Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AbyssGamer921
Mulan
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,260 Elo+
Party 2
Bacchus
Bacchus
Dakudorogon
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,347 Elo+
Party 2
Lancelot
Lancelot
MudrocksDance
Lancelot
Level 158
God Stats
4W - 5L
1,452 SR
Queue Stats
26W - 30L
1,470 Elo+
Party 2
Neith
Neith
UnownableEntity
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,260 Elo+
Party 2
Team Averages
Level 78
1,490 SR
1,368 Elo+

VS

Team Averages
Level 95
1,714 SR
1,676 Elo+
Hades
Hades
Bcrumbs
Hades
Level 145
God Stats
1W - 1L
1,698 SR
Queue Stats
162W - 114L
1,678 Elo+
Party 1
Izanami
Izanami
GuamMasa
Izanami
Level 117
God Stats
5W - 4L
1,645 SR
Queue Stats
188W - 200L
1,365 Elo+
Solo
Fenrir
Fenrir
Mills573
Fenrir
Level 29
God Stats
0W - 1L
1,729 SR
Queue Stats
22W - 6L
1,923 Elo+
Party 1
Apollo
Apollo
TheConsoleGM
Apollo
Level 24
God Stats
0W - 1L
1,866 SR
Queue Stats
29W - 15L
1,754 Elo+
Party 1
Zeus
Zeus
sseverin
Zeus
Level 160
God Stats
0W - 2L
1,632 SR
Queue Stats
126W - 99L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
5 / 3 / 2
8,785
549
8,823
6,765
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 0
8,031
502
2,101
9,214
5,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
Dakudorogon
Bacchus
13
2 / 3 / 5
8,117
507
5,732
12,132
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
MudrocksDance
Lancelot
15
4 / 0 / 4
8,965
560
8,742
11,040
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 4
8,486
530
7,535
9,920
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bcrumbs
Hades
15
3 / 3 / 0
9,343
584
7,338
12,534
6,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
GuamMasa
Izanami
10
0 / 3 / 2
6,643
415
2,026
8,183
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Mills573
Fenrir
12
2 / 3 / 4
7,696
481
4,626
13,524
10,556
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
14
3 / 1 / 3
8,313
520
6,730
12,913
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
13
2 / 2 / 2
8,190
512
6,462
9,637
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
10
10
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
3
2
2
W
1
2
0
0.5
L
Hades
Bcrumbs
Hades
3
3
0
1
W
Bacchus
Dakudorogon
Bacchus
2
3
5
1.5
L
Izanami
GuamMasa
Izanami
0
3
2
0.33
L
Fenrir
Mills573
Fenrir
2
3
4
1.33
W
Lancelot
MudrocksDance
Lancelot
4
0
4
6
L
Apollo
3
1
3
4.5
W
0
2
4
1
L
Zeus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
27,182
49,071
Taken
56,791
31,207
Mitigated
29,275
13,498
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,823
2,778
0
930
6,765
2,597
30
2,175
4,316
65,320
0
W
2,101
489
0
3,224
9,214
5,166
1,062
3,929
5,285
0
50,134
L
Hades
Bcrumbs
Hades
7,338
628
137
7,073
12,534
6,652
834
1,413
11,121
71,134
0
W
Bacchus
Dakudorogon
Bacchus
5,732
1,391
0
1,951
12,132
14,202
0
3,460
8,497
24,623
0
L
Izanami
GuamMasa
Izanami
2,026
1,502
0
1,851
8,183
3,055
0
2,121
6,062
0
39,304
L
Fenrir
Mills573
Fenrir
4,626
2,065
618
2,520
13,524
10,556
0
5,277
8,247
0
23,657
W
Lancelot
MudrocksDance
Lancelot
8,742
1,843
0
5,798
11,040
5,196
0
2,274
8,724
0
70,050
L
Apollo
6,730
4,035
0
1,640
12,913
5,292
0
2,999
9,914
0
65,729
W
7,535
2,734
0
1,595
9,920
4,046
3,318
1,455
8,449
0
75,301
L
Zeus
6,462
985
0
2,774
9,637
3,720
0
3,385
6,252
68,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,384
Gold Earned
40,185
477
Minions Killed
430
0
Camps Cleared
0
1,491,071
Distance Traveled
1,336,853
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,785
549
113
7
0
272,102
3
W
Mulan
8,031
502
102
6
0
282,511
0
L
Hades
9,343
584
127
8
0
248,027
0
W
Bacchus
8,117
507
28
2
0
289,760
8
L
Izanami
6,643
415
67
4
0
176,754
0
L
Fenrir
7,696
481
29
2
0
297,658
5
W
Lancelot
8,965
560
108
7
0
392,669
5
L
Apollo
8,313
520
90
6
0
334,774
1
W
Neith
8,486
530
126
8
0
254,029
5
L
Zeus
8,190
512
117
7
0
279,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role