Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Blizzardriga
Izanami
Level 88
God Stats
3W - 1L
1,276 SR
Queue Stats
63W - 60L
1,530 Elo+
Solo
Set
Set
D1rtyDangles
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,700 Elo+
Party 1
Ares
Ares
MVPhantxm
Ares
Level 59
God Stats
8W - 4L
1,650 SR
Queue Stats
337W - 310L
1,555 Elo+
Party 2
Chronos
Chronos
youngjoker05
Chronos
Level 88
God Stats
13W - 11L
1,569 SR
Queue Stats
463W - 452L
1,530 Elo+
Party 2
Team Averages
Level 84
1,499 SR
1,563 Elo+

VS

Team Averages
Level 46
1,388 SR
1,415 Elo+
Chaac
Chaac
Aatroxito
Chaac
Level 12
God Stats
0W - 5L
1,127 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 3
Olorun
Olorun
Antihealing
Olorun
Level 18
God Stats
0W - 2L
1,389 SR
Queue Stats
31W - 44L
1,500 Elo+
Party 4
Loki
Loki
SEBASNEJI2
Loki
Level 49
God Stats
5W - 6L
1,473 SR
Queue Stats
44W - 44L
1,433 Elo+
Party 3
The Morrigan
The Morrigan
iMonaxia
The Morrigan
Level 125
God Stats
0W - 2L
1,450 SR
Queue Stats
178W - 169L
1,444 Elo+
Party 4
Bacchus
Bacchus
manicks1995
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 0 / 1
8,444
704
6,766
8,120
5,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Blizzardriga
Izanami
12
0 / 1 / 5
7,356
613
6,391
6,842
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 3
7,303
609
3,046
9,387
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ares
11
2 / 0 / 8
7,185
599
5,338
6,947
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
youngjoker05
Chronos
13
5 / 1 / 1
7,681
640
5,620
7,281
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aatroxito
Chaac
8
0 / 5 / 0
5,061
422
3,746
9,478
5,499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Olorun
10
1 / 2 / 0
5,889
491
3,802
7,092
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 0
5,661
472
2,461
8,835
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
iMonaxia
The Morrigan
12
1 / 3 / 0
6,670
556
5,809
6,760
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
manicks1995
Bacchus
8
0 / 2 / 2
5,649
471
3,709
9,391
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
1
5.5
L
Chaac
Aatroxito
Chaac
0
5
0
0
L
Olorun
1
2
0
0.5
W
Izanami
Blizzardriga
Izanami
0
1
5
2.5
W
3
0
3
4.5
W
Ares
2
0
8
6
L
0
3
0
0
L
The Morrigan
iMonaxia
The Morrigan
1
3
0
0.33
L
Bacchus
manicks1995
Bacchus
0
2
2
0.5
W
Chronos
youngjoker05
Chronos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,161
Damage
19,527
38,577
Taken
41,556
21,870
Mitigated
21,669
12,530
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,766
1,527
0
4,054
8,120
5,264
309
260
7,860
0
57,257
L
Chaac
Aatroxito
Chaac
3,746
654
0
1,639
9,478
5,499
0
81
9,397
0
28,481
L
Olorun
3,802
2,632
127
3,241
7,092
2,377
0
1,692
5,400
48,597
0
W
Izanami
Blizzardriga
Izanami
6,391
4,935
0
2,925
6,842
3,041
834
3,942
2,900
0
62,462
W
3,046
1,631
0
1,042
9,387
4,906
0
1,744
7,643
0
65,785
W
Ares
5,338
472
272
2,526
6,947
5,511
0
2,677
4,270
22,082
0
L
2,461
776
0
2,758
8,835
2,978
0
1,834
7,001
0
34,638
L
The Morrigan
iMonaxia
The Morrigan
5,809
2,096
61
2,120
6,760
2,853
0
3,694
2,991
60,830
0
L
Bacchus
manicks1995
Bacchus
3,709
661
0
1,928
9,391
7,962
0
3,582
5,809
9,288
0
W
Chronos
youngjoker05
Chronos
5,620
758
0
1,711
7,281
3,148
1,476
4,697
2,584
53,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,969
Gold Earned
28,930
421
Minions Killed
309
0
Camps Cleared
0
1,229,056
Distance Traveled
1,108,703
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,444
704
85
7
0
229,478
2
L
Chaac
5,061
422
42
4
0
193,474
2
L
Olorun
5,889
491
93
8
0
190,097
0
W
Izanami
7,356
613
115
10
0
206,632
5
W
Set
7,303
609
119
10
0
293,809
3
W
Ares
7,185
599
27
2
0
244,081
3
L
Loki
5,661
472
62
5
0
263,686
1
L
The Morrigan
6,670
556
101
8
0
229,355
5
L
Bacchus
5,649
471
11
1
0
232,091
2
W
Chronos
7,681
640
75
6
0
255,056
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role