Player Matchup

Shiva
Shiva
MARKOFDEATH2194
Shiva
Level 89
God Stats
13W - 7L
1,622 SR
Queue Stats
81W - 68L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
Skyze2Da10
Kukulkan
Level 160
God Stats
3W - 5L
1,375 SR
Queue Stats
52W - 40L
1,544 Elo+
Party 1
Neith
Neith
kingkidd
Neith
Level 126
God Stats
3W - 0L
1,510 SR
Queue Stats
96W - 58L
1,626 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,580 Elo+

VS

Team Averages
Level 111
1,402 SR
1,371 Elo+
Agni
Agni
Badluck XX
Agni
Level 106
God Stats
1W - 5L
1,252 SR
Queue Stats
223W - 304L
1,354 Elo+
Solo
Heimdallr
Heimdallr
Cereal-ischowder
Heimdallr
Level 100
God Stats
6W - 10L
1,428 SR
Queue Stats
145W - 215L
1,279 Elo+
Solo
Sylvanus
Sylvanus
Who is Blazing
Sylvanus
Level 128
God Stats
21W - 30L
1,525 SR
Queue Stats
325W - 392L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 12
12,376
728
11,864
22,746
17,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Skyze2Da10
Kukulkan
19
9 / 3 / 12
13,515
795
25,865
13,954
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
kingkidd
Neith
19
12 / 5 / 8
14,055
827
27,052
20,827
9,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 3
12,270
722
11,328
17,778
10,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
15
4 / 8 / 5
11,425
672
10,746
22,027
11,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
4 / 6 / 5
11,904
700
12,937
29,761
36,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
25
Kills
14
14
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
11
3
0.68
L
Heimdallr
4
8
5
0.81
W
4
6
12
1.67
W
Kukulkan
Skyze2Da10
Kukulkan
9
3
12
5
L
Sylvanus
4
6
5
1.08
W
Neith
kingkidd
Neith
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,781
Damage
35,011
57,527
Taken
69,566
34,652
Mitigated
58,878
14,713
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,328
511
0
370
17,778
10,911
0
5,987
11,791
34,115
0
L
Heimdallr
10,746
4,638
0
920
22,027
11,077
0
9,944
12,083
0
24,518
W
11,864
2,896
661
4,364
22,746
17,821
454
8,162
14,119
0
44,015
W
Kukulkan
Skyze2Da10
Kukulkan
25,865
2,556
0
4,241
13,954
7,241
1,436
5,059
8,651
52,205
0
L
Sylvanus
12,937
3,616
1,923
8,655
29,761
36,890
0
10,156
19,605
27,645
4,274
W
Neith
kingkidd
Neith
27,052
15,433
0
5,447
20,827
9,590
873
9,408
11,188
0
80,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
35,599
231
Minions Killed
135
11
Camps Cleared
3
900,925
Distance Traveled
693,900
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,270
722
59
3
1
248,666
4
L
Heimdallr
11,425
672
37
2
1
208,528
2
W
Shiva
12,376
728
58
3
5
296,695
1
W
Kukulkan
13,515
795
73
4
2
315,025
3
L
Sylvanus
11,904
700
39
2
1
236,706
1
W
Neith
14,055
827
100
6
4
289,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role