Player Matchup

Medusa
Medusa
ChedChiply
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,387 Elo+
Party 2
Yu Huang
Yu Huang
JiHeaDshoTG
Yu Huang
Level 136
God Stats
1W - 1L
1,311 SR
Queue Stats
139W - 161L
1,444 Elo+
Solo
Chang'e
Chang'e
Sweeperkeeper03
Chang'e
Level 109
God Stats
1W - 2L
1,726 SR
Queue Stats
43W - 43L
1,426 Elo+
Party 2
Arachne
Arachne
T_zaraki_T
Arachne
Level 158
God Stats
6W - 14L
1,265 SR
Queue Stats
746W - 841L
1,373 Elo+
Solo
Kali
Kali
pooljhonathan96
Kali
Level 74
God Stats
3W - 6L
1,397 SR
Queue Stats
174W - 186L
1,424 Elo+
Solo
Team Averages
Level 109
1,440 SR
1,411 Elo+

VS

Team Averages
Level 70
1,452 SR
1,424 Elo+
Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HyperSmiteXL
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
LvWorthy
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,388 Elo+
Party 1
Ravana
Ravana
MyStYcAl Z
Ravana
Level 67
God Stats
3W - 3L
1,258 SR
Queue Stats
79W - 62L
1,465 Elo+
Solo
Raijin
Raijin
TJFLEISCHERTV
Raijin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChedChiply
Medusa
20
4 / 6 / 9
13,083
595
31,806
26,300
15,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
JiHeaDshoTG
Yu Huang
20
4 / 5 / 9
13,278
604
27,448
23,773
12,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 6 / 11
12,083
549
13,864
29,472
24,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
T_zaraki_T
Arachne
20
3 / 9 / 10
12,638
574
7,609
29,023
18,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
4 / 9 / 6
11,766
535
14,308
23,676
12,578
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
13 / 3 / 12
15,755
716
37,703
23,870
12,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
HyperSmiteXL
Chang'e
20
7 / 5 / 14
13,764
626
14,563
20,476
9,287
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LvWorthy
Sun Wukong
20
5 / 1 / 25
13,846
629
21,741
25,119
26,998
Ravana
MyStYcAl Z
Ravana
20
6 / 4 / 21
14,268
649
23,288
23,146
27,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 7 / 15
13,277
604
26,900
20,441
9,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
122
16
Kills
35
35
Deaths
20
45
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
3
12
6.33
L
Medusa
ChedChiply
Medusa
4
6
9
1.42
W
Chang'e
HyperSmiteXL
Chang'e
7
5
14
2.8
L
Yu Huang
JiHeaDshoTG
Yu Huang
4
5
9
1.7
W
Sun Wukong
LvWorthy
Sun Wukong
5
1
25
17.5
W
Ravana
MyStYcAl Z
Ravana
6
4
21
4.13
L
1
6
11
1.08
W
4
7
15
1.64
L
Arachne
T_zaraki_T
Arachne
3
9
10
0.89
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,035
Damage
124,195
132,244
Taken
113,052
83,408
Mitigated
86,477
58,818
Healing
63,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
37,703
27,860
1,564
8,755
23,870
12,954
2,743
6,598
17,272
0
77,873
L
Medusa
ChedChiply
Medusa
31,806
17,856
2,188
5,046
26,300
15,471
675
7,891
18,409
0
62,734
W
Chang'e
HyperSmiteXL
Chang'e
14,563
3,192
11,484
7,089
20,476
9,287
1,147
6,932
13,544
30,110
0
L
Yu Huang
JiHeaDshoTG
Yu Huang
27,448
1,831
2,600
4,243
23,773
12,034
117
7,743
16,030
66,794
0
W
Sun Wukong
LvWorthy
Sun Wukong
21,741
2,826
7,893
9,949
25,119
26,998
615
8,905
16,214
0
38,202
W
Ravana
MyStYcAl Z
Ravana
23,288
4,947
3,343
9,050
23,146
27,750
1,690
7,976
15,170
652
42,649
L
13,864
2,728
20,821
11,895
29,472
24,552
384
9,524
19,948
37,841
0
W
26,900
1,460
2,200
1,682
20,441
9,488
1,292
10,901
9,540
71,401
0
L
Arachne
T_zaraki_T
Arachne
7,609
4,800
2,464
4,109
29,023
18,773
0
8,989
20,034
0
11,649
L
14,308
5,563
1,688
3,764
23,676
12,578
570
7,964
15,712
0
27,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,848
Gold Earned
70,910
225
Minions Killed
254
0
Camps Cleared
0
1,783,017
Distance Traveled
2,038,164
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,755
716
77
4
0
406,418
0
L
Medusa
13,083
595
68
3
0
376,477
0
W
Chang'e
13,764
626
31
1
0
396,705
0
L
Yu Huang
13,278
604
79
4
0
356,252
0
W
Sun Wukong
13,846
629
28
1
0
481,320
0
W
Ravana
14,268
649
37
2
0
411,111
2
L
Chang'e
12,083
549
41
2
0
357,267
2
W
Raijin
13,277
604
81
4
0
342,610
0
L
Arachne
12,638
574
18
1
0
351,478
0
L
Kali
11,766
535
19
1
0
341,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role