Player Matchup

Baron Samedi
Baron Samedi
Lil_SeaPancake
Baron Samedi
Level 87
God Stats
31W - 30L
1,509 SR
Queue Stats
308W - 339L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
OMallon
Sylvanus
Level 125
God Stats
2W - 8L
1,442 SR
Queue Stats
214W - 199L
1,437 Elo+
Solo
Arachne
Arachne
Silenight
Arachne
Level 109
God Stats
1W - 4L
1,429 SR
Queue Stats
137W - 186L
1,395 Elo+
Solo
Achilles
Achilles
XLiamX
Achilles
Level 85
God Stats
2W - 5L
1,374 SR
Queue Stats
51W - 44L
1,484 Elo+
Solo
Chiron
Chiron
muffinhoward
Chiron
Level 107
God Stats
8W - 16L
1,329 SR
Queue Stats
151W - 209L
1,376 Elo+
Party 1
Team Averages
Level 103
1,416 SR
1,432 Elo+

VS

Team Averages
Level 89
1,509 SR
1,460 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KLEM007
Guan Yu
Level 123
God Stats
11W - 6L
1,518 SR
Queue Stats
319W - 435L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
TakeOutHisLegs
Cabrakan
Level 69
God Stats
25W - 33L
1,502 SR
Queue Stats
408W - 504L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
capitanff
Tsukuyomi
Level 69
God Stats
7W - 5L
1,559 SR
Queue Stats
296W - 297L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darkbleyder
Ah Muzen Cab
Level 62
God Stats
8W - 13L
1,467 SR
Queue Stats
64W - 86L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lil_SeaPancake
Baron Samedi
18
5 / 4 / 4
11,952
478
24,268
24,558
16,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
OMallon
Sylvanus
15
2 / 7 / 6
9,827
393
16,362
31,740
41,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Silenight
Arachne
18
3 / 4 / 6
11,552
462
12,370
26,698
14,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
XLiamX
Achilles
18
1 / 4 / 2
11,570
463
16,628
26,470
30,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
16
3 / 8 / 4
10,292
412
11,422
24,093
12,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 4 / 11
11,699
468
15,069
15,400
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
KLEM007
Guan Yu
19
6 / 1 / 11
13,248
530
23,916
26,926
44,059
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
16
1 / 4 / 14
11,052
442
9,658
26,229
41,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
capitanff
Tsukuyomi
20
6 / 3 / 12
13,025
521
25,353
22,837
12,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
darkbleyder
Ah Muzen Cab
19
11 / 2 / 5
12,957
518
26,663
19,989
10,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
14
Kills
27
27
Deaths
14
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
4
11
2.13
W
Guan Yu
KLEM007
Guan Yu
6
1
11
11.5
L
Baron Samedi
Lil_SeaPancake
Baron Samedi
5
4
4
1.75
L
Sylvanus
OMallon
Sylvanus
2
7
6
0.71
L
Arachne
Silenight
Arachne
3
4
6
1.5
W
Cabrakan
1
4
14
2
L
Achilles
XLiamX
Achilles
1
4
2
0.5
W
Tsukuyomi
capitanff
Tsukuyomi
6
3
12
4
W
Ah Muzen Cab
darkbleyder
Ah Muzen Cab
11
2
5
6.75
L
Chiron
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,050
Damage
100,659
133,559
Taken
111,381
114,574
Mitigated
115,951
41,572
Healing
42,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,069
839
1,447
2,762
15,400
7,243
495
7,343
8,057
86,215
0
W
Guan Yu
KLEM007
Guan Yu
23,916
1,794
6,928
10,109
26,926
44,059
1,677
7,104
19,822
0
102,293
L
Baron Samedi
Lil_SeaPancake
Baron Samedi
24,268
2,640
4,290
7,713
24,558
16,016
486
8,245
16,313
108,491
0
L
Sylvanus
OMallon
Sylvanus
16,362
4,834
3,792
9,006
31,740
41,063
140
6,577
25,163
43,147
16,911
L
Arachne
Silenight
Arachne
12,370
6,791
0
7,861
26,698
14,950
0
3,118
23,580
0
113,271
W
Cabrakan
9,658
982
0
4,263
26,229
41,921
0
13,332
12,897
31,127
0
L
Achilles
XLiamX
Achilles
16,628
2,731
0
3,203
26,470
30,132
0
3,614
22,856
0
95,862
W
Tsukuyomi
capitanff
Tsukuyomi
25,353
7,272
0
8,666
22,837
12,493
1,256
6,197
16,640
0
127,347
W
Ah Muzen Cab
darkbleyder
Ah Muzen Cab
26,663
10,483
0
8,307
19,989
10,235
4,409
6,187
13,802
0
106,030
L
Chiron
11,422
5,385
927
4,780
24,093
12,413
1,341
3,173
20,736
0
68,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,193
Gold Earned
61,981
666
Minions Killed
643
0
Camps Cleared
0
2,124,964
Distance Traveled
2,427,194
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,699
468
128
5
0
463,416
3
W
Guan Yu
13,248
530
148
6
0
508,028
1
L
Baron Samedi
11,952
478
190
8
0
410,023
6
L
Sylvanus
9,827
393
88
4
0
386,824
8
L
Arachne
11,552
462
141
6
0
504,824
6
W
Cabrakan
11,052
442
34
1
0
461,433
7
L
Achilles
11,570
463
142
6
0
440,138
1
W
Tsukuyomi
13,025
521
186
7
0
526,709
4
W
Ah Muzen Cab
12,957
518
147
6
0
467,608
0
L
Chiron
10,292
412
105
4
0
383,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role