Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Blurrymemes
Chaac
Level 51
God Stats
14W - 15L
1,528 SR
Queue Stats
253W - 251L
1,421 Elo+
Solo
Atlas
Atlas
Carry for Days
Atlas
Level 115
God Stats
32W - 21L
1,645 SR
Queue Stats
394W - 428L
1,461 Elo+
Solo
Loki
Loki
CodifingPath50
Loki
Level 126
God Stats
6W - 9L
1,529 SR
Queue Stats
148W - 160L
1,529 Elo+
Solo
Anubis
Anubis
TSLACALLS
Anubis
Level 94
God Stats
5W - 4L
1,646 SR
Queue Stats
205W - 202L
1,484 Elo+
Party 2
Team Averages
Level 99
1,570 SR
1,479 Elo+

VS

Team Averages
Level 146
1,553 SR
1,544 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Jeff559
Izanami
Level 156
God Stats
9W - 14L
1,747 SR
Queue Stats
63W - 69L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
LordMcButts
Baron Samedi
Level 155
God Stats
5W - 3L
1,313 SR
Queue Stats
164W - 188L
1,519 Elo+
Solo
Kumbhakarna
Kumbhakarna
Thick Punk
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,704 Elo+
Party 1
Thanatos
Thanatos
xDIAMONDxDEAD
Thanatos
Level 155
God Stats
7W - 3L
1,706 SR
Queue Stats
34W - 47L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 4 / 2
10,522
554
11,598
15,933
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 1
9,696
510
12,595
18,823
18,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 5
8,540
449
9,898
17,714
14,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 4
8,863
466
8,264
12,343
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
TSLACALLS
Anubis
13
3 / 6 / 1
8,985
473
12,312
13,131
5,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 4 / 9
9,683
510
8,413
9,852
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Jeff559
Izanami
17
5 / 4 / 3
10,459
550
15,030
15,604
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LordMcButts
Baron Samedi
15
1 / 1 / 2
8,782
462
10,480
14,244
11,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Thick Punk
Kumbhakarna
14
1 / 2 / 10
8,858
466
4,095
16,908
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
xDIAMONDxDEAD
Thanatos
18
7 / 3 / 7
10,721
564
13,335
23,189
12,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
19
19
Deaths
14
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
4
2
1.5
W
Scylla
 
Scylla
5
4
9
2.38
L
1
1
1
1.5
L
2
3
5
1.5
L
2
5
4
0.8
W
Izanami
Jeff559
Izanami
5
4
3
1.63
W
Baron Samedi
LordMcButts
Baron Samedi
1
1
2
2
L
Anubis
TSLACALLS
Anubis
3
6
1
0.58
W
Kumbhakarna
Thick Punk
Kumbhakarna
1
2
10
3
W
Thanatos
xDIAMONDxDEAD
Thanatos
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,667
Damage
51,353
77,944
Taken
79,797
48,756
Mitigated
47,522
28,185
Healing
40,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,598
8,320
0
7,628
15,933
6,513
1,380
840
15,093
0
104,904
W
Scylla
 
Scylla
8,413
722
0
1,342
9,852
3,744
666
3,195
6,657
54,476
0
L
12,595
1,160
0
9,990
18,823
18,017
0
10,150
8,673
0
76,923
L
9,898
3,160
397
4,240
17,714
14,257
463
5,275
12,439
36,224
0
L
8,264
1,737
0
2,722
12,343
4,260
0
2,955
9,388
0
60,743
W
Izanami
Jeff559
Izanami
15,030
8,683
0
6,044
15,604
6,802
3,782
3,175
12,429
0
89,408
W
Baron Samedi
LordMcButts
Baron Samedi
10,480
837
1,145
5,967
14,244
11,326
100
2,015
12,229
69,194
0
L
Anubis
TSLACALLS
Anubis
12,312
793
0
3,208
13,131
5,709
777
4,258
8,873
56,936
0
W
Kumbhakarna
Thick Punk
Kumbhakarna
4,095
307
822
4,908
16,908
13,300
0
6,421
10,487
23,377
0
W
Thanatos
xDIAMONDxDEAD
Thanatos
13,335
5,835
0
20,661
23,189
12,350
0
7,789
15,400
0
107,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
48,503
503
Minions Killed
551
0
Camps Cleared
0
1,779,305
Distance Traveled
1,711,180
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,522
554
155
8
0
314,776
4
W
Scylla
9,683
510
100
5
0
315,020
3
L
Chaac
9,696
510
126
7
0
386,214
1
L
Atlas
8,540
449
49
3
0
367,265
7
L
Loki
8,863
466
83
4
0
406,742
0
W
Izanami
10,459
550
166
9
0
314,377
6
W
Baron Samedi
8,782
462
121
6
0
325,774
6
L
Anubis
8,985
473
90
5
0
304,308
5
W
Kumbhakarna
8,858
466
22
1
0
362,814
4
W
Thanatos
10,721
564
142
7
0
393,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role