Player Matchup

Mercury
Mercury
Platinum V
Anxiiety
Mercury
Platinum V
Level 160
God Stats
1W - 2L
1,671 SR
Queue Stats
313W - 303L
1,767 MMR
Solo
Mulan
Mulan
Platinum IV
CrewKM
Mulan
Platinum IV
Level 138
God Stats
6W - 2L
1,866 SR
Queue Stats
50W - 32L
2,008 MMR
Solo
Cupid
Cupid
Platinum V
DanteFroi
Cupid
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 184L
1,793 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
FFSRandomName
Xing Tian
Platinum IV
Level 133
God Stats
7W - 6L
1,754 SR
Queue Stats
203W - 201L
1,782 MMR
Solo
Merlin
Merlin
Platinum IV
PaCarrearAlQuete
Merlin
Platinum IV
Level 88
God Stats
2W - 3L
1,708 SR
Queue Stats
115W - 89L
1,786 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,700 SR
1,827 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,606 SR
1,779 MMR
Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Appŀe
Nu Wa
Platinum II
Level 160
God Stats
2W - 1L
1,657 SR
Queue Stats
33W - 27L
1,947 MMR
Solo
Lancelot
Lancelot
Diamond V
Brannonn
Lancelot
Diamond V
Level 158
God Stats
3W - 0L
1,704 SR
Queue Stats
453W - 457L
1,945 MMR
Solo
Olorun
Olorun
Platinum V
CrazyForCatnip
Olorun
Platinum V
Level 60
God Stats
8W - 10L
1,483 SR
Queue Stats
53W - 54L
1,744 MMR
Solo
Hou Yi
Hou Yi
Platinum III
Nikō
Hou Yi
Platinum III
Level 107
God Stats
36W - 22L
1,685 SR
Queue Stats
251W - 232L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Anxiiety
Mercury
20
1 / 9 / 3
13,309
459
7,704
35,523
17,442
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
CrewKM
Mulan
20
10 / 7 / 3
16,512
569
27,609
42,340
61,431
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
DanteFroi
Cupid
20
2 / 7 / 6
14,064
485
13,488
24,419
11,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
FFSRandomName
Xing Tian
16
1 / 5 / 7
11,607
400
11,104
39,254
51,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 7 / 7
14,055
485
28,209
20,954
9,695
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
King ArthurNemesisYu Huang

VS

Bans
AthenaZhong KuiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 3 / 14
14,609
504
25,801
34,537
53,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Appŀe
Nu Wa
20
2 / 4 / 8
16,911
583
29,862
15,745
7,810
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Brannonn
Lancelot
20
16 / 4 / 8
18,187
627
34,745
33,952
23,112
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 14
15,732
542
18,520
27,216
16,138
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
Nikō
Hou Yi
20
8 / 2 / 6
16,466
568
17,799
25,581
13,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
17
Kills
35
35
Deaths
17
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
3
14
4.33
L
Mercury
Anxiiety
Mercury
1
9
3
0.28
W
Nu Wa
Appŀe
Nu Wa
2
4
8
1.5
W
Lancelot
Brannonn
Lancelot
16
4
8
5
W
3
4
14
2.5
L
Mulan
CrewKM
Mulan
10
7
3
1.64
L
Cupid
DanteFroi
Cupid
2
7
6
0.71
L
Xing Tian
FFSRandomName
Xing Tian
1
5
7
0.9
W
Hou Yi
Nikō
Hou Yi
8
2
6
5.5
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,114
Damage
126,727
162,490
Taken
137,031
151,319
Mitigated
114,586
41,316
Healing
64,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
25,801
2,398
270
17,282
34,537
53,900
80
12,512
21,389
0
66,456
L
Mercury
Anxiiety
Mercury
7,704
4,349
0
4,481
35,523
17,442
0
8,609
26,624
0
159,111
W
Nu Wa
Appŀe
Nu Wa
29,862
4,842
0
5,557
15,745
7,810
3,041
1,842
13,903
157,997
0
W
Lancelot
Brannonn
Lancelot
34,745
6,483
0
12,702
33,952
23,112
1,364
10,981
22,971
0
158,048
W
18,520
10,293
2,732
14,737
27,216
16,138
4,030
10,442
16,774
123,818
14,266
L
Mulan
CrewKM
Mulan
27,609
1,691
0
16,632
42,340
61,431
528
11,317
30,648
0
145,004
L
Cupid
DanteFroi
Cupid
13,488
6,727
764
9,455
24,419
11,683
116
5,699
18,568
0
126,976
L
Xing Tian
FFSRandomName
Xing Tian
11,104
488
0
7,099
39,254
51,068
0
13,125
25,855
29,067
0
W
Hou Yi
Nikō
Hou Yi
17,799
12,051
0
10,856
25,581
13,626
7,638
6,376
19,205
0
155,308
L
28,209
2,147
0
2,885
20,954
9,695
0
6,063
14,727
154,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,547
Gold Earned
81,905
875
Minions Killed
818
0
Camps Cleared
0
2,702,341
Distance Traveled
2,849,591
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,609
504
64
2
0
627,933
10
L
Mercury
13,309
459
218
8
0
652,661
4
W
Nu Wa
16,911
583
216
7
0
530,754
7
W
Lancelot
18,187
627
173
6
0
651,380
3
W
Olorun
15,732
542
169
6
0
513,643
10
L
Mulan
16,512
569
248
9
0
498,973
3
L
Cupid
14,064
485
192
7
0
494,694
3
L
Xing Tian
11,607
400
18
1
0
573,914
5
W
Hou Yi
16,466
568
196
7
0
525,881
6
L
Merlin
14,055
485
199
7
0
482,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role