Player Matchup

Achilles
Achilles
Memor26
Achilles
Level 108
God Stats
8W - 6L
1,657 SR
Queue Stats
88W - 75L
1,523 Elo+
Party 2
Sol
Sol
ayestrawduh
Sol
Level 123
God Stats
2W - 0L
1,582 SR
Queue Stats
44W - 39L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xPx37
Ah Muzen Cab
Level 132
God Stats
3W - 1L
1,870 SR
Queue Stats
143W - 154L
1,497 Elo+
Solo
Team Averages
Level 121
1,703 SR
1,515 Elo+

VS

Team Averages
Level 86
1,542 SR
1,535 Elo+
Tyr
Tyr
Chronoka
Tyr
Level 105
God Stats
1W - 1L
1,843 SR
Queue Stats
106W - 58L
1,657 Elo+
Party 1
Bastet
Bastet
Onesneakybastrd
Bastet
Level 126
God Stats
6W - 10L
1,465 SR
Queue Stats
43W - 63L
1,348 Elo+
Solo
Janus
Janus
Xeroskia
Janus
Level 26
God Stats
4W - 8L
1,317 SR
Queue Stats
30W - 18L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Memor26
Achilles
10
0 / 1 / 1
7,187
719
3,508
8,114
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 1
7,069
707
8,006
4,904
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
xPx37
Ah Muzen Cab
12
2 / 0 / 1
7,482
748
6,599
5,397
2,381
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,249
625
5,824
9,047
5,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 2
6,118
612
5,646
6,480
2,484
Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Xeroskia
Janus
10
2 / 3 / 0
6,600
660
3,512
6,085
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Achilles
Memor26
Achilles
0
1
1
0.5
L
0
0
2
1
L
Janus
Xeroskia
Janus
2
3
0
0.67
W
1
1
1
1.5
W
Ah Muzen Cab
xPx37
Ah Muzen Cab
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
14,982
18,415
Taken
21,612
11,851
Mitigated
9,740
4,907
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,824
545
0
2,735
9,047
5,451
0
2,377
6,538
0
16,509
W
Achilles
Memor26
Achilles
3,508
731
0
1,216
8,114
7,854
155
2,006
5,850
0
10,106
L
5,646
626
0
2,936
6,480
2,484
0
3,279
2,849
0
13,959
L
Janus
Xeroskia
Janus
3,512
326
0
375
6,085
1,805
0
2,155
3,604
20,965
0
W
8,006
2,198
0
1,072
4,904
1,616
1,272
432
4,434
24,174
0
W
Ah Muzen Cab
xPx37
Ah Muzen Cab
6,599
2,714
0
2,619
5,397
2,381
0
896
4,437
0
28,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,738
Gold Earned
18,967
126
Minions Killed
97
6
Camps Cleared
3
607,419
Distance Traveled
613,588
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,249
625
25
3
1
212,829
1
W
Achilles
7,187
719
19
2
2
201,002
3
L
Bastet
6,118
612
23
2
0
216,811
0
L
Janus
6,600
660
49
5
2
183,948
1
W
Sol
7,069
707
54
5
2
188,446
2
W
Ah Muzen Cab
7,482
748
53
5
2
217,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role