Player Matchup

Atlas
Atlas
Bronze V
IgnoRAYmus
Atlas
Bronze V
Level 119
God Stats
1W - 3L
1,501 SR
Queue Stats
3W - 18L
1,454 MMR
Party 2
Discordia
Discordia
Gold IV
JLuckyX
Discordia
Gold IV
Level 158
God Stats
3W - 3L
1,594 SR
Queue Stats
379W - 383L
1,404 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
SpaceManAkun
Ah Muzen Cab
Silver II
Level 125
God Stats
2W - 2L
1,591 SR
Queue Stats
6W - 18L
1,499 MMR
Party 2
Tyr
Tyr
Gold II
dculhane26
Tyr
Gold II
Level 129
God Stats
37W - 40L
1,594 SR
Queue Stats
125W - 128L
1,455 MMR
Solo
Bakasura
Bakasura
Silver III
raheem_savage10
Bakasura
Silver III
Level 69
God Stats
2W - 1L
1,573 SR
Queue Stats
27W - 25L
1,424 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,571 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,444 SR
1,466 MMR
Medusa
Medusa
Bronze V
 
Medusa
Bronze V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Silver I
Bams9zero
Horus
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,281 MMR
Party 1
Hun Batz
Hun Batz
Silver I
BendoCku l
Hun Batz
Silver I
Level 103
God Stats
0W - 1L
1,188 SR
Queue Stats
42W - 47L
1,549 MMR
Party 3
Cabrakan
Cabrakan
Gold IV
Graboyt-X
Cabrakan
Gold IV
Level 160
God Stats
6W - 11L
1,530 SR
Queue Stats
101W - 114L
1,361 MMR
Solo
Janus
Janus
Gold I
zabuzakk
Janus
Gold I
Level 109
God Stats
151W - 170L
1,503 SR
Queue Stats
662W - 665L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
6 / 4 / 17
23,989
500
22,045
53,139
99,027
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
JLuckyX
Discordia
20
10 / 2 / 17
25,794
537
58,332
28,059
18,649
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SpaceManAkun
Ah Muzen Cab
20
14 / 2 / 12
26,991
562
47,226
44,689
24,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 6 / 13
24,150
503
57,653
72,999
113,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
20
6 / 4 / 12
24,830
517
19,998
55,231
33,409
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
XbalanqueBastetAchillesKali

VS

Bans
JormungandrCthulhuLancelotKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 11 / 4
19,484
406
29,953
40,409
27,705
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
Bams9zero
Horus
20
4 / 7 / 8
20,312
423
12,846
54,975
113,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
BendoCku l
Hun Batz
20
1 / 10 / 10
18,814
392
29,686
57,766
35,799
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Graboyt-X
Cabrakan
20
1 / 13 / 10
21,729
453
39,238
63,787
73,393
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
zabuzakk
Janus
20
8 / 6 / 6
22,710
473
56,894
39,879
24,217
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
56
47
Kills
18
18
Deaths
47
71
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
11
4
0.55
L
Horus
Bams9zero
Horus
4
7
8
1.14
L
Hun Batz
BendoCku l
Hun Batz
1
10
10
0.6
L
Cabrakan
Graboyt-X
Cabrakan
1
13
10
0.46
W
Atlas
6
4
17
3.63
W
Discordia
JLuckyX
Discordia
10
2
17
9.25
W
Ah Muzen Cab
SpaceManAkun
Ah Muzen Cab
14
2
12
10
W
11
6
13
2.92
W
Bakasura
6
4
12
3
L
Janus
zabuzakk
Janus
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,254
Damage
168,617
254,117
Taken
256,816
289,358
Mitigated
274,880
102,652
Healing
50,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
29,953
10,776
0
7,645
40,409
27,705
4,054
16,624
23,645
0
216,611
L
Horus
Bams9zero
Horus
12,846
4,091
5,104
9,901
54,975
113,766
267
17,268
36,996
0
47,166
L
Hun Batz
BendoCku l
Hun Batz
29,686
5,177
0
18,518
57,766
35,799
1,543
17,378
39,548
0
192,447
L
Cabrakan
Graboyt-X
Cabrakan
39,238
2,045
0
8,561
63,787
73,393
311
17,365
45,382
194,105
0
W
Atlas
22,045
5,816
0
15,237
53,139
99,027
914
18,905
33,868
88,469
0
W
Discordia
JLuckyX
Discordia
58,332
385
0
14,692
28,059
18,649
291
11,593
16,248
247,359
0
W
Ah Muzen Cab
SpaceManAkun
Ah Muzen Cab
47,226
21,615
0
24,523
44,689
24,573
12,490
16,087
28,313
0
302,324
W
57,653
6,714
0
31,252
72,999
113,700
662
29,861
41,382
0
160,869
W
Bakasura
19,998
15,573
0
16,948
55,231
33,409
6,151
21,571
33,233
0
309,741
L
Janus
zabuzakk
Janus
56,894
970
0
649
39,879
24,217
1,006
11,742
28,057
218,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

125,754
Gold Earned
103,049
1,187
Minions Killed
1,231
0
Camps Cleared
0
5,081,404
Distance Traveled
4,391,913
29
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
19,484
406
285
6
0
836,787
6
L
Horus
20,312
423
60
1
0
837,415
19
L
Hun Batz
18,814
392
251
5
0
983,733
3
L
Cabrakan
21,729
453
324
7
0
763,810
8
W
Atlas
23,989
500
71
1
0
992,305
8
W
Discordia
25,794
537
279
6
0
1,002,445
6
W
Ah Muzen Cab
26,991
562
336
7
0
1,021,481
9
W
Tyr
24,150
503
189
4
0
918,172
5
W
Bakasura
24,830
517
312
7
0
1,147,001
1
L
Janus
22,710
473
311
6
0
970,168
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role