Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Iagorenansss
Jormungandr
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 49L
1,462 Elo+
Solo
Chang'e
Chang'e
Jamelao300
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,519 Elo+
Party 2
Athena
Athena
JaunNaMissãoRF
Athena
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 79L
1,525 Elo+
Party 2
Thor
Thor
guilhermecma
Thor
Level 86
God Stats
10W - 6L
1,149 SR
Queue Stats
465W - 470L
1,519 Elo+
Party 1
Team Averages
Level 75
1,430 SR
1,505 Elo+

VS

Team Averages
Level 46
1,478 SR
1,236 Elo+
Neith
Neith
IvanLdm17
Neith
Level 46
God Stats
3W - 6L
1,210 SR
Queue Stats
5W - 13L
1,204 Elo+
Party 3
Yemoja
Yemoja
JuanIndomable1
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 3
Ra
Ra
Luciano_Blazzer
Ra
Level 103
God Stats
5W - 4L
1,859 SR
Queue Stats
399W - 440L
1,511 Elo+
Solo
Fenrir
Fenrir
Matias_Gago
Fenrir
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 7L
1,113 Elo+
Party 3
Bellona
Bellona
Tomas123143
Bellona
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
10 / 1 / 1
11,882
660
13,633
11,961
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Iagorenansss
Jormungandr
15
3 / 2 / 5
9,923
551
10,850
14,280
10,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Jamelao300
Chang'e
15
6 / 3 / 6
10,153
564
13,820
15,141
6,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 13
9,749
542
5,884
16,096
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 2
10,237
569
2,551
12,983
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IvanLdm17
Neith
13
3 / 7 / 1
7,847
436
12,586
13,620
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
7,518
418
6,179
13,960
11,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 1
8,747
486
6,321
11,926
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
11
1 / 5 / 1
7,009
389
2,762
16,798
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Tomas123143
Bellona
14
1 / 1 / 1
8,290
461
6,440
12,522
9,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
7
8
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
1
10.5
W
Jormungandr
Iagorenansss
Jormungandr
3
2
5
2.75
L
Neith
IvanLdm17
Neith
3
7
1
0.5
W
Chang'e
Jamelao300
Chang'e
6
3
6
3
W
1
1
13
7.5
L
0
4
3
0.38
L
2
6
1
0.42
L
Fenrir
1
5
1
0.3
L
Bellona
Tomas123143
Bellona
1
1
1
1.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
34,288
70,461
Taken
68,826
44,973
Mitigated
38,120
21,757
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,633
5,147
0
1,780
11,961
6,196
1,566
2,685
9,276
0
125,178
W
Jormungandr
Iagorenansss
Jormungandr
10,850
1,862
0
1,250
14,280
10,830
470
1,606
12,674
67,659
0
L
Neith
IvanLdm17
Neith
12,586
7,695
0
1,591
13,620
5,440
209
7,684
5,524
0
54,349
W
Chang'e
Jamelao300
Chang'e
13,820
1,544
3,954
5,674
15,141
6,768
2,728
2,793
12,348
64,111
0
W
5,884
1,624
0
3,353
16,096
15,406
226
5,064
10,757
24,105
0
L
6,179
1,578
2,415
1,824
13,960
11,468
0
8,644
4,870
31,511
0
L
6,321
390
75
2,807
11,926
5,203
156
1,659
10,263
67,767
0
L
Fenrir
2,762
749
0
5,248
16,798
6,174
0
4,144
12,556
0
42,419
L
Bellona
Tomas123143
Bellona
6,440
733
0
2,583
12,522
9,835
101
7,417
5,059
0
44,207
W
2,551
233
0
5,746
12,983
5,773
0
352
12,631
0
84,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,944
Gold Earned
39,411
606
Minions Killed
369
0
Camps Cleared
0
1,745,624
Distance Traveled
1,617,474
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,882
660
187
10
0
375,328
4
W
Jormungandr
9,923
551
118
7
0
320,396
1
L
Neith
7,847
436
72
4
0
267,201
0
W
Chang'e
10,153
564
122
7
0
324,544
4
W
Athena
9,749
542
30
2
0
359,945
4
L
Yemoja
7,518
418
23
1
0
325,241
1
L
Ra
8,747
486
117
7
0
294,594
2
L
Fenrir
7,009
389
63
4
0
351,779
4
L
Bellona
8,290
461
94
5
0
378,659
0
W
Thor
10,237
569
149
8
0
365,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role