Player Matchup

Fenrir
Fenrir
Menma_Uzumaki_17
Fenrir
Level 113
God Stats
10W - 6L
1,375 SR
Queue Stats
179W - 167L
1,542 Elo+
Party 2
Freya
Freya
Wholezay
Freya
Level 129
God Stats
1W - 0L
1,748 SR
Queue Stats
189W - 165L
1,569 Elo+
Party 2
Atlas
Atlas
zNationRichii
Atlas
Level 45
God Stats
2W - 0L
1,680 SR
Queue Stats
58W - 72L
1,385 Elo+
Solo
Team Averages
Level 96
1,601 SR
1,499 Elo+

VS

Team Averages
Level 105
1,513 SR
1,480 Elo+
Vulcan
Vulcan
AnimeSempai9534
Vulcan
Level 5
God Stats
4W - 1L
1,762 SR
Queue Stats
92W - 37L
1,661 Elo+
Party 1
Mulan
Mulan
ArbyDevour
Mulan
Level 154
God Stats
2W - 4L
1,290 SR
Queue Stats
129W - 132L
1,416 Elo+
Party 1
Medusa
Medusa
PaNkStEr357
Medusa
Level 156
God Stats
0W - 1L
1,487 SR
Queue Stats
37W - 49L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
10,237
682
9,314
13,866
6,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Wholezay
Freya
17
5 / 0 / 7
10,622
708
11,913
12,319
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 3 / 8
9,495
633
10,224
13,051
5,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,699
647
15,016
8,097
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
12
0 / 6 / 5
8,725
582
11,777
18,421
10,179
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
14
2 / 4 / 2
9,242
616
6,302
10,751
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Mulan
0
6
5
0.42
W
6
2
5
4.25
L
Medusa
2
4
2
0.75
W
Freya
Wholezay
Freya
5
0
7
8.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
33,095
39,236
Taken
37,269
17,359
Mitigated
18,994
14,484
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,016
6,635
133
627
8,097
3,827
83
3,172
4,925
34,927
0
L
Mulan
11,777
1,885
0
3,411
18,421
10,179
0
12,568
5,853
0
30,659
W
9,314
1,790
734
2,893
13,866
6,346
0
6,053
7,813
0
22,297
L
Medusa
6,302
2,947
0
804
10,751
4,988
598
5,775
4,976
0
37,436
W
Freya
Wholezay
Freya
11,913
3,805
0
7,671
12,319
5,763
373
5,001
7,318
45,576
3,139
W
10,224
3,039
201
2,985
13,051
5,250
126
4,431
8,620
39,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
27,666
165
Minions Killed
154
9
Camps Cleared
6
845,532
Distance Traveled
760,507
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,699
647
41
3
2
274,884
2
L
Mulan
8,725
582
38
3
2
239,762
2
W
Fenrir
10,237
682
28
2
4
304,470
2
L
Medusa
9,242
616
75
5
2
245,861
0
W
Freya
10,622
708
90
6
3
282,571
5
W
Atlas
9,495
633
47
3
2
258,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role