Player Matchup

Yemoja
Yemoja
Dezevno_Rose
Yemoja
Level 66
God Stats
5W - 6L
1,291 SR
Queue Stats
20W - 30L
1,299 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HANZI_BROWN
Tsukuyomi
Level 149
God Stats
7W - 4L
1,755 SR
Queue Stats
100W - 120L
1,459 Elo+
Party 3
Bellona
Bellona
Idi1004
Bellona
Level 89
God Stats
4W - 2L
1,322 SR
Queue Stats
52W - 52L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PinkBadger81
Morgan Le Fay
Level 37
God Stats
2W - 2L
1,410 SR
Queue Stats
42W - 57L
1,372 Elo+
Party 2
Apollo
Apollo
SnoopDigetyDog
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,400 Elo+
Party 2
Team Averages
Level 82
1,456 SR
1,403 Elo+

VS

Team Averages
Level 77
1,446 SR
1,278 Elo+
Nemesis
Nemesis
FSM monpoke
Nemesis
Level 82
God Stats
2W - 3L
1,361 SR
Queue Stats
16W - 21L
1,302 Elo+
Party 4
Artemis
Artemis
HolyxJoe
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,181 Elo+
Party 1
Bellona
Bellona
Mick72
Bellona
Level 64
God Stats
8W - 11L
1,347 SR
Queue Stats
18W - 22L
1,323 Elo+
Party 4
Khepri
Khepri
laxskillz22
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,181 Elo+
Party 1
Sol
Sol
weberdj
Sol
Level 87
God Stats
21W - 29L
1,524 SR
Queue Stats
81W - 79L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 2
6,382
491
2,862
8,554
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
HANZI_BROWN
Tsukuyomi
10
2 / 2 / 1
6,362
489
3,686
9,303
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Idi1004
Bellona
12
3 / 1 / 0
7,491
576
10,213
10,924
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
PinkBadger81
Morgan Le Fay
12
3 / 0 / 0
7,484
576
6,693
6,689
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 2
5,809
447
4,096
5,859
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FSM monpoke
Nemesis
9
0 / 2 / 0
5,538
426
4,033
9,935
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
HolyxJoe
Artemis
10
2 / 2 / 1
5,646
434
7,282
5,506
2,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Mick72
Bellona
11
2 / 2 / 0
6,265
482
7,934
14,591
13,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
9
0 / 0 / 0
5,881
452
1,916
5,377
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
11
0 / 2 / 0
6,161
474
2,581
7,722
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
4
5
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
2
1
L
Nemesis
FSM monpoke
Nemesis
0
2
0
0
W
Tsukuyomi
HANZI_BROWN
Tsukuyomi
2
2
1
1.25
L
Artemis
HolyxJoe
Artemis
2
2
1
1.25
W
Bellona
Idi1004
Bellona
3
1
0
3
L
Bellona
Mick72
Bellona
2
2
0
1
W
Morgan Le Fay
PinkBadger81
Morgan Le Fay
3
0
0
3
W
0
1
2
1
L
Khepri
0
0
0
0
L
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
23,746
41,329
Taken
43,131
21,773
Mitigated
25,641
16,287
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,862
863
2,146
2,989
8,554
5,696
104
1,400
7,154
19,317
0
L
Nemesis
FSM monpoke
Nemesis
4,033
1,339
0
4,745
9,935
3,472
0
2,027
7,908
0
33,960
W
Tsukuyomi
HANZI_BROWN
Tsukuyomi
3,686
1,011
334
3,748
9,303
3,381
392
467
8,836
0
36,004
L
Artemis
HolyxJoe
Artemis
7,282
3,278
0
1,819
5,506
2,102
0
1,284
4,222
0
40,121
W
Bellona
Idi1004
Bellona
10,213
4,668
0
4,128
10,924
8,228
960
0
10,924
0
54,724
L
Bellona
Mick72
Bellona
7,934
2,837
0
5,305
14,591
13,487
285
929
13,662
0
45,087
W
Morgan Le Fay
PinkBadger81
Morgan Le Fay
6,693
1,061
0
1,848
6,689
2,770
967
2,325
4,364
50,158
0
W
4,096
2,280
2
1,092
5,859
1,698
1,105
237
5,622
0
38,132
L
Khepri
1,916
282
0
1,406
5,377
3,678
0
1,548
3,829
14,544
0
L
Sol
2,581
228
0
1,489
7,722
2,902
0
3,767
3,955
39,795
5,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
29,491
354
Minions Killed
321
0
Camps Cleared
0
1,137,376
Distance Traveled
1,138,206
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,382
491
24
2
0
174,621
4
L
Nemesis
5,538
426
70
5
0
243,017
3
W
Tsukuyomi
6,362
489
56
4
0
264,393
0
L
Artemis
5,646
434
71
5
0
188,795
0
W
Bellona
7,491
576
105
8
0
260,992
1
L
Bellona
6,265
482
79
6
0
237,303
1
W
Morgan Le Fay
7,484
576
88
7
0
229,750
2
W
Apollo
5,809
447
81
6
0
207,620
5
L
Khepri
5,881
452
19
1
0
241,781
3
L
Sol
6,161
474
82
6
0
227,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role