Player Matchup

He Bo
He Bo
Cajm
He Bo
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
357W - 367L
1,492 Elo+
Party 3
Yemoja
Yemoja
CuddlyCthulhu69
Yemoja
Level 126
God Stats
1W - 1L
1,247 SR
Queue Stats
308W - 315L
1,540 Elo+
Party 2
Khepri
Khepri
EchoSpecial
Khepri
Level 152
God Stats
10W - 8L
1,628 SR
Queue Stats
311W - 323L
1,496 Elo+
Solo
Bastet
Bastet
FumetsuNoKami
Bastet
Level 39
God Stats
3W - 1L
1,633 SR
Queue Stats
256W - 223L
1,614 Elo+
Party 3
Scylla
Scylla
GumbyBG
Scylla
Level 138
God Stats
7W - 3L
1,601 SR
Queue Stats
324W - 351L
1,535 Elo+
Party 2
Team Averages
Level 98
1,522 SR
1,535 Elo+

VS

Team Averages
Level 62
1,659 SR
1,367 Elo+
Hades
Hades
Arisen Epic
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,249 Elo+
Party 1
Yemoja
Yemoja
Eokwon14
Yemoja
Level 60
God Stats
1W - 2L
1,521 SR
Queue Stats
53W - 50L
1,391 Elo+
Party 1
Fenrir
Fenrir
GLADIATOR9822
Fenrir
Level 60
God Stats
1W - 3L
1,826 SR
Queue Stats
37W - 46L
1,351 Elo+
Party 1
Bakasura
Bakasura
JDAWG013
Bakasura
Level 85
God Stats
1W - 1L
1,753 SR
Queue Stats
180W - 184L
1,432 Elo+
Party 1
Chiron
Chiron
SketchyScarf817
Chiron
Level 87
God Stats
1W - 2L
1,693 SR
Queue Stats
129W - 130L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cajm
He Bo
19
13 / 2 / 11
11,853
790
18,933
11,112
5,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 1 / 24
10,204
680
6,312
9,035
10,306
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
17
1 / 1 / 22
11,350
757
9,390
25,929
22,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 2 / 14
11,454
764
25,186
13,434
8,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
GumbyBG
Scylla
19
6 / 1 / 20
11,509
767
25,380
8,659
4,779
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,802
587
6,886
22,366
15,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Eokwon14
Yemoja
17
0 / 3 / 6
8,649
577
5,045
16,499
13,008
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
0 / 6 / 3
7,963
531
8,066
17,688
9,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
JDAWG013
Bakasura
13
0 / 9 / 4
7,985
532
4,795
19,622
12,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 3 / 1
10,391
693
23,157
18,773
9,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
22
30
Kills
5
7
Deaths
30
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
He Bo
Cajm
He Bo
13
2
11
9.25
W
1
1
24
13
W
Khepri
1
1
22
12
L
Yemoja
Eokwon14
Yemoja
0
3
6
1
W
9
2
14
8
L
0
6
3
0.25
W
Scylla
GumbyBG
Scylla
6
1
20
16
L
Bakasura
JDAWG013
Bakasura
0
9
4
0.22
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,201
Damage
47,949
68,169
Taken
94,948
51,719
Mitigated
59,638
40,041
Healing
36,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,886
391
1,353
3,623
22,366
15,373
0
15,013
7,353
15,647
0
W
He Bo
Cajm
He Bo
18,933
704
1,817
1,805
11,112
5,820
1,693
2,024
9,088
31,355
0
W
6,312
2,115
11,935
2,629
9,035
10,306
542
1,176
7,468
15,009
0
W
Khepri
9,390
432
2,286
10,771
25,929
22,718
354
4,539
21,032
22,445
0
L
Yemoja
Eokwon14
Yemoja
5,045
990
11,318
3,514
16,499
13,008
0
10,058
6,441
11,509
0
W
25,186
2,950
922
2,587
13,434
8,096
1,168
3,356
9,535
0
39,256
L
8,066
830
915
2,197
17,688
9,292
0
11,496
6,192
0
12,625
W
Scylla
GumbyBG
Scylla
25,380
1,386
3,141
2,148
8,659
4,779
3,087
836
7,823
55,428
0
L
Bakasura
JDAWG013
Bakasura
4,795
3,110
811
2,739
19,622
12,863
0
13,156
6,466
0
6,833
L
23,157
2,944
3,593
6,236
18,773
9,102
0
10,292
8,481
0
49,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,370
Gold Earned
43,790
156
Minions Killed
129
0
Camps Cleared
0
1,530,002
Distance Traveled
1,239,331
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,802
587
18
1
0
201,947
0
W
He Bo
11,853
790
23
2
0
294,070
0
W
Yemoja
10,204
680
15
1
0
262,851
0
W
Khepri
11,350
757
26
2
0
322,461
7
L
Yemoja
8,649
577
19
1
0
246,873
0
W
Bastet
11,454
764
32
2
0
327,033
0
L
Fenrir
7,963
531
8
1
0
275,383
0
W
Scylla
11,509
767
60
4
0
323,587
0
L
Bakasura
7,985
532
16
1
0
236,216
0
L
Chiron
10,391
693
68
5
0
278,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role