Player Matchup

Bakasura
Bakasura
Hundo_Nic_Z3P3DA
Bakasura
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
440W - 451L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Noodleboi_pt2
Sun Wukong
Level 116
God Stats
1W - 0L
1,722 SR
Queue Stats
295W - 289L
1,470 Elo+
Party 2
Apollo
Apollo
Ray-__-sama
Apollo
Level 89
God Stats
3W - 0L
1,831 SR
Queue Stats
83W - 75L
1,548 Elo+
Party 2
Thoth
Thoth
StraightOuttaDYA
Thoth
Level 68
God Stats
21W - 12L
1,620 SR
Queue Stats
230W - 248L
1,487 Elo+
Party 3
Hades
Hades
XxDisGust671
Hades
Level 61
God Stats
22W - 24L
1,568 SR
Queue Stats
189W - 219L
1,481 Elo+
Party 3
Team Averages
Level 93
1,648 SR
1,490 Elo+

VS

Team Averages
Level 106
1,444 SR
1,461 Elo+
Horus
Horus
BungleThisJuff
Horus
Level 149
God Stats
50W - 48L
1,597 SR
Queue Stats
194W - 180L
1,508 Elo+
Solo
Charybdis
Charybdis
ProChilean
Charybdis
Level 69
God Stats
6W - 10L
1,425 SR
Queue Stats
39W - 47L
1,418 Elo+
Solo
Thanatos
Thanatos
SenorClownlos
Thanatos
Level 67
God Stats
4W - 8L
1,528 SR
Queue Stats
217W - 189L
1,418 Elo+
Party 1
Scylla
Scylla
goofie23
Scylla
Level 129
God Stats
5W - 14L
1,318 SR
Queue Stats
456W - 452L
1,534 Elo+
Solo
Lancelot
Lancelot
sadskerz
Lancelot
Level 116
God Stats
0W - 3L
1,350 SR
Queue Stats
229W - 227L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 6
12,968
564
11,813
21,619
10,056
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Noodleboi_pt2
Sun Wukong
17
1 / 1 / 12
11,496
500
9,939
17,925
19,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
18
4 / 4 / 11
12,326
536
16,673
17,168
7,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 4 / 9
12,645
550
18,024
14,937
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
9 / 4 / 6
13,064
568
27,749
21,695
20,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
12,038
523
11,747
26,830
27,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
ProChilean
Charybdis
16
3 / 4 / 7
10,687
465
9,710
20,310
8,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
SenorClownlos
Thanatos
17
8 / 7 / 3
11,093
482
17,607
20,478
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
goofie23
Scylla
16
3 / 9 / 6
10,285
447
10,070
17,013
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
sadskerz
Lancelot
14
0 / 8 / 7
9,377
408
11,156
23,898
14,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
32
Kills
19
19
Deaths
32
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
7
6
6
1.67
W
Sun Wukong
Noodleboi_pt2
Sun Wukong
1
1
12
7
L
Charybdis
ProChilean
Charybdis
3
4
7
1.63
W
Apollo
4
4
11
2.38
L
Thanatos
SenorClownlos
Thanatos
8
7
3
1.36
W
11
4
9
3.88
W
9
4
6
3
L
Scylla
goofie23
Scylla
3
9
6
0.67
L
Lancelot
sadskerz
Lancelot
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,198
Damage
60,290
93,344
Taken
108,529
63,040
Mitigated
65,717
28,904
Healing
32,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,747
4,815
1,796
8,111
26,830
27,451
321
7,693
18,716
279
48,881
W
11,813
7,907
0
3,559
21,619
10,056
1,839
1,469
20,018
0
119,893
W
Sun Wukong
Noodleboi_pt2
Sun Wukong
9,939
903
415
4,099
17,925
19,662
421
2,251
15,552
0
52,947
L
Charybdis
ProChilean
Charybdis
9,710
6,628
473
3,087
20,310
8,932
1,293
7,848
12,422
0
78,617
W
Apollo
16,673
10,714
0
8,387
17,168
7,693
4,707
689
16,439
0
106,066
L
Thanatos
SenorClownlos
Thanatos
17,607
5,964
0
13,118
20,478
8,846
0
9,226
11,182
0
63,814
W
18,024
888
114
2,076
14,937
4,852
1,770
2,106
12,555
76,340
0
W
27,749
2,048
302
9,952
21,695
20,777
123
3,511
18,029
91,866
0
L
Scylla
goofie23
Scylla
10,070
1,158
182
1,258
17,013
5,957
438
8,528
8,370
76,592
0
L
Lancelot
sadskerz
Lancelot
11,156
3,233
0
4,861
23,898
14,531
0
12,478
11,107
0
51,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,499
Gold Earned
53,480
639
Minions Killed
499
0
Camps Cleared
0
2,137,908
Distance Traveled
2,023,355
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,038
523
62
3
0
422,914
3
W
Bakasura
12,968
564
163
7
0
470,973
0
W
Sun Wukong
11,496
500
63
3
0
440,939
4
L
Charybdis
10,687
465
131
6
0
377,858
2
W
Apollo
12,326
536
139
6
0
401,355
2
L
Thanatos
11,093
482
97
4
0
425,501
3
W
Thoth
12,645
550
121
5
0
441,347
4
W
Hades
13,064
568
153
7
0
383,294
0
L
Scylla
10,285
447
136
6
0
366,590
2
L
Lancelot
9,377
408
73
3
0
430,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role