Player Matchup

Ares
Ares
C00MM4N
Ares
Level 149
God Stats
3W - 0L
1,793 SR
Queue Stats
276W - 120L
1,778 Elo+
Party 1
Ra
Ra
Dingusism
Ra
Level 98
God Stats
2W - 1L
1,690 SR
Queue Stats
101W - 20L
1,866 Elo+
Party 1
Nemesis
Nemesis
IDKVerch
Nemesis
Level 107
God Stats
5W - 3L
1,567 SR
Queue Stats
141W - 43L
1,826 Elo+
Party 1
Anhur
Anhur
MarccZuccerberg
Anhur
Level 42
God Stats
16W - 3L
2,023 SR
Queue Stats
174W - 36L
1,932 Elo+
Party 1
Osiris
Osiris
jdittmer9
Osiris
Level 147
God Stats
6W - 4L
1,923 SR
Queue Stats
185W - 54L
1,875 Elo+
Party 1
Team Averages
Level 109
1,799 SR
1,855 Elo+

VS

Team Averages
Level 111
1,518 SR
1,523 Elo+
Olorun
Olorun
Antihealing
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 44L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Bewga
Jormungandr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 268L
1,558 Elo+
Party 2
Hun Batz
Hun Batz
JKrayne
Hun Batz
Level 155
God Stats
2W - 5L
1,515 SR
Queue Stats
424W - 382L
1,573 Elo+
Party 2
King Arthur
King Arthur
iMonaxia
King Arthur
Level 125
God Stats
19W - 12L
1,472 SR
Queue Stats
178W - 169L
1,441 Elo+
Party 3
Izanami
Izanami
xPattyIce
Izanami
Level 112
God Stats
4W - 2L
1,603 SR
Queue Stats
262W - 235L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
C00MM4N
Ares
12
4 / 3 / 6
8,367
523
13,351
13,368
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 3
7,940
496
5,385
8,971
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
IDKVerch
Nemesis
14
2 / 2 / 8
8,394
525
8,946
12,705
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 0 / 3
10,427
652
13,447
9,121
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
jdittmer9
Osiris
14
1 / 2 / 1
8,269
517
10,767
17,138
18,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 5 / 6
7,084
443
3,827
15,364
13,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Bewga
Jormungandr
13
4 / 4 / 4
8,105
507
15,365
11,878
6,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
JKrayne
Hun Batz
13
3 / 3 / 4
7,746
484
5,633
14,576
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
iMonaxia
King Arthur
15
2 / 1 / 0
9,046
565
12,217
17,308
16,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
xPattyIce
Izanami
12
0 / 3 / 1
7,327
458
4,693
11,239
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
10
10
Deaths
16
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
5
6
0.8
L
Jormungandr
Bewga
Jormungandr
4
4
4
1.5
W
Ares
C00MM4N
Ares
4
3
6
2.33
W
1
3
3
0.83
W
Nemesis
IDKVerch
Nemesis
2
2
8
3
L
Hun Batz
JKrayne
Hun Batz
3
3
4
1.67
W
8
0
3
9.5
L
King Arthur
iMonaxia
King Arthur
2
1
0
2
W
Osiris
jdittmer9
Osiris
1
2
1
0.75
L
Izanami
xPattyIce
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,896
Damage
41,735
61,303
Taken
70,365
44,857
Mitigated
46,277
17,536
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,827
2,093
1,981
4,372
15,364
13,530
0
3,483
11,881
32,343
0
L
Jormungandr
Bewga
Jormungandr
15,365
6,130
0
500
11,878
6,729
0
4,548
7,330
68,554
0
W
Ares
C00MM4N
Ares
13,351
884
0
2,587
13,368
13,030
0
4,753
8,615
29,221
0
W
5,385
480
911
2,087
8,971
4,178
0
5,654
3,317
66,919
0
W
Nemesis
IDKVerch
Nemesis
8,946
5,469
0
1,062
12,705
5,746
0
3,304
9,401
0
74,946
L
Hun Batz
JKrayne
Hun Batz
5,633
2,246
0
3,663
14,576
5,751
0
4,185
10,391
0
52,879
W
13,447
9,609
0
3,765
9,121
3,793
0
4,111
5,010
0
96,014
L
King Arthur
iMonaxia
King Arthur
12,217
2,316
0
5,095
17,308
16,678
0
2,666
14,642
0
86,375
W
Osiris
jdittmer9
Osiris
10,767
4,839
0
7,124
17,138
18,110
0
1,370
15,768
0
69,086
L
Izanami
xPattyIce
Izanami
4,693
2,966
0
2,456
11,239
3,589
0
3,854
7,385
0
63,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
39,308
538
Minions Killed
517
0
Camps Cleared
0
1,571,951
Distance Traveled
1,491,314
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,084
443
38
2
0
259,758
0
L
Jormungandr
8,105
507
110
7
0
303,460
3
W
Ares
8,367
523
21
1
0
297,079
3
W
Ra
7,940
496
123
8
0
325,667
3
W
Nemesis
8,394
525
114
7
0
365,573
1
L
Hun Batz
7,746
484
100
6
0
335,134
1
W
Anhur
10,427
652
160
10
0
303,391
5
L
King Arthur
9,046
565
152
10
0
310,331
2
W
Osiris
8,269
517
120
8
0
280,241
6
L
Izanami
7,327
458
117
7
0
282,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role