Player Matchup

Fafnir
Fafnir
Banto7829
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 229L
1,442 Elo+
Party 3
Thanatos
Thanatos
FeralVtech
Thanatos
Level 147
God Stats
1W - 2L
1,461 SR
Queue Stats
482W - 481L
1,539 Elo+
Party 2
Medusa
Medusa
IamControband
Medusa
Level 88
God Stats
0W - 2L
1,280 SR
Queue Stats
257W - 263L
1,512 Elo+
Party 2
Chaac
Chaac
OPpeakfiction
Chaac
Level 108
God Stats
1W - 1L
1,776 SR
Queue Stats
241W - 280L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
UncleRuggles
Nu Wa
Level 105
God Stats
0W - 2L
1,311 SR
Queue Stats
188W - 210L
1,420 Elo+
Party 3
Team Averages
Level 111
1,466 SR
1,476 Elo+

VS

Team Averages
Level 54
1,631 SR
1,648 Elo+
Sol
Sol
Buddy6446
Sol
Level 85
God Stats
18W - 19L
1,590 SR
Queue Stats
587W - 540L
1,522 Elo+
Solo
Xing Tian
Xing Tian
DrunkenMouse11
Xing Tian
Level 87
God Stats
7W - 3L
1,691 SR
Queue Stats
97W - 44L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ljdog17
Tsukuyomi
Level 68
God Stats
13W - 1L
1,704 SR
Queue Stats
119W - 65L
1,686 Elo+
Party 1
Medusa
Medusa
Woushudai
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,849 Elo+
Party 1
Bakasura
Bakasura
issalong
Bakasura
Level 6
God Stats
2W - 0L
1,671 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Banto7829
Fafnir
9
2 / 4 / 0
5,987
544
4,119
11,008
10,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
FeralVtech
Thanatos
11
5 / 2 / 2
6,797
618
5,736
9,094
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 2
5,770
525
4,037
9,355
3,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 3
6,660
605
6,504
9,391
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 3 / 4
5,929
539
4,637
6,979
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,339
667
13,047
8,596
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
DrunkenMouse11
Xing Tian
10
3 / 1 / 4
6,711
610
3,491
8,576
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Ljdog17
Tsukuyomi
11
3 / 1 / 4
6,460
587
4,820
8,511
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Woushudai
Medusa
11
2 / 2 / 3
6,163
560
6,862
6,393
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
issalong
Bakasura
12
3 / 3 / 4
6,756
614
4,880
8,393
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
17
17
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Banto7829
Fafnir
2
4
0
0.5
W
6
1
2
7
W
Xing Tian
DrunkenMouse11
Xing Tian
3
1
4
5
L
Thanatos
FeralVtech
Thanatos
5
2
2
3
L
1
5
2
0.4
W
Tsukuyomi
Ljdog17
Tsukuyomi
3
1
4
5
L
0
3
3
0.5
L
0
3
4
0.67
W
Medusa
Woushudai
Medusa
2
2
3
1.75
W
Bakasura
issalong
Bakasura
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
33,100
45,827
Taken
40,469
27,272
Mitigated
18,432
16,599
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Banto7829
Fafnir
4,119
1,153
0
2,432
11,008
10,955
0
4,844
5,767
15,786
0
W
13,047
6,495
0
5,613
8,596
3,479
1,488
3,363
4,950
50,569
8,056
W
Xing Tian
DrunkenMouse11
Xing Tian
3,491
862
697
1,981
8,576
6,016
0
1,640
6,812
23,197
0
L
Thanatos
FeralVtech
Thanatos
5,736
1,903
0
7,769
9,094
4,575
0
2,420
6,674
0
40,772
L
4,037
1,612
0
2,607
9,355
3,462
0
2,107
7,248
0
36,914
W
Tsukuyomi
Ljdog17
Tsukuyomi
4,820
2,071
0
946
8,511
2,835
0
1,037
7,366
0
41,378
L
6,504
1,274
0
2,726
9,391
5,561
0
1,778
7,313
0
52,056
L
4,637
1,024
0
1,065
6,979
2,719
0
3,467
3,512
37,557
0
W
Medusa
Woushudai
Medusa
6,862
4,055
0
1,042
6,393
1,969
0
1,587
4,758
0
32,563
W
Bakasura
issalong
Bakasura
4,880
3,204
0
2,529
8,393
4,133
0
484
7,827
0
34,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
33,429
335
Minions Killed
321
0
Camps Cleared
0
1,107,501
Distance Traveled
1,194,729
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,987
544
22
2
0
213,468
1
W
Sol
7,339
667
84
8
0
201,177
2
W
Xing Tian
6,711
610
35
3
0
234,735
3
L
Thanatos
6,797
618
74
7
0
249,751
0
L
Medusa
5,770
525
61
6
0
201,077
3
W
Tsukuyomi
6,460
587
72
7
0
268,614
2
L
Chaac
6,660
605
98
9
0
244,575
2
L
Nu Wa
5,929
539
80
7
0
198,630
3
W
Medusa
6,163
560
55
5
0
228,746
2
W
Bakasura
6,756
614
75
7
0
261,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role