,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,953
Gold Earned
62,362
485
Minions Killed
611
0
Camps Cleared
0
2,002,814
Distance Traveled
2,261,676
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,774
511
181
7
0
387,880
0
L
Cu Chulainn
9,491
380
92
4
0
346,281
2
W
Nu Wa
11,459
458
104
4
0
377,001
4
W
Sol
13,803
552
211
8
0
441,018
8
W
Heimdallr
10,950
438
106
4
0
389,355
0
L
Sylvanus
10,518
421
47
2
0
462,297
2
W
Arachne
13,921
557
131
5
0
551,584
0
L
Chang'e
8,619
345
58
2
0
305,770
0
W
Guan Yu
12,229
489
59
2
0
502,718
2
L
Cliodhna
10,551
422
107
4
0
500,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role