Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DEOBET
King Arthur
Level 47
God Stats
1W - 2L
1,829 SR
Queue Stats
317W - 299L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Mrpangci
Nu Wa
Level 110
God Stats
1W - 4L
1,445 SR
Queue Stats
73W - 80L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Spotified
Kukulkan
Level 104
God Stats
21W - 19L
1,650 SR
Queue Stats
103W - 103L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TakaNe4
Ah Muzen Cab
Level 124
God Stats
12W - 6L
1,667 SR
Queue Stats
220W - 166L
1,639 Elo+
Solo
Team Averages
Level 105
1,618 SR
1,535 Elo+

VS

Team Averages
Level 113
1,528 SR
1,490 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Beglaryan
Anubis
Level 107
God Stats
10W - 14L
1,587 SR
Queue Stats
26W - 39L
1,381 Elo+
Solo
Thor
Thor
Masteroffaster
Thor
Level 108
God Stats
14W - 10L
1,476 SR
Queue Stats
388W - 357L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
梨花压海棠
Zhong Kui
Level 123
God Stats
3W - 4L
1,577 SR
Queue Stats
131W - 116L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 2 / 1
8,523
533
6,955
11,721
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DEOBET
King Arthur
10
0 / 7 / 3
6,421
401
6,161
15,217
9,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Mrpangci
Nu Wa
14
1 / 1 / 1
8,942
559
9,482
5,894
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Spotified
Kukulkan
15
2 / 1 / 0
8,902
556
4,747
5,502
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
TakaNe4
Ah Muzen Cab
12
3 / 4 / 1
7,812
488
9,339
10,476
3,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 3 / 4
9,001
563
7,872
13,915
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
13
5 / 1 / 5
8,588
537
5,599
12,616
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Beglaryan
Anubis
15
1 / 2 / 0
8,400
525
2,935
9,704
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 1 / 4
9,100
569
11,130
12,858
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
梨花压海棠
Zhong Kui
16
0 / 1 / 2
9,616
601
5,693
13,306
10,078
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
15
15
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
1
1.25
W
Charybdis
 
Charybdis
3
3
4
1.67
W
Nox
 
Nox
5
1
5
7.5
W
Anubis
Beglaryan
Anubis
1
2
0
0.5
L
King Arthur
DEOBET
King Arthur
0
7
3
0.21
W
6
1
4
8
L
Nu Wa
Mrpangci
Nu Wa
1
1
1
1.5
L
Kukulkan
Spotified
Kukulkan
2
1
0
2
L
Ah Muzen Cab
TakaNe4
Ah Muzen Cab
3
4
1
0.88
W
Zhong Kui
梨花压海棠
Zhong Kui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
33,229
48,810
Taken
62,399
24,065
Mitigated
38,442
7,619
Healing
22,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,955
2,728
0
3,147
11,721
5,927
0
3,213
8,508
0
66,436
W
Charybdis
 
Charybdis
7,872
4,006
0
5,896
13,915
4,989
1,192
553
13,276
0
78,023
W
Nox
 
Nox
5,599
1,253
0
3,473
12,616
13,251
248
2,034
10,462
29,790
0
W
Anubis
Beglaryan
Anubis
2,935
81
167
4,141
9,704
5,015
640
2,765
6,819
80,066
0
L
King Arthur
DEOBET
King Arthur
6,161
450
0
920
15,217
9,592
101
4,600
10,617
0
26,128
W
11,130
2,691
0
1,276
12,858
5,109
0
2,429
10,301
0
63,365
L
Nu Wa
Mrpangci
Nu Wa
9,482
2,491
0
1,243
5,894
2,545
225
3,831
2,063
66,013
0
L
Kukulkan
Spotified
Kukulkan
4,747
524
0
487
5,502
2,101
445
1,536
3,966
79,399
0
L
Ah Muzen Cab
TakaNe4
Ah Muzen Cab
9,339
2,122
0
1,822
10,476
3,900
0
1,047
9,429
0
62,539
W
Zhong Kui
梨花压海棠
Zhong Kui
5,693
390
0
7,973
13,306
10,078
0
5,684
7,150
93,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,600
Gold Earned
44,705
512
Minions Killed
603
0
Camps Cleared
0
1,601,288
Distance Traveled
1,479,489
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,523
533
119
7
0
356,659
5
W
Charybdis
9,001
563
126
8
0
278,899
2
W
Nox
8,588
537
58
4
0
286,603
2
W
Anubis
8,400
525
139
9
0
270,964
4
L
King Arthur
6,421
401
37
2
0
311,420
0
W
Thor
9,100
569
94
6
0
349,229
5
L
Nu Wa
8,942
559
137
9
0
321,420
6
L
Kukulkan
8,902
556
144
9
0
330,071
5
L
Ah Muzen Cab
7,812
488
75
5
0
281,718
3
W
Zhong Kui
9,616
601
186
12
0
293,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role