Player Matchup

Nemesis
Nemesis
Grandmaster
LaurinhaSilva
Nemesis
Grandmaster
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 5L
2,919 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 147
1,500 SR
2,919 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 139
1,500 SR
1,500 MMR
Zhong Kui
Zhong Kui
Bronze II
 
Zhong Kui
Bronze II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 0 / 0
8,616
957
8,038
9,218
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BakasuraOlorunAh Muzen CabSolPoseidon

VS

Bans
Hou YiChronosUllrHadesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 1 / 0
7,500
833
4,454
9,587
10,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,038
Damage
4,454
9,218
Taken
9,587
6,319
Mitigated
10,030
4,261
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,454
1,083
0
4,485
9,587
10,030
0
106
9,481
33,973
3,743
W
Nemesis
8,038
3,559
0
4,261
9,218
6,319
0
4,214
5,004
0
58,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,616
Gold Earned
7,500
112
Minions Killed
85
6
Camps Cleared
3
203,955
Distance Traveled
170,118
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,500
833
85
9
3
170,118
2
W
Nemesis
8,616
957
112
12
6
203,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role